Player Matchup

Neith
Neith
Coooachh
Neith
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,400 Elo+
Solo
Chang'e
Chang'e
GreasyBear
Chang'e
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,386 Elo+
Party 1
Bellona
Bellona
ScabbyGoose
Bellona
Level 103
God Stats
1W - 1L
2,002 SR
Queue Stats
13W - 11L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
TipsyOrca
Kuzenbo
Level 29
God Stats
1W - 0L
1,267 SR
Queue Stats
9W - 7L
1,438 Elo+
Party 1
Set
Set
x DaVontee x
Set
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 60L
1,506 Elo+
Party 1
Team Averages
Level 97
1,554 SR
1,444 Elo+

VS

Team Averages
Level 84
1,537 SR
1,519 Elo+
Sobek
Sobek
DaFlash6
Sobek
Level 109
God Stats
10W - 3L
1,771 SR
Queue Stats
608W - 595L
1,557 Elo+
Solo
Kukulkan
Kukulkan
JenovasWitnesss
Kukulkan
Level 106
God Stats
12W - 12L
1,530 SR
Queue Stats
816W - 860L
1,559 Elo+
Solo
Xbalanque
Xbalanque
Ninjaepic
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
chocolebi
Thanatos
Level 27
God Stats
0W - 6L
1,500 SR
Queue Stats
313W - 349L
1,462 Elo+
Solo
Chang'e
Chang'e
xGhost420Riderx
Chang'e
Level 160
God Stats
3W - 6L
1,386 SR
Queue Stats
419W - 468L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Coooachh
Neith
20
10 / 4 / 11
14,995
789
28,391
17,402
8,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
GreasyBear
Chang'e
18
3 / 5 / 12
11,937
628
18,976
21,591
12,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
ScabbyGoose
Bellona
20
9 / 4 / 12
13,902
732
19,087
23,043
25,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
TipsyOrca
Kuzenbo
20
2 / 4 / 21
13,661
719
14,539
28,498
50,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
2 / 4 / 17
12,332
649
15,426
19,230
10,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DaFlash6
Sobek
18
2 / 7 / 14
12,600
663
16,288
39,733
59,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
20
9 / 6 / 6
13,945
734
33,165
22,817
13,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Ninjaepic
Xbalanque
19
4 / 6 / 10
11,750
618
15,071
16,132
8,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
chocolebi
Thanatos
19
2 / 6 / 13
11,819
622
10,155
17,256
9,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
3 / 1 / 11
12,030
633
15,267
18,505
9,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
74
26
Kills
20
21
Deaths
26
73
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Neith
Coooachh
Neith
10
4
11
3.88
L
Sobek
DaFlash6
Sobek
2
7
14
1.29
W
Chang'e
GreasyBear
Chang'e
3
5
12
1.8
L
Kukulkan
9
6
6
2
L
Xbalanque
Ninjaepic
Xbalanque
4
6
10
1.5
W
Bellona
ScabbyGoose
Bellona
9
4
12
3.75
W
Kuzenbo
TipsyOrca
Kuzenbo
2
4
21
3.13
L
Thanatos
chocolebi
Thanatos
2
6
13
1.42
W
2
4
17
2.63
L
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,419
Damage
89,946
109,764
Taken
114,443
108,157
Mitigated
99,425
58,527
Healing
49,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Coooachh
Neith
28,391
13,355
1,551
4,926
17,402
8,876
2,166
10,586
6,816
0
72,826
L
Sobek
DaFlash6
Sobek
16,288
1,139
2,368
10,213
39,733
59,369
106
13,676
26,057
30,249
0
W
Chang'e
GreasyBear
Chang'e
18,976
2,630
18,651
10,371
21,591
12,896
1,073
13,425
8,166
39,643
0
L
Kukulkan
33,165
2,579
2,881
2,492
22,817
13,119
1,043
6,367
16,450
70,465
0
L
Xbalanque
Ninjaepic
Xbalanque
15,071
6,677
0
2,262
16,132
8,321
1,381
4,915
11,217
0
33,888
W
Bellona
ScabbyGoose
Bellona
19,087
6,885
1,675
6,069
23,043
25,573
1,287
10,922
12,121
515
33,294
W
Kuzenbo
TipsyOrca
Kuzenbo
14,539
3,954
2,845
5,660
28,498
50,493
548
15,980
12,518
19,538
0
L
Thanatos
chocolebi
Thanatos
10,155
1,242
1,817
6,812
17,256
9,212
568
4,532
12,724
0
26,573
W
15,426
7,047
3,108
3,671
19,230
10,319
1,923
13,807
5,423
0
29,836
L
15,267
1,055
11,843
8,983
18,505
9,404
316
4,470
14,035
33,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,827
Gold Earned
62,144
188
Minions Killed
209
0
Camps Cleared
0
1,807,224
Distance Traveled
1,670,284
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,995
789
82
4
0
317,311
0
L
Sobek
12,600
663
11
1
0
312,501
7
W
Chang'e
11,937
628
53
3
0
318,197
3
L
Kukulkan
13,945
734
87
5
0
329,435
0
L
Xbalanque
11,750
618
38
2
0
279,142
0
W
Bellona
13,902
732
17
1
0
406,774
1
W
Kuzenbo
13,661
719
7
0
0
389,032
0
L
Thanatos
11,819
622
41
2
0
354,423
1
W
Set
12,332
649
29
2
0
375,910
0
L
Chang'e
12,030
633
32
2
0
394,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role