Player Matchup

Ymir
Ymir
Gadrec
Ymir
Level 4
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 1
Baron Samedi
Baron Samedi
NEUROMANCER19
Baron Samedi
Level 14
God Stats
0W - 3L
1,300 SR
Queue Stats
51W - 62L
1,421 Elo+
Solo
Ratatoskr
Ratatoskr
TheBussy
Ratatoskr
Level 4
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 1
Guan Yu
Guan Yu
ddhhaacc
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 1
Heimdallr
Heimdallr
ellitheboy
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 1
Team Averages
Level 6
1,535 SR
1,597 Elo+

VS

Team Averages
Level 14
1,429 SR
1,477 Elo+
Baron Samedi
Baron Samedi
AhmadSamad
Baron Samedi
Level 5
God Stats
1W - 0L
1,246 SR
Queue Stats
2W - 3L
1,357 Elo+
Party 2
Hachiman
Hachiman
BearZark
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,378 Elo+
Party 2
Cerberus
Cerberus
Kayruhb
Cerberus
Level 28
God Stats
1W - 1L
1,472 SR
Queue Stats
56W - 39L
1,641 Elo+
Solo
Osiris
Osiris
kodahudd
Osiris
Level 27
God Stats
7W - 9L
1,428 SR
Queue Stats
301W - 322L
1,485 Elo+
Solo
Loki
Loki
yeahboy96
Loki
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 47L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gadrec
Ymir
15
0 / 19 / 6
11,164
385
16,112
38,897
44,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
NEUROMANCER19
Baron Samedi
8
0 / 2 / 0
8,606
297
511
4,508
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
TheBussy
Ratatoskr
18
4 / 15 / 4
12,498
431
16,234
26,777
10,706
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ddhhaacc
Guan Yu
20
6 / 7 / 2
13,871
478
15,125
30,730
34,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
ellitheboy
Heimdallr
17
2 / 13 / 1
11,000
379
14,430
27,690
8,969
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AhmadSamad
Baron Samedi
19
6 / 5 / 5
14,240
491
8,385
15,796
6,809
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
BearZark
Hachiman
20
20 / 4 / 12
17,563
606
35,276
25,725
11,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Kayruhb
Cerberus
20
13 / 0 / 31
16,918
583
33,301
31,331
33,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Osiris
kodahudd
Osiris
20
4 / 1 / 16
15,041
519
14,268
26,528
32,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
20
12 / 4 / 8
16,511
569
16,214
23,580
11,124
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
127
12
Kills
55
56
Deaths
14
13
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AhmadSamad
Baron Samedi
6
5
5
1.7
W
Hachiman
BearZark
Hachiman
20
4
12
6.5
L
Ymir
Gadrec
Ymir
0
19
6
0.16
W
Cerberus
Kayruhb
Cerberus
13
0
31
28.5
L
Baron Samedi
NEUROMANCER19
Baron Samedi
0
2
0
0
L
Ratatoskr
TheBussy
Ratatoskr
4
15
4
0.4
L
Guan Yu
ddhhaacc
Guan Yu
6
7
2
1
L
Heimdallr
ellitheboy
Heimdallr
2
13
1
0.19
W
Osiris
kodahudd
Osiris
4
1
16
12
W
Loki
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,412
Damage
107,444
128,602
Taken
122,960
100,284
Mitigated
94,883
17,089
Healing
47,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AhmadSamad
Baron Samedi
8,385
1,315
2,014
4,349
15,796
6,809
2,397
2,675
13,105
85,302
0
W
Hachiman
BearZark
Hachiman
35,276
23,960
0
13,645
25,725
11,007
6,393
3,904
21,781
0
148,491
L
Ymir
Gadrec
Ymir
16,112
5,292
0
579
38,897
44,490
54
10,699
28,198
46,352
0
W
Cerberus
Kayruhb
Cerberus
33,301
1,432
0
9,428
31,331
33,183
584
5,667
25,377
89,563
0
L
Baron Samedi
NEUROMANCER19
Baron Samedi
511
0
76
502
4,508
1,411
0
1,915
2,593
19,845
0
L
Ratatoskr
TheBussy
Ratatoskr
16,234
4,484
0
1,126
26,777
10,706
21
10,658
16,119
0
70,606
L
Guan Yu
ddhhaacc
Guan Yu
15,125
2,533
2,174
7,922
30,730
34,708
0
6,969
23,761
0
50,950
L
Heimdallr
ellitheboy
Heimdallr
14,430
7,040
0
4,710
27,690
8,969
217
11,445
16,245
0
69,023
W
Osiris
kodahudd
Osiris
14,268
5,272
59
10,553
26,528
32,760
1,618
5,608
20,920
0
89,612
W
Loki
16,214
4,961
0
7,496
23,580
11,124
1,077
4,034
19,546
0
142,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,139
Gold Earned
80,273
405
Minions Killed
758
0
Camps Cleared
0
2,036,603
Distance Traveled
2,621,113
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,240
491
127
4
0
428,397
1
W
Hachiman
17,563
606
182
6
0
466,796
4
L
Ymir
11,164
385
61
2
0
427,839
0
W
Cerberus
16,918
583
107
4
0
586,610
4
L
Baron Samedi
8,606
297
55
2
0
137,048
3
L
Ratatoskr
12,498
431
103
4
0
506,243
2
L
Guan Yu
13,871
478
76
3
0
533,444
2
L
Heimdallr
11,000
379
110
4
0
432,029
0
W
Osiris
15,041
519
150
5
0
557,571
5
W
Loki
16,511
569
192
7
0
581,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role