Player Matchup

Geb
Geb
DiceHeart
Geb
Level 157
God Stats
48W - 17L
1,745 SR
Queue Stats
487W - 259L
1,607 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Neuxal
Tsukuyomi
Level 104
God Stats
26W - 7L
1,712 SR
Queue Stats
438W - 394L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zebedeedy
Morgan Le Fay
Level 157
God Stats
3W - 5L
1,573 SR
Queue Stats
447W - 261L
1,642 Elo+
Party 2
Set
Set
jbetto
Set
Level 128
God Stats
23W - 19L
1,543 SR
Queue Stats
677W - 730L
1,511 Elo+
Party 2
Izanami
Izanami
nukeninj
Izanami
Level 124
God Stats
8W - 8L
1,611 SR
Queue Stats
318W - 270L
1,537 Elo+
Party 2
Team Averages
Level 134
1,637 SR
1,565 Elo+

VS

Team Averages
Level 128
1,508 SR
1,525 Elo+
Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CubNation26
Scylla
Level 120
God Stats
0W - 2L
1,342 SR
Queue Stats
472W - 551L
1,564 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LynX Velocity
Cu Chulainn
Level 140
God Stats
33W - 27L
1,635 SR
Queue Stats
564W - 608L
1,511 Elo+
Party 1
Bakasura
Bakasura
SomeoneStrange
Bakasura
Level 106
God Stats
8W - 9L
1,563 SR
Queue Stats
355W - 341L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
7,829
602
2,979
8,574
5,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Neuxal
Tsukuyomi
14
5 / 1 / 2
8,141
626
9,577
8,651
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Zebedeedy
Morgan Le Fay
13
3 / 3 / 2
7,717
594
6,501
9,717
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
jbetto
Set
14
3 / 2 / 5
8,322
640
6,134
8,673
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
nukeninj
Izanami
14
3 / 2 / 3
8,481
652
4,743
6,649
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 4 / 1
7,413
570
4,026
7,969
1,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
 
Ares
9
2 / 4 / 2
6,268
482
7,365
11,410
9,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
11
0 / 2 / 1
6,270
482
2,953
5,862
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
LynX Velocity
Cu Chulainn
13
1 / 4 / 0
7,627
587
6,792
11,011
8,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
13
4 / 3 / 1
7,384
568
5,398
9,749
4,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
16
Kills
8
8
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
1
0.38
L
Ares
 
Ares
2
4
2
0.75
L
Scylla
0
2
1
0.25
W
2
0
7
5.5
L
Cu Chulainn
LynX Velocity
Cu Chulainn
1
4
0
0.25
W
Tsukuyomi
Neuxal
Tsukuyomi
5
1
2
6
L
Bakasura
4
3
1
1.5
W
Morgan Le Fay
Zebedeedy
Morgan Le Fay
3
3
2
1.33
W
Set
jbetto
Set
3
2
5
2.75
W
Izanami
nukeninj
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
26,534
42,264
Taken
46,001
17,052
Mitigated
24,447
15,634
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,026
3,195
0
1,808
7,969
1,315
0
552
7,417
0
53,873
L
Ares
 
Ares
7,365
513
0
1,293
11,410
9,087
0
3,257
8,059
17,819
0
L
Scylla
2,953
0
0
1,119
5,862
1,455
0
1,330
4,378
35,890
0
W
2,979
635
1,754
2,299
8,574
5,556
0
3,316
5,184
13,465
0
L
Cu Chulainn
LynX Velocity
Cu Chulainn
6,792
752
0
1,778
11,011
8,392
0
1,888
9,093
11,101
42,928
W
Tsukuyomi
Neuxal
Tsukuyomi
9,577
3,252
0
4,014
8,651
3,291
0
3,014
5,410
0
46,681
L
Bakasura
5,398
3,469
0
4,377
9,749
4,198
0
2,101
7,574
0
41,556
W
Morgan Le Fay
Zebedeedy
Morgan Le Fay
6,501
310
0
1,759
9,717
3,108
0
2,922
5,837
55,683
0
W
Set
jbetto
Set
6,134
2,295
0
3,057
8,673
3,349
0
1,773
6,770
0
52,360
W
Izanami
nukeninj
Izanami
4,743
2,999
0
2,751
6,649
1,748
358
720
5,929
0
68,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,490
Gold Earned
34,962
465
Minions Killed
447
0
Camps Cleared
0
1,439,991
Distance Traveled
1,295,274
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,413
570
117
9
0
230,098
4
L
Ares
6,268
482
21
2
0
278,265
7
L
Scylla
6,270
482
80
6
0
249,849
5
W
Geb
7,829
602
13
1
0
298,379
8
L
Cu Chulainn
7,627
587
128
10
0
246,606
1
W
Tsukuyomi
8,141
626
93
7
0
326,912
4
L
Bakasura
7,384
568
101
8
0
290,456
3
W
Morgan Le Fay
7,717
594
129
10
0
273,602
5
W
Set
8,322
640
103
8
0
290,333
4
W
Izanami
8,481
652
127
10
0
250,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role