Player Matchup

Pele
Pele
CHAR-B-QUE
Pele
Level 126
God Stats
16W - 16L
1,599 SR
Queue Stats
702W - 678L
1,410 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KingApexBard
Kumbhakarna
Level 21
God Stats
2W - 1L
1,675 SR
Queue Stats
9W - 13L
1,287 Elo+
Party 1
Danzaburou
Danzaburou
MeteoraXCVII
Danzaburou
Level 66
God Stats
2W - 3L
1,561 SR
Queue Stats
22W - 37L
1,264 Elo+
Party 1
Cerberus
Cerberus
THEBESTGUNN
Cerberus
Level 32
God Stats
13W - 19L
1,485 SR
Queue Stats
126W - 120L
1,507 Elo+
Solo
Zeus
Zeus
connorsec
Zeus
Level 85
God Stats
3W - 3L
1,357 SR
Queue Stats
219W - 226L
1,396 Elo+
Party 1
Team Averages
Level 66
1,535 SR
1,373 Elo+

VS

Team Averages
Level 60
1,623 SR
1,445 Elo+
Cthulhu
Cthulhu
IllREY AZTECA
Cthulhu
Level 23
God Stats
8W - 15L
1,231 SR
Queue Stats
152W - 204L
1,324 Elo+
Party 3
Ravana
Ravana
LegateMagnus
Ravana
Level 32
God Stats
11W - 7L
1,821 SR
Queue Stats
78W - 88L
1,454 Elo+
Solo
Janus
Janus
Omar_Targaryen
Janus
Level 39
God Stats
5W - 1L
1,816 SR
Queue Stats
107W - 84L
1,574 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PlutonicDust532
Ah Muzen Cab
Level 89
God Stats
4W - 7L
1,341 SR
Queue Stats
288W - 314L
1,311 Elo+
Party 3
Bellona
Bellona
heydrich_omar
Bellona
Level 118
God Stats
15W - 5L
1,906 SR
Queue Stats
293W - 276L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,685
608
4,408
8,457
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
KingApexBard
Kumbhakarna
7
0 / 3 / 1
4,850
441
1,547
7,332
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MeteoraXCVII
Danzaburou
7
1 / 4 / 1
4,906
446
2,470
6,075
1,689
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
THEBESTGUNN
Cerberus
10
1 / 4 / 2
5,585
508
3,650
7,611
4,624
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
10
2 / 2 / 3
6,136
558
4,742
5,213
1,579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 2 / 7
5,425
493
3,533
6,590
4,317
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ravana
10
1 / 2 / 6
5,979
544
4,168
5,875
2,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 3
6,336
576
4,021
5,316
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
PlutonicDust532
Ah Muzen Cab
10
6 / 1 / 2
6,263
569
6,286
3,896
1,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
12
7 / 1 / 0
7,187
653
5,768
6,953
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
15
15
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
2
2
3
W
Cthulhu
0
2
7
1.75
L
Kumbhakarna
KingApexBard
Kumbhakarna
0
3
1
0.17
W
Ravana
1
2
6
2
L
Danzaburou
MeteoraXCVII
Danzaburou
1
4
1
0.38
W
1
3
3
0.83
W
Ah Muzen Cab
PlutonicDust532
Ah Muzen Cab
6
1
2
7
L
Cerberus
THEBESTGUNN
Cerberus
1
4
2
0.5
L
Zeus
2
2
3
1.75
W
Bellona
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,817
Damage
23,776
34,688
Taken
28,630
15,127
Mitigated
14,437
7,162
Healing
7,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,408
960
0
2,479
8,457
2,572
432
1,491
6,859
0
29,352
W
Cthulhu
3,533
535
16
632
6,590
4,317
84
2,981
3,609
18,405
0
L
Kumbhakarna
KingApexBard
Kumbhakarna
1,547
335
0
580
7,332
4,663
0
2,059
5,273
11,058
0
W
Ravana
4,168
1,243
0
2,306
5,875
2,124
0
1,970
3,905
0
27,061
L
Danzaburou
MeteoraXCVII
Danzaburou
2,470
1,035
0
1,331
6,075
1,689
0
1,651
4,364
0
17,008
W
4,021
457
0
1,046
5,316
1,433
791
674
4,642
34,061
0
W
Ah Muzen Cab
PlutonicDust532
Ah Muzen Cab
6,286
3,371
0
1,453
3,896
1,188
386
1,930
1,966
0
29,641
L
Cerberus
THEBESTGUNN
Cerberus
3,650
125
0
1,270
7,611
4,624
0
793
6,774
21,594
0
L
Zeus
4,742
882
0
1,502
5,213
1,579
0
1,203
3,864
32,842
0
W
Bellona
5,768
1,775
0
1,606
6,953
5,375
0
2,384
4,569
0
31,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,162
Gold Earned
31,190
247
Minions Killed
268
0
Camps Cleared
0
974,896
Distance Traveled
1,063,837
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,685
608
60
5
0
201,586
0
W
Cthulhu
5,425
493
31
3
0
209,920
0
L
Kumbhakarna
4,850
441
22
2
0
191,501
2
W
Ravana
5,979
544
54
5
0
208,959
4
L
Danzaburou
4,906
446
45
4
0
185,960
0
W
Janus
6,336
576
60
5
0
195,610
2
W
Ah Muzen Cab
6,263
569
53
5
0
205,757
0
L
Cerberus
5,585
508
52
5
0
200,811
4
L
Zeus
6,136
558
68
6
0
195,038
2
W
Bellona
7,187
653
70
6
0
243,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role