Player Matchup

Merlin
Merlin
NebulaSoul
Merlin
Level 104
God Stats
25W - 23L
1,627 SR
Queue Stats
528W - 513L
1,517 Elo+
Party 2
Mercury
Mercury
NickelVegas
Mercury
Level 110
God Stats
64W - 50L
1,638 SR
Queue Stats
395W - 362L
1,544 Elo+
Party 2
Bellona
Bellona
YourPalDerpy
Bellona
Level 12
God Stats
9W - 11L
1,588 SR
Queue Stats
11W - 15L
1,516 Elo+
Party 2
Team Averages
Level 75
1,618 SR
1,525 Elo+

VS

Team Averages
Level 103
1,475 SR
1,474 Elo+
Zeus
Zeus
Ainashi
Zeus
Level 156
God Stats
13W - 16L
1,543 SR
Queue Stats
315W - 330L
1,539 Elo+
Party 1
Neith
Neith
OGsedy
Neith
Level 64
God Stats
39W - 63L
1,379 SR
Queue Stats
184W - 306L
1,421 Elo+
Solo
Ymir
Ymir
bludninjawarrior
Ymir
Level 89
God Stats
18W - 19L
1,503 SR
Queue Stats
182W - 267L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NebulaSoul
Merlin
17
5 / 6 / 7
12,594
741
12,769
13,313
5,245
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
NickelVegas
Mercury
15
5 / 8 / 5
11,558
680
6,025
17,175
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
YourPalDerpy
Bellona
14
3 / 3 / 5
10,888
640
5,303
14,151
12,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ainashi
Zeus
16
8 / 3 / 5
12,127
713
15,301
7,335
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
OGsedy
Neith
15
7 / 5 / 7
11,744
691
14,981
12,453
4,359
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
2 / 5 / 13
12,056
709
5,568
16,077
21,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
13
Kills
17
17
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
Ainashi
Zeus
8
3
5
3.5
L
Merlin
NebulaSoul
Merlin
5
6
7
1.42
L
Mercury
NickelVegas
Mercury
5
8
5
0.94
W
Neith
OGsedy
Neith
7
5
7
2.1
L
Bellona
YourPalDerpy
Bellona
3
3
5
1.83
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,097
Damage
35,850
44,639
Taken
35,865
23,997
Mitigated
28,212
5,137
Healing
6,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Ainashi
Zeus
15,301
1,507
0
960
7,335
2,349
378
3,208
4,127
50,963
0
L
Merlin
NebulaSoul
Merlin
12,769
764
0
2,743
13,313
5,245
0
2,832
10,481
44,789
0
L
Mercury
NickelVegas
Mercury
6,025
2,029
0
276
17,175
6,126
0
9,703
7,472
0
36,339
W
Neith
OGsedy
Neith
14,981
6,885
0
3,584
12,453
4,359
2,208
5,293
7,160
0
62,684
L
Bellona
YourPalDerpy
Bellona
5,303
1,668
0
2,118
14,151
12,626
0
8,502
5,649
0
21,436
W
5,568
874
0
2,251
16,077
21,504
307
4,764
11,313
20,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,040
Gold Earned
35,927
153
Minions Killed
199
3
Camps Cleared
12
903,049
Distance Traveled
828,027
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,127
713
80
5
7
295,679
4
L
Merlin
12,594
741
71
4
0
276,642
4
L
Mercury
11,558
680
49
3
3
308,734
0
W
Neith
11,744
691
96
6
4
259,953
1
L
Bellona
10,888
640
33
2
0
317,673
2
W
Ymir
12,056
709
23
1
1
272,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role