Player Matchup

King Arthur
King Arthur
Always_Flaccid7
King Arthur
Level 96
God Stats
8W - 8L
1,373 SR
Queue Stats
121W - 118L
1,333 Elo+
Party 2
Thanatos
Thanatos
OverratedxShadow
Thanatos
Level 34
God Stats
12W - 11L
1,259 SR
Queue Stats
36W - 47L
1,217 Elo+
Party 2
Ymir
Ymir
SebastianSlimey
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 101L
1,248 Elo+
Party 2
Hera
Hera
razzer25
Hera
Level 45
God Stats
5W - 6L
1,471 SR
Queue Stats
64W - 70L
1,428 Elo+
Party 1
Hou Yi
Hou Yi
xXOrangeFluffyXx
Hou Yi
Level 23
God Stats
1W - 1L
1,746 SR
Queue Stats
25W - 30L
1,406 Elo+
Party 1
Team Averages
Level 49
1,470 SR
1,326 Elo+

VS

Team Averages
Level 50
1,579 SR
1,440 Elo+
Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BhB-Soulezz
Cthulhu
Level 28
God Stats
20W - 24L
1,471 SR
Queue Stats
68W - 89L
1,357 Elo+
Party 3
Xbalanque
Xbalanque
BhB-Subie
Xbalanque
Level 46
God Stats
15W - 9L
1,608 SR
Queue Stats
158W - 166L
1,398 Elo+
Party 3
Poseidon
Poseidon
TerranBunny
Poseidon
Level 33
God Stats
21W - 21L
1,506 SR
Queue Stats
107W - 105L
1,384 Elo+
Party 3
Medusa
Medusa
xankillah69
Medusa
Level 61
God Stats
8W - 4L
1,807 SR
Queue Stats
259W - 248L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Always_Flaccid7
King Arthur
13
4 / 2 / 1
8,246
515
7,518
12,145
9,779
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 1
8,069
504
5,281
11,304
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 6 / 1
6,595
412
2,744
14,775
10,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
13
1 / 8 / 1
8,033
502
8,758
11,275
3,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 0
5,977
374
2,515
11,667
3,410
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
9 / 0 / 10
9,410
588
12,076
12,367
12,235
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
BhB-Soulezz
Cthulhu
12
0 / 3 / 3
7,164
448
3,128
11,289
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
BhB-Subie
Xbalanque
14
4 / 3 / 2
8,610
538
4,576
12,366
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
TerranBunny
Poseidon
14
5 / 2 / 3
8,493
531
7,015
7,448
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
15
8 / 1 / 7
9,006
563
12,542
9,573
3,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
8
Kills
26
26
Deaths
9
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
9
0
10
14
L
King Arthur
Always_Flaccid7
King Arthur
4
2
1
2.25
W
Cthulhu
BhB-Soulezz
Cthulhu
0
3
3
0.5
W
Xbalanque
BhB-Subie
Xbalanque
4
3
2
1.67
L
3
2
1
1.75
L
0
6
1
0.08
W
Poseidon
TerranBunny
Poseidon
5
2
3
3.25
L
Hera
1
8
1
0.19
L
0
8
0
0
W
Medusa
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,816
Damage
39,337
61,166
Taken
53,043
31,899
Mitigated
29,762
19,449
Healing
15,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
12,076
1,018
1,032
5,103
12,367
12,235
470
2,119
10,248
45,527
0
L
King Arthur
Always_Flaccid7
King Arthur
7,518
1,179
0
2,889
12,145
9,779
89
4,504
7,641
0
45,797
W
Cthulhu
BhB-Soulezz
Cthulhu
3,128
326
196
1,692
11,289
7,321
45
409
10,880
21,605
0
W
Xbalanque
BhB-Subie
Xbalanque
4,576
2,956
0
3,717
12,366
4,032
103
1,548
10,818
0
53,192
L
5,281
968
0
10,373
11,304
4,347
379
3,400
7,904
0
48,942
L
2,744
324
1,070
583
14,775
10,384
214
3,428
11,347
21,049
0
W
Poseidon
TerranBunny
Poseidon
7,015
922
0
970
7,448
2,602
216
4,583
2,865
60,672
0
L
Hera
8,758
2,479
20
2,590
11,275
3,979
634
6,903
4,372
58,586
0
L
2,515
1,380
377
1,547
11,667
3,410
82
3,984
7,683
0
31,395
W
Medusa
12,542
4,214
0
3,176
9,573
3,572
338
3,111
6,462
0
64,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
42,683
372
Minions Killed
434
0
Camps Cleared
0
1,382,425
Distance Traveled
1,543,989
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,410
588
75
5
0
320,183
0
L
King Arthur
8,246
515
80
5
0
321,292
3
W
Cthulhu
7,164
448
47
3
0
293,789
3
W
Xbalanque
8,610
538
107
7
0
307,859
0
L
Thanatos
8,069
504
103
6
0
316,433
0
L
Ymir
6,595
412
21
1
0
261,773
3
W
Poseidon
8,493
531
96
6
0
315,096
1
L
Hera
8,033
502
107
7
0
265,318
7
L
Hou Yi
5,977
374
61
4
0
217,609
0
W
Medusa
9,006
563
109
7
0
307,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role