Player Matchup

Terra
Terra
ItsPancakeMix
Terra
Level 13
God Stats
1W - 0L
1,324 SR
Queue Stats
5W - 6L
1,537 Elo+
Solo
Bakasura
Bakasura
Zen_Fuego
Bakasura
Level 28
God Stats
2W - 1L
1,669 SR
Queue Stats
60W - 63L
1,357 Elo+
Party 1
Heimdallr
Heimdallr
carson12344
Heimdallr
Level 29
God Stats
9W - 7L
1,620 SR
Queue Stats
72W - 71L
1,502 Elo+
Solo
Odin
Odin
chargers448
Odin
Level 27
God Stats
8W - 4L
1,637 SR
Queue Stats
37W - 38L
1,406 Elo+
Party 1
Janus
Janus
moonboy226
Janus
Level 22
God Stats
12W - 13L
1,471 SR
Queue Stats
104W - 67L
1,646 Elo+
Solo
Team Averages
Level 24
1,544 SR
1,490 Elo+

VS

Team Averages
Level 45
1,440 SR
1,495 Elo+
Janus
Janus
AyVroo-
Janus
Level 156
God Stats
9W - 9L
1,544 SR
Queue Stats
412W - 405L
1,601 Elo+
Party 2
Susano
Susano
FumUndaCheez875
Susano
Level 14
God Stats
0W - 2L
1,591 SR
Queue Stats
8W - 5L
1,633 Elo+
Solo
Rama
Rama
LordTempa
Rama
Level 11
God Stats
9W - 6L
1,500 SR
Queue Stats
62W - 38L
1,734 Elo+
Party 2
Ne Zha
Ne Zha
TheOne420-byven1
Ne Zha
Level 24
God Stats
19W - 27L
1,281 SR
Queue Stats
153W - 208L
1,187 Elo+
Solo
Loki
Loki
ossiex4
Loki
Level 19
God Stats
1W - 4L
1,286 SR
Queue Stats
11W - 18L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,482
548
980
5,856
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Zen_Fuego
Bakasura
10
2 / 4 / 1
5,885
589
2,985
6,896
3,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
carson12344
Heimdallr
10
2 / 0 / 0
5,972
597
3,644
3,772
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
5,484
548
258
1,270
660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
11
2 / 2 / 1
6,303
630
4,824
4,945
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AyVroo-
Janus
10
3 / 1 / 1
6,042
604
2,313
4,378
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 3
6,485
649
4,115
6,043
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
9
1 / 1 / 0
5,211
521
3,521
4,016
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 4 / 0
4,075
408
383
3,634
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Loki
ossiex4
Loki
7
0 / 1 / 0
4,401
440
1,127
4,549
1,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
6
Kills
7
7
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
AyVroo-
Janus
3
1
1
3.5
L
3
1
3
4.5
W
0
1
2
1
L
Rama
1
1
0
1
L
0
4
0
0
W
Bakasura
Zen_Fuego
Bakasura
2
4
1
0.63
W
Heimdallr
carson12344
Heimdallr
2
0
0
2
W
0
0
0
0
W
Janus
2
2
1
1.25
L
Loki
ossiex4
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,691
Damage
11,459
22,739
Taken
22,620
10,343
Mitigated
6,534
6,528
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AyVroo-
Janus
2,313
129
0
1,037
4,378
1,193
0
1,190
3,188
33,247
0
L
4,115
711
0
2,135
6,043
1,873
0
1,986
3,843
0
33,576
W
980
212
306
2,116
5,856
4,259
204
684
5,136
7,388
0
L
Rama
3,521
2,488
0
904
4,016
1,376
0
904
3,112
0
29,928
L
383
221
0
972
3,634
556
0
0
3,593
0
8,858
W
Bakasura
Zen_Fuego
Bakasura
2,985
2,121
0
2,561
6,896
3,003
0
1,011
5,835
0
30,044
W
Heimdallr
carson12344
Heimdallr
3,644
1,450
0
1,051
3,772
1,248
548
0
3,772
0
31,340
W
258
0
0
41
1,270
660
296
0
1,270
0
19,036
W
Janus
4,824
217
0
453
4,945
1,173
76
448
4,413
38,211
0
L
Loki
ossiex4
Loki
1,127
153
0
880
4,549
1,536
0
1,724
2,825
0
13,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
26,214
298
Minions Killed
242
0
Camps Cleared
0
1,041,692
Distance Traveled
972,740
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,042
604
68
7
0
227,871
2
L
Susano
6,485
649
73
7
0
227,727
4
W
Terra
5,482
548
29
3
0
200,504
0
L
Rama
5,211
521
54
5
0
181,606
2
L
Ne Zha
4,075
408
18
2
0
117,872
0
W
Bakasura
5,885
589
70
7
0
225,356
0
W
Heimdallr
5,972
597
62
6
0
196,974
1
W
Odin
5,484
548
57
6
0
216,577
4
W
Janus
6,303
630
80
8
0
202,281
8
L
Loki
4,401
440
29
3
0
217,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role