Player Matchup

Chang'e
Chang'e
Barzwell
Chang'e
Level 89
God Stats
51W - 39L
1,551 SR
Queue Stats
692W - 649L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
DarkSh1ro
Gilgamesh
Level 45
God Stats
12W - 20L
1,411 SR
Queue Stats
180W - 206L
1,361 Elo+
Party 1
Khepri
Khepri
Gonfeelmywraff
Khepri
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 17L
1,426 Elo+
Solo
Izanami
Izanami
bossgc
Izanami
Level 32
God Stats
20W - 24L
1,464 SR
Queue Stats
141W - 141L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fatsdominoo-
Morgan Le Fay
Level 95
God Stats
4W - 4L
1,476 SR
Queue Stats
421W - 393L
1,502 Elo+
Party 1
Team Averages
Level 62
1,481 SR
1,446 Elo+

VS

Team Averages
Level 63
1,432 SR
1,460 Elo+
Izanami
Izanami
PsychoticWaves
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 20L
1,548 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SockTheFox4953
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,352 Elo+
Party 3
Xing Tian
Xing Tian
TEXASNOVA2005
Xing Tian
Level 126
God Stats
3W - 6L
1,183 SR
Queue Stats
466W - 412L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
littleman803
Cthulhu
Level 41
God Stats
8W - 7L
1,594 SR
Queue Stats
47W - 65L
1,349 Elo+
Party 3
Kali
Kali
random-groove16
Kali
Level 107
God Stats
2W - 5L
1,384 SR
Queue Stats
409W - 384L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Barzwell
Chang'e
17
11 / 1 / 8
10,543
620
14,103
11,643
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
DarkSh1ro
Gilgamesh
14
7 / 2 / 5
8,864
521
10,076
10,833
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 11
8,103
477
5,973
8,740
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
bossgc
Izanami
13
4 / 2 / 5
7,806
459
10,401
9,714
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
fatsdominoo-
Morgan Le Fay
13
2 / 5 / 6
8,032
472
9,521
10,260
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,856
403
7,613
10,705
3,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
SockTheFox4953
Morgan Le Fay
11
0 / 11 / 0
7,034
414
3,987
15,238
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TEXASNOVA2005
Xing Tian
15
6 / 4 / 1
9,064
533
8,945
18,512
14,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
littleman803
Cthulhu
11
1 / 4 / 1
6,820
401
7,683
13,841
5,722
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
3 / 2 / 2
9,055
533
5,341
13,908
6,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
24
Kills
10
10
Deaths
24
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Barzwell
Chang'e
11
1
8
15
W
Gilgamesh
DarkSh1ro
Gilgamesh
7
2
5
4.75
W
0
0
11
5.5
L
0
3
1
0.17
L
Morgan Le Fay
SockTheFox4953
Morgan Le Fay
0
11
0
0
L
Xing Tian
TEXASNOVA2005
Xing Tian
6
4
1
1.63
W
Izanami
bossgc
Izanami
4
2
5
3.25
W
Morgan Le Fay
fatsdominoo-
Morgan Le Fay
2
5
6
1
L
Cthulhu
littleman803
Cthulhu
1
4
1
0.38
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,074
Damage
33,569
51,190
Taken
72,204
25,543
Mitigated
35,922
18,307
Healing
14,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Barzwell
Chang'e
14,103
1,043
827
7,168
11,643
5,345
385
3,721
7,922
66,924
0
W
Gilgamesh
DarkSh1ro
Gilgamesh
10,076
3,821
0
1,878
10,833
4,380
1,081
3,452
7,381
0
45,005
W
5,973
958
832
2,709
8,740
8,239
317
2,963
5,777
14,289
0
L
7,613
3,083
458
1,804
10,705
3,365
593
4,394
6,311
0
47,128
L
Morgan Le Fay
SockTheFox4953
Morgan Le Fay
3,987
1,024
0
1,603
15,238
5,104
343
8,536
6,702
36,656
0
L
Xing Tian
TEXASNOVA2005
Xing Tian
8,945
583
0
5,091
18,512
14,995
0
9,162
9,350
46,853
0
W
Izanami
bossgc
Izanami
10,401
6,727
0
2,873
9,714
3,753
1,697
3,379
6,335
0
63,239
W
Morgan Le Fay
fatsdominoo-
Morgan Le Fay
9,521
1,542
0
2,020
10,260
3,826
42
7,100
3,160
49,901
0
L
Cthulhu
littleman803
Cthulhu
7,683
404
474
1,268
13,841
5,722
111
2,897
10,944
33,845
0
L
5,341
1,899
0
3,785
13,908
6,736
0
4,608
9,300
0
62,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
38,829
395
Minions Killed
383
0
Camps Cleared
0
1,653,832
Distance Traveled
1,521,998
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,543
620
118
7
0
359,987
1
W
Gilgamesh
8,864
521
62
4
0
362,055
0
W
Khepri
8,103
477
22
1
0
369,919
2
L
Izanami
6,856
403
90
5
0
273,049
0
L
Morgan Le Fay
7,034
414
61
4
0
240,679
0
L
Xing Tian
9,064
533
83
5
0
327,688
0
W
Izanami
7,806
459
107
6
0
288,285
7
W
Morgan Le Fay
8,032
472
86
5
0
273,586
2
L
Cthulhu
6,820
401
46
3
0
312,681
0
L
Kali
9,055
533
103
6
0
367,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role