Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Jimmyneutron984
Cabrakan
Level 98
God Stats
3W - 6L
1,536 SR
Queue Stats
185W - 315L
1,402 Elo+
Solo
Tiamat
Tiamat
TurcoSinBarba
Tiamat
Level 47
God Stats
0W - 1L
1,376 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 97
1,471 SR
1,467 Elo+

VS

Team Averages
Level 99
1,521 SR
1,471 Elo+
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ShadowGun22
Thor
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,437 Elo+
Solo
Achilles
Achilles
VitaminaV
Achilles
Level 17
God Stats
13W - 11L
1,563 SR
Queue Stats
73W - 50L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
7 / 6 / 1
10,061
719
14,686
13,981
5,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
9
0 / 5 / 3
7,531
538
3,614
8,231
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 8 / 3
8,151
582
5,169
13,552
5,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
2 / 2 / 10
9,740
696
9,516
9,224
2,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
14 / 2 / 4
11,990
856
12,842
13,568
4,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
VitaminaV
Achilles
13
3 / 4 / 11
9,690
692
8,266
18,426
23,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
19
19
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
6
1
1.25
W
Hel
 
Hel
2
2
10
3.5
L
Cabrakan
0
5
3
0.3
W
14
2
4
8
L
1
8
3
0.31
W
Achilles
VitaminaV
Achilles
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,469
Damage
30,624
35,764
Taken
41,218
15,790
Mitigated
30,687
6,243
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,686
3,368
0
1,929
13,981
5,991
0
3,017
10,964
0
31,432
W
Hel
 
Hel
9,516
392
7,214
5,482
9,224
2,609
588
2,852
6,284
46,794
0
L
Cabrakan
3,614
212
0
455
8,231
3,816
0
1,601
6,630
9,200
0
W
12,842
2,159
0
0
13,568
4,954
196
1,739
11,775
0
39,861
L
5,169
1,657
0
3,859
13,552
5,983
0
5,380
8,172
19,928
0
W
Achilles
VitaminaV
Achilles
8,266
1,993
104
1,260
18,426
23,124
169
4,364
13,798
0
17,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
31,420
86
Minions Killed
191
3
Camps Cleared
8
570,060
Distance Traveled
784,793
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,061
719
48
3
2
249,051
1
W
Hel
9,740
696
104
7
6
281,520
3
L
Cabrakan
7,531
538
13
1
0
131,888
0
W
Thor
11,990
856
70
5
2
237,464
2
L
Tiamat
8,151
582
25
2
1
189,121
5
W
Achilles
9,690
692
17
1
0
265,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role