Player Matchup

Fenrir
Fenrir
Artsfurytv
Fenrir
Level 21
God Stats
28W - 14L
1,586 SR
Queue Stats
104W - 120L
1,362 Elo+
Solo
Thanatos
Thanatos
ForestTsunami
Thanatos
Level 21
God Stats
11W - 10L
1,319 SR
Queue Stats
60W - 76L
1,262 Elo+
Solo
Izanami
Izanami
LuGnar_Frost
Izanami
Level 26
God Stats
2W - 1L
1,409 SR
Queue Stats
66W - 62L
1,399 Elo+
Solo
Mulan
Mulan
Qleepy
Mulan
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 23L
1,374 Elo+
Solo
Amaterasu
Amaterasu
Tianshi07
Amaterasu
Level 25
God Stats
60W - 50L
1,570 SR
Queue Stats
324W - 340L
1,416 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,362 Elo+

VS

Team Averages
Level 16
1,514 SR
1,360 Elo+
Izanami
Izanami
I-Luezly-I
Izanami
Level 29
God Stats
7W - 6L
1,912 SR
Queue Stats
75W - 88L
1,377 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kid Izumi
Cu Chulainn
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
NotYerBaby
Nemesis
Level 14
God Stats
0W - 2L
1,378 SR
Queue Stats
1W - 2L
1,273 Elo+
Party 1
Sobek
Sobek
Prisci_Omfg
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,377 Elo+
Solo
Arachne
Arachne
stkarnav
Arachne
Level 27
God Stats
0W - 3L
1,280 SR
Queue Stats
98W - 168L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Artsfurytv
Fenrir
8
1 / 1 / 4
4,971
497
2,658
4,312
1,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
ForestTsunami
Thanatos
7
3 / 1 / 1
5,101
510
2,013
3,249
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
LuGnar_Frost
Izanami
9
2 / 5 / 2
5,528
553
3,256
6,089
1,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
Qleepy
Mulan
11
6 / 0 / 1
6,635
664
4,164
4,130
2,873
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Tianshi07
Amaterasu
10
1 / 1 / 1
5,272
527
1,417
4,568
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I-Luezly-I
Izanami
8
5 / 2 / 0
5,769
577
4,189
5,809
1,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Kid Izumi
Cu Chulainn
9
1 / 2 / 1
5,084
508
2,378
5,412
2,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
NotYerBaby
Nemesis
3
0 / 7 / 0
3,737
374
723
4,735
900
Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 3 / 1
4,633
463
925
7,446
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
stkarnav
Arachne
8
0 / 3 / 2
4,751
475
407
4,316
1,079
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
6
8
Deaths
17
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Artsfurytv
Fenrir
1
1
4
3
W
Thanatos
ForestTsunami
Thanatos
3
1
1
3.5
L
Izanami
I-Luezly-I
Izanami
5
2
0
2.5
L
Cu Chulainn
Kid Izumi
Cu Chulainn
1
2
1
0.75
W
Izanami
LuGnar_Frost
Izanami
2
5
2
0.6
L
Nemesis
NotYerBaby
Nemesis
0
7
0
0
L
0
3
1
0.17
W
Mulan
Qleepy
Mulan
6
0
1
6.5
W
Amaterasu
Tianshi07
Amaterasu
1
1
1
1.5
L
Arachne
stkarnav
Arachne
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,508
Damage
8,622
22,348
Taken
27,718
8,626
Mitigated
10,913
7,654
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Artsfurytv
Fenrir
2,658
295
0
1,050
4,312
1,232
0
59
4,253
0
16,725
W
Thanatos
ForestTsunami
Thanatos
2,013
490
0
3,014
3,249
1,111
132
0
3,138
0
14,454
L
Izanami
I-Luezly-I
Izanami
4,189
3,516
0
931
5,809
1,412
240
44
5,765
0
26,989
L
Cu Chulainn
Kid Izumi
Cu Chulainn
2,378
364
0
1,076
5,412
2,592
0
0
5,412
0
17,894
W
Izanami
LuGnar_Frost
Izanami
3,256
2,112
0
656
6,089
1,665
908
356
5,733
44
32,508
L
Nemesis
NotYerBaby
Nemesis
723
469
0
100
4,735
900
178
0
4,735
0
4,124
L
925
35
223
2,641
7,446
4,930
88
0
7,446
10,711
0
W
Mulan
Qleepy
Mulan
4,164
1,009
0
1,212
4,130
2,873
0
510
3,620
0
41,650
W
Amaterasu
Tianshi07
Amaterasu
1,417
625
0
1,722
4,568
1,745
0
0
4,214
0
16,230
L
Arachne
stkarnav
Arachne
407
249
0
1,153
4,316
1,079
61
0
4,316
0
11,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
23,974
268
Minions Killed
151
0
Camps Cleared
0
942,655
Distance Traveled
844,016
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,971
497
35
4
0
159,881
0
W
Thanatos
5,101
510
28
3
0
216,427
0
L
Izanami
5,769
577
50
5
0
207,826
3
L
Cu Chulainn
5,084
508
43
4
0
162,302
0
W
Izanami
5,528
553
70
7
0
152,262
0
L
Nemesis
3,737
374
9
1
0
140,592
0
L
Sobek
4,633
463
18
2
0
160,664
0
W
Mulan
6,635
664
95
10
0
212,901
0
W
Amaterasu
5,272
527
40
4
0
201,184
1
L
Arachne
4,751
475
31
3
0
172,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role