Player Matchup

Janus
Janus
Bankk_of_Bootyss
Janus
Level 105
God Stats
1W - 1L
1,690 SR
Queue Stats
131W - 128L
1,447 Elo+
Party 2
Set
Set
BilboBwagins
Set
Level 44
God Stats
7W - 4L
1,638 SR
Queue Stats
111W - 79L
1,601 Elo+
Party 1
Sylvanus
Sylvanus
HazbinHobo
Sylvanus
Level 29
God Stats
0W - 1L
1,716 SR
Queue Stats
20W - 16L
1,625 Elo+
Party 1
Susano
Susano
iiPrimitive-
Susano
Level 108
God Stats
7W - 3L
1,597 SR
Queue Stats
244W - 229L
1,482 Elo+
Party 2
Hou Yi
Hou Yi
zz-ABADDON-zz
Hou Yi
Level 45
God Stats
28W - 25L
1,641 SR
Queue Stats
142W - 161L
1,435 Elo+
Party 2
Team Averages
Level 66
1,656 SR
1,518 Elo+

VS

Team Averages
Level 102
1,561 SR
1,538 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kakarrot17
Ah Muzen Cab
Level 147
God Stats
5W - 2L
1,554 SR
Queue Stats
124W - 101L
1,522 Elo+
Party 3
Ymir
Ymir
NegiValentine
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,595 Elo+
Party 4
Zeus
Zeus
PapiJöhn
Zeus
Level 128
God Stats
3W - 0L
1,720 SR
Queue Stats
130W - 102L
1,664 Elo+
Party 4
Chaac
Chaac
TrippyMolly
Chaac
Level 89
God Stats
9W - 6L
1,530 SR
Queue Stats
284W - 293L
1,396 Elo+
Solo
Awilix
Awilix
itsmitchyabish
Awilix
Level 100
God Stats
15W - 16L
1,500 SR
Queue Stats
284W - 256L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,724
480
3,408
7,080
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 3 / 0
7,855
561
10,230
12,084
8,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
HazbinHobo
Sylvanus
9
1 / 3 / 2
5,634
402
4,437
7,292
7,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
11
2 / 3 / 5
6,969
498
7,571
8,622
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 3
5,828
416
4,050
8,670
2,546
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kakarrot17
Ah Muzen Cab
15
3 / 1 / 1
8,833
631
3,922
7,337
2,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
2 / 3 / 4
7,461
533
3,972
11,677
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
14
5 / 1 / 1
8,356
597
7,456
7,628
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

13
1 / 2 / 3
8,295
593
8,594
11,470
6,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 1 / 4
9,105
650
6,563
7,946
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
16
16
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
4
3
0
1.33
L
Sylvanus
HazbinHobo
Sylvanus
1
3
2
0.67
W
Ah Muzen Cab
Kakarrot17
Ah Muzen Cab
3
1
1
3.5
W
2
3
4
1.33
W
Zeus
5
1
1
5.5
W
1
2
3
1.25
L
Susano
2
3
5
1.5
W
5
1
4
7
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,696
Damage
30,507
43,748
Taken
46,058
22,380
Mitigated
27,512
12,647
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,408
546
0
1,016
7,080
1,718
0
304
6,776
43,240
0
L
10,230
4,287
0
4,240
12,084
8,160
0
1,490
10,594
138
52,080
L
Sylvanus
HazbinHobo
Sylvanus
4,437
1,496
1,258
1,837
7,292
7,336
0
2,390
4,902
12,514
3,080
W
Ah Muzen Cab
Kakarrot17
Ah Muzen Cab
3,922
1,172
0
4,506
7,337
2,673
3,672
1,843
5,494
0
64,007
W
3,972
760
0
1,250
11,677
13,158
192
3,044
8,494
16,338
0
W
Zeus
7,456
1,908
0
2,461
7,628
2,863
487
714
6,865
60,705
8,478
W
8,594
1,758
0
5,461
11,470
6,150
0
1,119
9,804
0
51,826
L
Susano
7,571
1,367
0
3,054
8,622
2,620
0
1,034
7,588
0
42,032
W
6,563
2,723
0
2,668
7,946
2,668
0
954
6,949
0
55,911
L
4,050
915
0
1,242
8,670
2,546
0
5,872
2,798
0
29,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,010
Gold Earned
42,050
378
Minions Killed
494
0
Camps Cleared
0
1,368,452
Distance Traveled
1,472,525
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,724
480
98
7
0
266,723
1
L
Set
7,855
561
110
8
0
277,011
5
L
Sylvanus
5,634
402
23
2
0
261,040
3
W
Ah Muzen Cab
8,833
631
128
9
0
302,242
0
W
Ymir
7,461
533
33
2
0
274,298
2
W
Zeus
8,356
597
121
9
0
257,109
5
W
Chaac
8,295
593
116
8
0
285,536
8
L
Susano
6,969
498
86
6
0
311,345
0
W
Awilix
9,105
650
96
7
0
353,340
3
L
Hou Yi
5,828
416
61
4
0
252,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role