Player Matchup

Hachiman
Hachiman
LordZigg
Hachiman
Level 84
God Stats
9W - 4L
1,681 SR
Queue Stats
412W - 499L
1,393 Elo+
Party 3
Serqet
Serqet
MysticForest
Serqet
Level 126
God Stats
4W - 4L
1,614 SR
Queue Stats
569W - 592L
1,461 Elo+
Party 1
Ymir
Ymir
PopGeauxsYaTop
Ymir
Level 47
God Stats
8W - 7L
1,791 SR
Queue Stats
257W - 299L
1,334 Elo+
Party 3
Anubis
Anubis
TheTwo12345678
Anubis
Level 29
God Stats
87W - 78L
1,524 SR
Queue Stats
114W - 115L
1,493 Elo+
Party 1
Scylla
Scylla
thecreepyme
Scylla
Level 101
God Stats
11W - 18L
1,473 SR
Queue Stats
204W - 221L
1,486 Elo+
Party 1
Team Averages
Level 77
1,617 SR
1,434 Elo+

VS

Team Averages
Level 85
1,549 SR
1,506 Elo+
Thanatos
Thanatos
 
Thanatos
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
 
Tiamat
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hachiman
Hachiman
Deathborr
Hachiman
Level 28
God Stats
10W - 8L
1,513 SR
Queue Stats
107W - 83L
1,567 Elo+
Party 4
Bellona
Bellona
Shadowside64
Bellona
Level 18
God Stats
13W - 4L
1,788 SR
Queue Stats
17W - 8L
1,591 Elo+
Party 2
Kumbhakarna
Kumbhakarna
eltotolpqtp
Kumbhakarna
Level 157
God Stats
59W - 75L
1,447 SR
Queue Stats
563W - 622L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LordZigg
Hachiman
11
1 / 2 / 2
6,324
422
6,565
7,977
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
11
5 / 4 / 1
7,225
482
6,729
9,825
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 1 / 3
6,698
447
2,563
11,143
6,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 5 / 0
7,044
470
3,634
8,761
3,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
11
1 / 8 / 1
6,975
465
3,382
9,917
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
12 / 2 / 3
9,622
641
7,639
8,259
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
 
Tiamat
15
4 / 1 / 8
9,185
612
9,167
8,694
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Deathborr
Hachiman
11
0 / 3 / 4
6,732
449
6,227
10,328
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Shadowside64
Bellona
14
3 / 0 / 1
8,066
538
6,196
8,150
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
eltotolpqtp
Kumbhakarna
10
1 / 1 / 2
6,606
440
3,571
11,419
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
20
20
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
2
3
6.75
W
Tiamat
 
Tiamat
4
1
8
8
W
Hachiman
Deathborr
Hachiman
0
3
4
0.67
L
Hachiman
LordZigg
Hachiman
1
2
2
1
L
Serqet
5
4
1
1.38
L
0
1
3
1.5
W
Bellona
Shadowside64
Bellona
3
0
1
3.5
L
0
5
0
0
W
Kumbhakarna
eltotolpqtp
Kumbhakarna
1
1
2
2
L
Scylla
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,873
Damage
32,800
47,623
Taken
46,850
17,890
Mitigated
24,956
11,649
Healing
25,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,639
1,877
0
9,143
8,259
3,269
363
901
7,208
0
58,799
W
Tiamat
 
Tiamat
9,167
171
218
4,135
8,694
4,530
398
2,074
6,224
49,938
0
W
Hachiman
Deathborr
Hachiman
6,227
3,589
0
4,617
10,328
2,995
0
1,279
9,049
0
36,875
L
Hachiman
LordZigg
Hachiman
6,565
2,982
0
1,933
7,977
2,120
0
2,647
5,302
0
34,129
L
Serqet
6,729
1,600
0
2,906
9,825
2,889
0
2,863
6,756
0
38,044
L
2,563
323
1,665
2,523
11,143
6,775
0
2,841
8,194
27,896
0
W
Bellona
Shadowside64
Bellona
6,196
1,877
0
4,557
8,150
5,529
311
3,521
4,503
0
45,451
L
3,634
170
0
2,086
8,761
3,574
510
0
8,761
41,680
0
W
Kumbhakarna
eltotolpqtp
Kumbhakarna
3,571
118
0
2,455
11,419
8,633
150
1,873
9,546
13,023
0
L
Scylla
3,382
244
0
536
9,917
2,532
0
3,705
5,872
40,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,266
Gold Earned
40,211
355
Minions Killed
394
0
Camps Cleared
0
1,315,382
Distance Traveled
1,459,043
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,622
641
97
6
0
329,330
0
W
Tiamat
9,185
612
109
7
0
301,886
3
W
Hachiman
6,732
449
73
5
0
260,024
0
L
Hachiman
6,324
422
64
4
0
257,733
1
L
Serqet
7,225
482
68
5
0
330,173
4
L
Ymir
6,698
447
35
2
0
255,191
2
W
Bellona
8,066
538
104
7
0
281,124
0
L
Anubis
7,044
470
107
7
0
233,243
0
W
Kumbhakarna
6,606
440
11
1
0
286,679
0
L
Scylla
6,975
465
81
5
0
239,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role