Player Matchup

Cu Chulainn
Cu Chulainn
Drsum123
Cu Chulainn
Level 37
God Stats
6W - 6L
1,527 SR
Queue Stats
114W - 124L
1,400 Elo+
Solo
Hercules
Hercules
EVASIVEMISTS
Hercules
Level 80
God Stats
44W - 46L
1,490 SR
Queue Stats
372W - 417L
1,373 Elo+
Solo
Loki
Loki
GodWillRise7
Loki
Level 29
God Stats
64W - 59L
1,481 SR
Queue Stats
107W - 112L
1,432 Elo+
Party 2
Nu Wa
Nu Wa
Lazydreams01
Nu Wa
Level 143
God Stats
4W - 5L
1,559 SR
Queue Stats
406W - 385L
1,447 Elo+
Party 2
Artemis
Artemis
johhnymethod
Artemis
Level 88
God Stats
3W - 8L
1,348 SR
Queue Stats
3W - 8L
1,282 Elo+
Solo
Team Averages
Level 75
1,481 SR
1,387 Elo+

VS

Team Averages
Level 64
1,400 SR
1,387 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Coffeenia
Pele
Level 80
God Stats
26W - 38L
1,410 SR
Queue Stats
266W - 304L
1,305 Elo+
Solo
Ares
Ares
Lvss Toxic
Ares
Level 75
God Stats
3W - 13L
1,275 SR
Queue Stats
94W - 129L
1,315 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ttv_URM8Terah
Ah Muzen Cab
Level 21
God Stats
10W - 11L
1,456 SR
Queue Stats
283W - 328L
1,459 Elo+
Party 1
Chaac
Chaac
big-wy21
Chaac
Level 44
God Stats
28W - 53L
1,359 SR
Queue Stats
111W - 165L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drsum123
Cu Chulainn
8
1 / 4 / 0
5,110
511
2,931
7,585
3,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
EVASIVEMISTS
Hercules
8
1 / 1 / 0
5,085
509
1,914
7,501
3,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
3 / 1 / 1
5,133
513
3,112
4,940
1,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 2
5,606
561
4,679
4,165
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
johhnymethod
Artemis
8
0 / 0 / 2
4,799
480
3,725
2,442
677
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
0 / 2 / 0
4,837
484
1,557
4,646
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
10
3 / 2 / 1
6,005
601
3,668
6,069
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
5,162
516
3,211
6,697
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Ttv_URM8Terah
Ah Muzen Cab
10
1 / 0 / 0
5,552
555
3,178
4,502
1,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
big-wy21
Chaac
11
3 / 1 / 1
6,117
612
2,802
5,565
3,238
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
7
7
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
2
0
0
W
Pele
3
2
1
1.75
L
Cu Chulainn
Drsum123
Cu Chulainn
1
4
0
0.25
L
Hercules
EVASIVEMISTS
Hercules
1
1
0
1
L
3
1
1
3.5
L
2
1
2
3
W
0
2
1
0.25
W
Ah Muzen Cab
Ttv_URM8Terah
Ah Muzen Cab
1
0
0
1
W
Chaac
big-wy21
Chaac
3
1
1
3.5
L
Artemis
johhnymethod
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,361
Damage
14,416
26,633
Taken
27,479
10,441
Mitigated
11,382
7,621
Healing
8,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,557
321
0
350
4,646
1,090
76
2,478
2,032
21,697
0
W
Pele
3,668
958
0
2,359
6,069
1,957
0
1,196
4,615
0
29,063
L
Cu Chulainn
Drsum123
Cu Chulainn
2,931
657
0
987
7,585
3,624
0
0
7,585
0
20,068
L
Hercules
EVASIVEMISTS
Hercules
1,914
594
0
3,144
7,501
3,746
0
2,563
4,938
0
17,018
L
3,112
1,062
0
836
4,940
1,250
0
375
4,565
0
18,128
L
4,679
1,422
0
1,190
4,165
1,144
94
1,310
2,855
28,709
0
W
3,211
144
525
2,228
6,697
3,580
0
169
6,478
8,139
0
W
Ah Muzen Cab
Ttv_URM8Terah
Ah Muzen Cab
3,178
909
0
2,198
4,502
1,517
0
180
4,272
0
34,659
W
Chaac
big-wy21
Chaac
2,802
275
0
1,220
5,565
3,238
597
192
4,768
0
30,994
L
Artemis
johhnymethod
Artemis
3,725
1,138
0
1,464
2,442
677
0
520
1,922
0
23,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
27,673
226
Minions Killed
240
0
Camps Cleared
0
892,179
Distance Traveled
936,484
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,837
484
36
4
0
157,911
2
W
Pele
6,005
601
53
5
0
205,877
1
L
Cu Chulainn
5,110
511
46
5
0
178,927
0
L
Hercules
5,085
509
26
3
0
189,398
2
L
Loki
5,133
513
40
4
0
191,569
4
L
Nu Wa
5,606
561
51
5
0
164,952
0
W
Ares
5,162
516
10
1
0
182,770
3
W
Ah Muzen Cab
5,552
555
74
7
0
192,431
0
W
Chaac
6,117
612
67
7
0
197,495
0
L
Artemis
4,799
480
63
6
0
167,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role