Player Matchup

Baron Samedi
Baron Samedi
AtlasBorkk
Baron Samedi
Level 62
God Stats
7W - 7L
1,778 SR
Queue Stats
306W - 379L
1,454 Elo+
Party 3
Gilgamesh
Gilgamesh
SavvySeal
Gilgamesh
Level 45
God Stats
6W - 8L
1,446 SR
Queue Stats
101W - 162L
1,414 Elo+
Party 3
Izanami
Izanami
Sebynater
Izanami
Level 82
God Stats
7W - 4L
1,689 SR
Queue Stats
139W - 194L
1,399 Elo+
Party 3
Fafnir
Fafnir
Tunedah
Fafnir
Level 69
God Stats
3W - 4L
1,778 SR
Queue Stats
349W - 455L
1,444 Elo+
Party 3
Nemesis
Nemesis
rawgreg
Nemesis
Level 65
God Stats
12W - 12L
1,548 SR
Queue Stats
313W - 432L
1,430 Elo+
Party 3
Team Averages
Level 65
1,648 SR
1,428 Elo+

VS

Team Averages
Level 76
1,501 SR
1,561 Elo+
Sun Wukong
Sun Wukong
FaKeOGenius
Sun Wukong
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,438 Elo+
Party 1
Serqet
Serqet
LokiOnlyFans
Serqet
Level 146
God Stats
4W - 6L
1,527 SR
Queue Stats
88W - 78L
1,525 Elo+
Party 1
Yemoja
Yemoja
ReleaseSwarm
Yemoja
Level 57
God Stats
0W - 2L
1,309 SR
Queue Stats
10W - 13L
1,467 Elo+
Party 2
Cupid
Cupid
Zilkou
Cupid
Level 135
God Stats
1W - 1L
1,706 SR
Queue Stats
116W - 95L
1,514 Elo+
Party 1
Merlin
Merlin
smokytheshadow
Merlin
Level 16
God Stats
1W - 2L
1,461 SR
Queue Stats
10W - 8L
1,861 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AtlasBorkk
Baron Samedi
14
4 / 0 / 6
8,521
533
10,615
8,788
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SavvySeal
Gilgamesh
15
3 / 3 / 7
8,573
536
8,770
13,667
5,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Sebynater
Izanami
15
6 / 5 / 2
9,369
586
12,845
12,211
4,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Tunedah
Fafnir
13
3 / 0 / 10
8,645
540
4,540
10,989
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
rawgreg
Nemesis
16
9 / 0 / 5
9,344
584
8,392
8,756
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FaKeOGenius
Sun Wukong
12
2 / 4 / 1
7,678
480
6,867
11,818
7,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
12
1 / 4 / 4
7,337
459
5,942
11,934
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
11
0 / 7 / 2
6,198
387
3,284
12,842
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Zilkou
Cupid
14
4 / 4 / 1
8,306
519
10,054
14,131
3,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

13
0 / 6 / 2
7,416
464
5,502
9,141
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
25
Kills
7
8
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AtlasBorkk
Baron Samedi
4
0
6
7
L
Sun Wukong
FaKeOGenius
Sun Wukong
2
4
1
0.63
L
Serqet
1
4
4
0.75
L
Yemoja
0
7
2
0.14
W
Gilgamesh
SavvySeal
Gilgamesh
3
3
7
2.17
W
Izanami
Sebynater
Izanami
6
5
2
1.4
W
Fafnir
Tunedah
Fafnir
3
0
10
8
L
Cupid
Zilkou
Cupid
4
4
1
1.13
W
Nemesis
rawgreg
Nemesis
9
0
5
11.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,162
Damage
31,649
54,411
Taken
59,866
31,205
Mitigated
21,265
20,148
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AtlasBorkk
Baron Samedi
10,615
936
1,703
2,708
8,788
3,935
0
3,231
5,245
59,021
0
L
Sun Wukong
FaKeOGenius
Sun Wukong
6,867
1,187
0
2,430
11,818
7,993
47
1,051
10,767
0
32,424
L
Serqet
5,942
1,396
0
2,238
11,934
4,183
0
3,349
8,585
0
38,201
L
Yemoja
3,284
602
1,839
2,676
12,842
3,095
0
3,883
8,959
25,895
0
W
Gilgamesh
SavvySeal
Gilgamesh
8,770
1,269
0
2,975
13,667
5,960
1,014
1,396
11,686
0
48,971
W
Izanami
Sebynater
Izanami
12,845
6,954
0
3,509
12,211
4,496
1,554
1,144
10,889
0
78,840
W
Fafnir
Tunedah
Fafnir
4,540
909
1,186
3,631
10,989
12,860
79
1,834
8,593
16,734
0
L
Cupid
Zilkou
Cupid
10,054
4,963
196
4,806
14,131
3,115
1,220
2,975
11,156
0
48,219
W
Nemesis
rawgreg
Nemesis
8,392
3,780
0
4,436
8,756
3,954
683
965
7,519
0
56,551
L
5,502
163
0
250
9,141
2,879
372
3,897
5,244
41,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,452
Gold Earned
36,935
445
Minions Killed
367
0
Camps Cleared
0
1,661,377
Distance Traveled
1,416,774
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,521
533
112
7
0
325,818
6
L
Sun Wukong
7,678
480
73
5
0
288,653
1
L
Serqet
7,337
459
70
4
0
342,766
5
L
Yemoja
6,198
387
32
2
0
270,444
3
W
Gilgamesh
8,573
536
74
5
0
338,904
0
W
Izanami
9,369
586
134
8
0
287,011
4
W
Fafnir
8,645
540
23
1
0
346,144
7
L
Cupid
8,306
519
97
6
0
265,700
2
W
Nemesis
9,344
584
102
6
0
363,500
4
L
Merlin
7,416
464
95
6
0
249,211
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role