Player Matchup

Tsukuyomi
Tsukuyomi
Chess134man
Tsukuyomi
Level 28
God Stats
17W - 7L
1,451 SR
Queue Stats
115W - 115L
1,471 Elo+
Party 2
Chaac
Chaac
Godlly_Calloutz
Chaac
Level 46
God Stats
4W - 2L
1,701 SR
Queue Stats
185W - 200L
1,434 Elo+
Party 2
Ah Puch
Ah Puch
HamBurglar890
Ah Puch
Level 4
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 26
1,629 SR
1,468 Elo+

VS

Team Averages
Level 61
1,533 SR
1,334 Elo+
Pele
Pele
ShyBoy697
Pele
Level 7
God Stats
0W - 4L
1,319 SR
Queue Stats
3W - 11L
1,247 Elo+
Solo
Raijin
Raijin
ZD Gamz
Raijin
Level 57
God Stats
3W - 3L
1,699 SR
Queue Stats
141W - 183L
1,269 Elo+
Party 1
Jing Wei
Jing Wei
honkiejerkwad
Jing Wei
Level 120
God Stats
7W - 5L
1,581 SR
Queue Stats
272W - 269L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chess134man
Tsukuyomi
15
15 / 5 / 5
12,347
882
19,224
12,031
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
4 / 5 / 13
10,635
760
15,046
17,884
14,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
15
4 / 8 / 11
10,812
772
5,471
10,621
3,509
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
7 / 7 / 6
10,454
747
8,630
14,961
4,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Raijin
ZD Gamz
Raijin
13
5 / 9 / 7
10,265
733
10,238
14,292
5,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
honkiejerkwad
Jing Wei
15
6 / 7 / 7
11,649
832
11,924
15,841
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
23
Kills
18
18
Deaths
23
29
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chess134man
Tsukuyomi
15
5
5
3.5
W
4
5
13
2.1
W
Ah Puch
4
8
11
1.19
L
Pele
7
7
6
1.43
L
Raijin
ZD Gamz
Raijin
5
9
7
0.94
L
Jing Wei
honkiejerkwad
Jing Wei
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,741
Damage
30,792
40,536
Taken
45,094
22,297
Mitigated
14,536
5,920
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chess134man
Tsukuyomi
19,224
6,268
0
901
12,031
4,667
1,053
2,704
9,091
0
43,413
W
15,046
3,282
0
4,583
17,884
14,121
516
5,505
11,982
0
37,244
W
Ah Puch
5,471
1,360
0
436
10,621
3,509
0
1,537
8,890
19,373
0
L
Pele
8,630
1,412
173
1,531
14,961
4,632
0
3,263
11,265
0
26,971
L
Raijin
ZD Gamz
Raijin
10,238
949
0
855
14,292
5,551
116
1,337
12,645
27,708
0
L
Jing Wei
honkiejerkwad
Jing Wei
11,924
9,300
0
2,712
15,841
4,353
889
1,815
13,639
0
38,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,794
Gold Earned
32,368
129
Minions Killed
157
5
Camps Cleared
7
719,635
Distance Traveled
622,987
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,347
882
55
4
3
242,843
2
W
Chaac
10,635
760
48
3
2
266,846
2
W
Ah Puch
10,812
772
26
2
0
209,946
4
L
Pele
10,454
747
45
3
3
231,544
2
L
Raijin
10,265
733
58
4
2
167,392
0
L
Jing Wei
11,649
832
54
4
2
224,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role