Player Matchup

Medusa
Medusa
Tummy was taken
Medusa
Level 23
God Stats
0W - 1L
1,291 SR
Queue Stats
10W - 7L
1,433 Elo+
Party 2
Guan Yu
Guan Yu
father1110
Guan Yu
Level 10
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 4L
1,291 Elo+
Solo
Zeus
Zeus
masterjess77
Zeus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,362 Elo+
Party 2
Team Averages
Level 30
1,423 SR
1,362 Elo+

VS

Team Averages
Level 41
1,498 SR
1,363 Elo+
Fenrir
Fenrir
Mr GrownAsMan
Fenrir
Level 39
God Stats
97W - 108L
1,421 SR
Queue Stats
351W - 507L
1,293 Elo+
Party 1
Ganesha
Ganesha
NewYork Kid 93
Ganesha
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
184W - 289L
1,272 Elo+
Party 1
Ullr
Ullr
Yesterday4
Ullr
Level 18
God Stats
73W - 54L
1,573 SR
Queue Stats
160W - 90L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
7,812
781
9,121
9,194
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
father1110
Guan Yu
9
0 / 6 / 5
6,614
661
1,693
10,266
9,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
3 / 7 / 4
7,656
766
3,403
7,873
1,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 3 / 8
9,197
920
7,611
8,367
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 2 / 13
7,919
792
4,905
6,186
4,253
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
7 / 2 / 6
8,805
881
11,840
8,376
3,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
7
Kills
18
18
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
W
2
2
13
4.25
L
4
5
3
1.1
W
7
2
6
5
L
Guan Yu
father1110
Guan Yu
0
6
5
0.42
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,217
Damage
24,356
27,333
Taken
22,929
15,095
Mitigated
12,415
2,436
Healing
5,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,611
742
226
3,129
8,367
5,081
360
1,434
6,933
397
16,189
W
4,905
117
0
0
6,186
4,253
80
1,117
5,069
8,256
0
L
9,121
3,893
0
1,025
9,194
3,442
170
1,973
7,060
0
20,208
W
11,840
4,586
0
2,077
8,376
3,081
1,383
1,729
6,647
0
40,830
L
Guan Yu
father1110
Guan Yu
1,693
353
449
937
10,266
9,961
0
2,166
7,717
0
7,697
L
3,403
483
0
25
7,873
1,692
39
1,076
6,538
12,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,082
Gold Earned
25,921
77
Minions Killed
99
3
Camps Cleared
6
500,914
Distance Traveled
549,181
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,197
920
25
3
0
208,498
1
W
Ganesha
7,919
792
0
0
0
173,519
0
L
Medusa
7,812
781
34
3
1
175,929
2
W
Ullr
8,805
881
74
7
6
167,164
3
L
Guan Yu
6,614
661
14
1
0
158,856
0
L
Zeus
7,656
766
29
3
2
166,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role