Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Fishnchip510
Pele
Level 124
God Stats
2W - 1L
1,609 SR
Queue Stats
471W - 391L
1,602 Elo+
Party 2
Sylvanus
Sylvanus
KIdMP
Sylvanus
Level 142
God Stats
0W - 2L
1,442 SR
Queue Stats
127W - 132L
1,547 Elo+
Solo
Tiamat
Tiamat
NovaMars98
Tiamat
Level 145
God Stats
1W - 4L
1,328 SR
Queue Stats
510W - 554L
1,591 Elo+
Party 2
Team Averages
Level 123
1,476 SR
1,548 Elo+

VS

Team Averages
Level 127
1,533 SR
1,565 Elo+
Bastet
Bastet
 
Bastet
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
FrozenWarrior4
Mulan
Level 114
God Stats
19W - 16L
1,364 SR
Queue Stats
151W - 148L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
SpartasMax
Nu Wa
Level 146
God Stats
9W - 5L
1,706 SR
Queue Stats
199W - 174L
1,539 Elo+
Solo
Xing Tian
Xing Tian
TheLingLingV1
Xing Tian
Level 112
God Stats
3W - 1L
1,519 SR
Queue Stats
346W - 327L
1,593 Elo+
Solo
Anhur
Anhur
benlobo12
Anhur
Level 124
God Stats
6W - 6L
1,578 SR
Queue Stats
85W - 61L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
2 / 2 / 3
9,192
541
8,781
13,180
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
 
Bellona
15
2 / 4 / 1
8,799
518
10,043
14,185
10,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 10 / 2
6,588
388
2,979
16,814
4,288
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
KIdMP
Sylvanus
14
2 / 6 / 1
8,683
511
7,528
14,389
6,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
NovaMars98
Tiamat
15
0 / 5 / 2
8,509
501
5,890
16,781
13,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
13 / 2 / 0
10,495
617
17,475
13,256
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 1 / 3
9,980
587
14,029
12,902
13,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
15
1 / 2 / 5
9,472
557
7,227
8,940
3,363
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TheLingLingV1
Xing Tian
13
3 / 2 / 7
8,867
522
4,991
13,374
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
benlobo12
Anhur
17
6 / 1 / 5
11,198
659
13,034
10,838
3,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
26
27
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
2
3
1.75
L
Bellona
 
Bellona
2
4
1
0.63
W
Bastet
 
Bastet
13
2
0
6.5
L
2
10
2
0.3
W
3
1
3
4.5
L
Sylvanus
KIdMP
Sylvanus
2
6
1
0.42
L
Tiamat
NovaMars98
Tiamat
0
5
2
0.2
W
Nu Wa
1
2
5
1.75
W
Xing Tian
TheLingLingV1
Xing Tian
3
2
7
3.25
W
Anhur
benlobo12
Anhur
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,221
Damage
56,756
75,349
Taken
59,310
40,071
Mitigated
39,611
22,347
Healing
18,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,781
4,673
0
6,932
13,180
4,799
0
3,781
9,399
0
64,771
L
Bellona
 
Bellona
10,043
3,359
0
2,339
14,185
10,944
0
4,270
9,915
0
67,697
W
Bastet
 
Bastet
17,475
4,408
0
2,727
13,256
5,290
14
1,546
11,710
0
58,073
L
2,979
822
0
279
16,814
4,288
0
1,521
15,293
0
23,098
W
14,029
1,774
0
4,141
12,902
13,493
334
4,209
8,693
946
63,388
L
Sylvanus
KIdMP
Sylvanus
7,528
3,447
778
3,831
14,389
6,898
26
2,113
12,276
45,506
11,156
L
Tiamat
NovaMars98
Tiamat
5,890
497
0
8,188
16,781
13,142
0
885
15,896
48,353
0
W
Nu Wa
7,227
1,809
0
3,746
8,940
3,363
275
377
8,563
68,375
0
W
Xing Tian
TheLingLingV1
Xing Tian
4,991
598
675
2,743
13,374
13,679
100
2,208
11,166
25,285
0
W
Anhur
benlobo12
Anhur
13,034
8,132
0
4,331
10,838
3,786
3,080
3,774
7,064
0
88,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,771
Gold Earned
50,012
493
Minions Killed
553
0
Camps Cleared
0
1,540,275
Distance Traveled
1,704,570
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,192
541
134
8
0
333,180
7
L
Bellona
8,799
518
116
7
0
369,405
0
W
Bastet
10,495
617
98
6
0
389,104
2
L
Pele
6,588
388
35
2
0
268,070
1
W
Mulan
9,980
587
129
8
0
313,310
6
L
Sylvanus
8,683
511
104
6
0
267,159
2
L
Tiamat
8,509
501
104
6
0
302,461
0
W
Nu Wa
9,472
557
119
7
0
347,500
10
W
Xing Tian
8,867
522
40
2
0
328,441
1
W
Anhur
11,198
659
167
10
0
326,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role