Player Matchup

Bacchus
Bacchus
ItsShero
Bacchus
Level 126
God Stats
23W - 9L
1,756 SR
Queue Stats
962W - 698L
1,604 Elo+
Party 1
Heimdallr
Heimdallr
Merlinone
Heimdallr
Level 160
God Stats
3W - 0L
1,732 SR
Queue Stats
977W - 281L
1,795 Elo+
Party 3
Scylla
Scylla
MonsDerrMan
Scylla
Level 160
God Stats
29W - 6L
1,813 SR
Queue Stats
868W - 266L
1,762 Elo+
Party 3
Zhong Kui
Zhong Kui
TextaGun
Zhong Kui
Level 76
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 32L
1,743 Elo+
Party 3
Ne Zha
Ne Zha
ëets
Ne Zha
Level 156
God Stats
17W - 8L
1,644 SR
Queue Stats
1,492W - 776L
1,643 Elo+
Party 1
Team Averages
Level 136
1,689 SR
1,709 Elo+

VS

Team Averages
Level 135
1,520 SR
1,533 Elo+
Danzaburou
Danzaburou
KIepto
Danzaburou
Level 135
God Stats
0W - 2L
1,359 SR
Queue Stats
411W - 485L
1,507 Elo+
Solo
Fenrir
Fenrir
Mirakon
Fenrir
Level 158
God Stats
6W - 10L
1,487 SR
Queue Stats
255W - 273L
1,561 Elo+
Party 2
Amaterasu
Amaterasu
Nanamoe
Amaterasu
Level 119
God Stats
4W - 4L
1,728 SR
Queue Stats
392W - 400L
1,512 Elo+
Solo
Nox
Nox
Thornymagician
Nox
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,528 Elo+
Party 2
Fafnir
Fafnir
hankythepoo
Fafnir
Level 105
God Stats
2W - 5L
1,527 SR
Queue Stats
487W - 398L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsShero
Bacchus
18
5 / 2 / 15
12,875
585
7,750
16,829
17,933
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Merlinone
Heimdallr
20
5 / 0 / 8
14,769
671
13,786
17,625
8,387
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
19
6 / 4 / 11
13,385
608
11,490
12,522
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
TextaGun
Zhong Kui
20
4 / 2 / 7
13,669
621
10,198
15,394
15,308
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
ëets
Ne Zha
20
10 / 4 / 8
15,057
684
18,662
17,342
7,613
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KIepto
Danzaburou
14
3 / 6 / 0
9,628
438
5,876
13,742
4,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Mirakon
Fenrir
18
3 / 8 / 6
11,182
508
11,269
17,721
7,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Amaterasu
Nanamoe
Amaterasu
16
1 / 5 / 2
10,307
469
5,180
19,870
14,874
17
5 / 6 / 5
11,085
504
10,879
12,814
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
14
0 / 5 / 3
9,192
418
4,820
18,217
22,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
30
Kills
12
12
Deaths
30
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ItsShero
Bacchus
5
2
15
6.25
L
Danzaburou
KIepto
Danzaburou
3
6
0
0.5
W
Heimdallr
Merlinone
Heimdallr
5
0
8
9
L
Fenrir
Mirakon
Fenrir
3
8
6
0.75
W
Scylla
6
4
11
2.88
L
Amaterasu
Nanamoe
Amaterasu
1
5
2
0.4
W
Zhong Kui
TextaGun
Zhong Kui
4
2
7
3.75
L
5
6
5
1.25
L
Fafnir
0
5
3
0.3
W
Ne Zha
ëets
Ne Zha
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,886
Damage
38,024
79,712
Taken
82,364
54,199
Mitigated
54,344
35,761
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ItsShero
Bacchus
7,750
777
0
4,268
16,829
17,933
62
4,141
9,826
22,513
0
L
Danzaburou
KIepto
Danzaburou
5,876
2,465
0
2,519
13,742
4,241
0
4,159
9,567
0
45,688
W
Heimdallr
Merlinone
Heimdallr
13,786
5,655
0
7,521
17,625
8,387
7,781
4,483
13,142
0
160,452
L
Fenrir
Mirakon
Fenrir
11,269
3,172
0
3,664
17,721
7,606
1,330
4,477
13,141
0
79,871
W
Scylla
11,490
1,316
222
5,258
12,522
4,958
1,445
4,067
8,455
99,215
0
L
Amaterasu
Nanamoe
Amaterasu
5,180
1,718
0
6,283
19,870
14,874
0
7,710
12,054
0
64,278
W
Zhong Kui
TextaGun
Zhong Kui
10,198
1,763
0
8,315
15,394
15,308
1,922
2,606
12,788
77,313
14,349
L
10,879
892
0
1,195
12,814
5,198
0
4,400
8,222
80,163
0
L
Fafnir
4,820
1,141
0
2,949
18,217
22,425
0
7,610
10,467
25,350
0
W
Ne Zha
ëets
Ne Zha
18,662
6,785
0
10,177
17,342
7,613
0
4,098
13,244
0
113,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,755
Gold Earned
51,394
735
Minions Killed
572
0
Camps Cleared
0
2,170,133
Distance Traveled
2,034,736
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,875
585
27
1
0
444,835
12
L
Danzaburou
9,628
438
95
4
0
418,142
8
W
Heimdallr
14,769
671
224
10
0
416,773
9
L
Fenrir
11,182
508
143
7
0
460,768
6
W
Scylla
13,385
608
157
7
0
444,638
5
L
Amaterasu
10,307
469
141
6
0
334,059
3
W
Zhong Kui
13,669
621
153
7
0
396,831
4
L
Nox
11,085
504
165
8
0
380,324
4
L
Fafnir
9,192
418
28
1
0
441,443
4
W
Ne Zha
15,057
684
174
8
0
467,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role