Player Matchup

Anubis
Anubis
AME4GAB1
Anubis
Level 20
God Stats
128W - 92L
1,637 SR
Queue Stats
210W - 197L
1,510 Elo+
Solo
Loki
Loki
Grieftheunspoken
Loki
Level 5
God Stats
1W - 3L
1,436 SR
Queue Stats
2W - 4L
1,390 Elo+
Solo
Cthulhu
Cthulhu
Ian318583
Cthulhu
Level 7
God Stats
3W - 6L
1,799 SR
Queue Stats
46W - 76L
1,430 Elo+
Solo
Hades
Hades
LunaNova3933
Hades
Level 26
God Stats
40W - 32L
1,720 SR
Queue Stats
266W - 262L
1,508 Elo+
Solo
Danzaburou
Danzaburou
RikkySpanish
Danzaburou
Level 12
God Stats
3W - 6L
1,747 SR
Queue Stats
28W - 21L
1,553 Elo+
Solo
Team Averages
Level 14
1,668 SR
1,478 Elo+

VS

Team Averages
Level 21
1,585 SR
1,459 Elo+
Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
EddyNygma
Discordia
Level 29
God Stats
2W - 3L
1,568 SR
Queue Stats
176W - 156L
1,449 Elo+
Solo
Medusa
Medusa
Ruf3355
Medusa
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
elmer_deslump
Baron Samedi
Level 17
God Stats
6W - 6L
1,488 SR
Queue Stats
38W - 36L
1,441 Elo+
Solo
Danzaburou
Danzaburou
vCxrqe
Danzaburou
Level 18
God Stats
13W - 8L
1,870 SR
Queue Stats
193W - 122L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AME4GAB1
Anubis
15
5 / 8 / 0
10,767
979
10,060
13,818
6,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 5 / 5
9,196
836
2,686
5,999
2,006
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Ian318583
Cthulhu
16
0 / 8 / 5
9,617
874
6,595
21,134
21,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 13 / 6
10,702
973
23,315
29,302
20,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
RikkySpanish
Danzaburou
16
3 / 7 / 3
10,424
948
11,291
19,256
7,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
6 / 1 / 26
11,799
1,073
9,751
15,196
23,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
EddyNygma
Discordia
19
3 / 1 / 26
11,761
1,069
15,387
10,209
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Ruf3355
Medusa
19
3 / 3 / 24
11,478
1,043
13,349
13,635
4,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
elmer_deslump
Baron Samedi
19
4 / 3 / 26
11,744
1,068
14,953
8,920
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
vCxrqe
Danzaburou
20
25 / 1 / 13
15,915
1,447
31,307
15,825
6,373
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
156
9
Kills
41
41
Deaths
9
19
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
1
26
19
L
Anubis
AME4GAB1
Anubis
5
8
0
0.63
W
Discordia
EddyNygma
Discordia
3
1
26
16
L
0
5
5
0.5
L
Cthulhu
Ian318583
Cthulhu
0
8
5
0.31
L
1
13
6
0.31
L
Danzaburou
RikkySpanish
Danzaburou
3
7
3
0.64
W
Medusa
Ruf3355
Medusa
3
3
24
5
W
Baron Samedi
elmer_deslump
Baron Samedi
4
3
26
5.67
W
Danzaburou
vCxrqe
Danzaburou
25
1
13
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,947
Damage
84,747
89,509
Taken
63,785
58,123
Mitigated
42,853
5,823
Healing
13,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,751
1,793
919
994
15,196
23,731
0
6,327
8,377
19,010
0
L
Anubis
AME4GAB1
Anubis
10,060
47
14
1,391
13,818
6,720
0
5,974
7,844
25,614
0
W
Discordia
EddyNygma
Discordia
15,387
579
0
352
10,209
3,724
0
5,813
4,214
44,420
0
L
2,686
731
0
0
5,999
2,006
0
3,626
2,373
0
4,777
L
Cthulhu
Ian318583
Cthulhu
6,595
137
0
10
21,134
21,573
0
7,795
13,339
21,002
0
L
23,315
493
552
2,279
29,302
20,075
0
13,492
15,810
55,044
0
L
Danzaburou
RikkySpanish
Danzaburou
11,291
4,029
0
1,577
19,256
7,749
0
9,204
10,052
0
30,314
W
Medusa
Ruf3355
Medusa
13,349
7,680
0
944
13,635
4,911
0
10,644
2,677
0
28,800
W
Baron Samedi
elmer_deslump
Baron Samedi
14,953
1,294
3,846
2,215
8,920
4,114
0
7,175
1,613
27,939
0
W
Danzaburou
vCxrqe
Danzaburou
31,307
19,253
0
4,114
15,825
6,373
0
9,023
6,598
0
59,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,706
Gold Earned
62,697
193
Minions Killed
234
3
Camps Cleared
9
766,252
Distance Traveled
1,060,259
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,799
1,073
23
2
0
227,189
0
L
Anubis
10,767
979
37
3
1
113,561
0
W
Discordia
11,761
1,069
74
7
0
224,253
1
L
Loki
9,196
836
1
0
1
85,467
1
L
Cthulhu
9,617
874
21
2
0
184,365
1
L
Hades
10,702
973
105
10
0
188,132
2
L
Danzaburou
10,424
948
29
3
1
194,727
0
W
Medusa
11,478
1,043
38
3
4
207,684
0
W
Baron Samedi
11,744
1,068
30
3
3
199,788
0
W
Danzaburou
15,915
1,447
69
6
2
201,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role