Player Matchup

Sobek
Sobek
Arretey258
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,644 Elo+
Party 3
Bellona
Bellona
Chilly Willy117
Bellona
Level 25
God Stats
0W - 2L
1,351 SR
Queue Stats
41W - 55L
1,431 Elo+
Party 1
Ra
Ra
DrSeaSloot
Ra
Level 103
God Stats
1W - 4L
1,471 SR
Queue Stats
30W - 43L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mrmanmister
Morgan Le Fay
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,535 Elo+
Party 3
Nemesis
Nemesis
pheonixray
Nemesis
Level 41
God Stats
1W - 1L
1,693 SR
Queue Stats
32W - 44L
1,444 Elo+
Solo
Team Averages
Level 71
1,503 SR
1,501 Elo+

VS

Team Averages
Level 153
1,688 SR
1,770 Elo+
Geb
Geb
Dowino
Geb
Level 160
God Stats
9W - 8L
1,924 SR
Queue Stats
303W - 284L
1,634 Elo+
Party 2
Ne Zha
Ne Zha
IParvens
Ne Zha
Level 142
God Stats
15W - 12L
1,619 SR
Queue Stats
425W - 378L
1,631 Elo+
Party 2
Skadi
Skadi
JhonClide
Skadi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 15L
1,957 Elo+
Party 2
Vulcan
Vulcan
Ryunero
Vulcan
Level 160
God Stats
288W - 214L
1,642 SR
Queue Stats
1,923W - 1,253L
1,650 Elo+
Party 2
Nox
Nox
Tavå
Nox
Level 160
God Stats
4W - 0L
1,753 SR
Queue Stats
402W - 54L
1,977 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 9 / 0
8,811
979
4,263
22,846
22,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 11 / 0
7,890
877
6,131
19,651
9,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 7 / 0
8,111
901
8,849
14,383
4,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
Mrmanmister
Morgan Le Fay
14
0 / 10 / 0
7,887
876
6,637
19,362
5,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
pheonixray
Nemesis
14
1 / 10 / 0
8,281
920
7,051
21,009
7,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dowino
Geb
18
4 / 0 / 36
10,329
1,148
6,071
6,762
8,660
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
IParvens
Ne Zha
17
4 / 1 / 23
10,245
1,138
16,419
8,805
3,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
JhonClide
Skadi
18
13 / 0 / 24
11,074
1,230
26,516
9,570
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Ryunero
Vulcan
18
12 / 0 / 23
11,151
1,239
26,152
5,442
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
Tavå
Nox
18
14 / 0 / 25
11,499
1,278
14,944
5,116
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
178
1
Kills
47
47
Deaths
1
0
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
9
0
0
L
0
11
0
0
W
Geb
Dowino
Geb
4
0
36
22
L
0
7
0
0
W
Ne Zha
IParvens
Ne Zha
4
1
23
15.5
W
Skadi
JhonClide
Skadi
13
0
24
25
L
Morgan Le Fay
Mrmanmister
Morgan Le Fay
0
10
0
0
W
Vulcan
Ryunero
Vulcan
12
0
23
23.5
W
Nox
Tavå
Nox
14
0
25
26.5
L
Nemesis
pheonixray
Nemesis
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,931
Damage
90,102
97,251
Taken
35,695
49,859
Mitigated
20,516
6,434
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
4,263
87
0
2,392
22,846
22,985
0
8,595
14,251
18,226
0
L
6,131
1,134
0
915
19,651
9,028
0
8,804
10,847
0
19,089
W
Geb
Dowino
Geb
6,071
224
534
97
6,762
8,660
0
4,302
2,460
7,985
0
L
8,849
576
479
345
14,383
4,075
0
6,714
7,669
35,680
0
W
Ne Zha
IParvens
Ne Zha
16,419
5,409
0
3,159
8,805
3,918
0
2,823
5,882
0
44,982
W
Skadi
JhonClide
Skadi
26,516
15,833
0
2,893
9,570
3,721
0
6,717
2,853
0
43,495
L
Morgan Le Fay
Mrmanmister
Morgan Le Fay
6,637
179
0
198
19,362
5,995
0
13,545
5,817
12,372
0
W
Vulcan
Ryunero
Vulcan
26,152
6,297
116
543
5,442
2,165
0
2,267
3,175
40,167
0
W
Nox
Tavå
Nox
14,944
605
0
0
5,116
2,052
0
3,640
1,476
28,556
0
L
Nemesis
pheonixray
Nemesis
7,051
3,057
0
2,105
21,009
7,776
0
9,509
11,500
0
16,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,980
Gold Earned
54,298
157
Minions Killed
181
4
Camps Cleared
12
874,199
Distance Traveled
1,025,138
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,811
979
19
2
1
186,434
0
L
Bellona
7,890
877
27
3
0
159,640
0
W
Geb
10,329
1,148
6
1
0
192,252
0
L
Ra
8,111
901
67
7
0
181,024
0
W
Ne Zha
10,245
1,138
43
5
3
210,914
2
W
Skadi
11,074
1,230
45
5
7
182,966
3
L
Morgan Le Fay
7,887
876
15
2
0
167,714
0
W
Vulcan
11,151
1,239
35
4
2
236,332
0
W
Nox
11,499
1,278
52
6
0
202,674
0
L
Nemesis
8,281
920
29
3
3
179,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role