Player Matchup

Cthulhu
Cthulhu
FumeSorcerer
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,307 Elo+
Party 1
Izanami
Izanami
MachineGirl94
Izanami
Level 8
God Stats
2W - 0L
1,665 SR
Queue Stats
16W - 23L
1,328 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Neitiznot
Morgan Le Fay
Level 27
God Stats
4W - 4L
1,452 SR
Queue Stats
91W - 113L
1,384 Elo+
Party 1
Nemesis
Nemesis
Nyutora
Nemesis
Level 25
God Stats
3W - 2L
1,309 SR
Queue Stats
52W - 42L
1,546 Elo+
Solo
Nu Wa
Nu Wa
SuperSoundXL
Nu Wa
Level 5
God Stats
2W - 1L
1,536 SR
Queue Stats
2W - 2L
1,381 Elo+
Solo
Team Averages
Level 16
1,492 SR
1,389 Elo+

VS

Team Averages
Level 17
1,490 SR
1,453 Elo+
Odin
Odin
Fredguy
Odin
Level 6
God Stats
3W - 5L
1,729 SR
Queue Stats
34W - 49L
1,492 Elo+
Solo
Bakasura
Bakasura
ISooMarkos
Bakasura
Level 15
God Stats
2W - 3L
1,381 SR
Queue Stats
57W - 57L
1,393 Elo+
Solo
Pele
Pele
LickinNips
Pele
Level 27
God Stats
2W - 1L
1,556 SR
Queue Stats
38W - 27L
1,560 Elo+
Solo
Jing Wei
Jing Wei
Panchouli
Jing Wei
Level 29
God Stats
3W - 8L
1,211 SR
Queue Stats
12W - 14L
1,310 Elo+
Solo
Baron Samedi
Baron Samedi
ThomasTriumph
Baron Samedi
Level 10
God Stats
1W - 2L
1,573 SR
Queue Stats
144W - 141L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FumeSorcerer
Cthulhu
18
4 / 4 / 26
11,313
1,131
12,372
14,546
13,513
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
18
5 / 4 / 20
11,198
1,120
14,712
10,501
3,739
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Neitiznot
Morgan Le Fay
18
5 / 4 / 23
11,078
1,108
10,602
8,520
3,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Nyutora
Nemesis
19
23 / 0 / 15
13,230
1,323
31,113
14,106
6,511
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 3 / 22
12,135
1,214
17,644
11,125
3,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

233

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Fredguy
Odin
17
0 / 16 / 11
9,821
982
6,035
26,512
26,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
ISooMarkos
Bakasura
17
9 / 5 / 4
12,207
1,221
13,018
19,796
7,882
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 11 / 7
11,376
1,138
18,706
24,275
7,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
Panchouli
Jing Wei
16
1 / 6 / 8
9,664
966
8,998
13,684
3,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
ThomasTriumph
Baron Samedi
17
1 / 6 / 6
9,597
960
7,312
11,226
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
51
44
Kills
15
15
Deaths
44
106
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Odin
Fredguy
Odin
0
16
11
0.34
W
Cthulhu
FumeSorcerer
Cthulhu
4
4
26
4.25
L
Bakasura
ISooMarkos
Bakasura
9
5
4
2.2
L
4
11
7
0.68
W
Izanami
5
4
20
3.75
W
Morgan Le Fay
Neitiznot
Morgan Le Fay
5
4
23
4.13
W
Nemesis
Nyutora
Nemesis
23
0
15
30.5
L
Jing Wei
Panchouli
Jing Wei
1
6
8
0.83
W
7
3
22
6
L
Baron Samedi
ThomasTriumph
Baron Samedi
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,443
Damage
54,069
58,798
Taken
95,493
30,343
Mitigated
50,927
3,659
Healing
6,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Fredguy
Odin
6,035
1,958
0
1,066
26,512
26,669
0
10,064
16,448
0
16,497
W
Cthulhu
FumeSorcerer
Cthulhu
12,372
1,810
86
0
14,546
13,513
0
2,798
10,470
22,831
0
L
Bakasura
ISooMarkos
Bakasura
13,018
8,855
0
873
19,796
7,882
0
8,078
11,718
0
27,685
L
18,706
5,315
0
1,913
24,275
7,821
0
11,283
12,992
0
51,881
W
Izanami
14,712
10,116
0
1,146
10,501
3,739
0
1,765
8,438
0
37,552
W
Morgan Le Fay
Neitiznot
Morgan Le Fay
10,602
1,919
192
1,229
8,520
3,308
0
585
7,256
22,057
0
W
Nemesis
Nyutora
Nemesis
31,113
15,585
0
547
14,106
6,511
0
1,362
11,832
0
39,268
L
Jing Wei
Panchouli
Jing Wei
8,998
5,786
0
421
13,684
3,848
0
5,811
7,873
0
26,881
W
17,644
4,889
148
311
11,125
3,272
0
802
9,631
34,698
0
L
Baron Samedi
ThomasTriumph
Baron Samedi
7,312
1,175
1,533
534
11,226
4,707
0
5,382
5,844
27,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,954
Gold Earned
52,665
187
Minions Killed
183
3
Camps Cleared
12
894,119
Distance Traveled
918,529
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,821
982
20
2
0
146,788
2
W
Cthulhu
11,313
1,131
41
4
2
173,941
0
L
Bakasura
12,207
1,221
35
4
6
237,142
0
L
Pele
11,376
1,138
61
6
5
178,861
0
W
Izanami
11,198
1,120
64
6
0
172,163
0
W
Morgan Le Fay
11,078
1,108
34
3
1
152,507
0
W
Nemesis
13,230
1,323
15
2
0
241,061
0
L
Jing Wei
9,664
966
37
4
0
203,123
0
W
Nu Wa
12,135
1,214
33
3
0
154,447
0
L
Baron Samedi
9,597
960
30
3
1
152,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role