Player Matchup

Arachne
Arachne
 
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Leeky_Busta32
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 113L
1,606 Elo+
Solo
Tsukuyomi
Tsukuyomi
el_mechita37
Tsukuyomi
Level 7
God Stats
2W - 2L
1,438 SR
Queue Stats
6W - 9L
1,348 Elo+
Solo
Hel
Hel
knight_jr16
Hel
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 23L
1,623 Elo+
Solo
Artio
Artio
xkayseamonster
Artio
Level 28
God Stats
7W - 4L
1,592 SR
Queue Stats
131W - 120L
1,571 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,530 Elo+

VS

Team Averages
Level 18
1,600 SR
1,500 Elo+
Anhur
Anhur
Joshmen22
Anhur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 184L
1,349 Elo+
Solo
Thor
Thor
M8ustafa
Thor
Level 24
God Stats
14W - 13L
1,562 SR
Queue Stats
189W - 178L
1,529 Elo+
Solo
Geb
Geb
MysticMemphiz
Geb
Level 24
God Stats
2W - 3L
1,446 SR
Queue Stats
27W - 32L
1,508 Elo+
Solo
Ullr
Ullr
Wrenchtoolit
Ullr
Level 23
God Stats
2W - 2L
1,708 SR
Queue Stats
253W - 192L
1,642 Elo+
Solo
Baron Samedi
Baron Samedi
kingkadethe3rd
Baron Samedi
Level 16
God Stats
6W - 4L
1,786 SR
Queue Stats
38W - 28L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
8 / 3 / 3
8,000
667
6,243
9,390
3,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 2
7,581
632
5,813
7,311
2,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
el_mechita37
Tsukuyomi
8
0 / 4 / 7
5,753
479
2,338
5,883
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
10 / 1 / 2
8,237
686
8,891
8,430
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 6
7,483
624
4,308
8,639
7,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Joshmen22
Anhur
6
1 / 9 / 4
4,904
409
2,706
8,408
2,155
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
10
3 / 6 / 1
6,605
550
5,969
9,204
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 3
5,183
432
2,682
7,012
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 2 / 1
7,211
601
5,121
6,304
1,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
kingkadethe3rd
Baron Samedi
10
1 / 4 / 3
6,042
504
5,835
9,016
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
23
Kills
10
10
Deaths
23
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
3
3
3.17
L
Anhur
Joshmen22
Anhur
1
9
4
0.33
W
2
2
2
1.5
L
Thor
3
6
1
0.58
L
0
2
3
0.75
L
5
2
1
2.75
W
Tsukuyomi
el_mechita37
Tsukuyomi
0
4
7
0.88
L
Baron Samedi
kingkadethe3rd
Baron Samedi
1
4
3
0.63
W
10
1
2
11
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,593
Damage
22,313
39,653
Taken
39,944
17,548
Mitigated
14,880
16,543
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,243
4,111
0
3,506
9,390
3,081
72
1,884
7,506
0
45,679
L
Anhur
Joshmen22
Anhur
2,706
1,332
0
571
8,408
2,155
0
3,066
5,278
0
8,591
W
5,813
3,342
0
1,983
7,311
2,133
0
646
6,665
0
53,784
L
Thor
5,969
1,879
0
2,470
9,204
2,758
0
2,649
6,433
0
34,351
L
2,682
283
0
2,147
7,012
4,920
0
2,178
4,728
14,508
0
L
5,121
2,187
0
281
6,304
1,786
576
242
6,022
0
47,428
W
Tsukuyomi
el_mechita37
Tsukuyomi
2,338
731
0
598
5,883
1,745
0
1,465
4,418
0
18,046
L
Baron Samedi
kingkadethe3rd
Baron Samedi
5,835
561
216
2,721
9,016
3,261
0
4,387
4,284
33,874
0
W
8,891
328
1,388
5,049
8,430
2,631
0
3,545
4,885
42,321
0
W
4,308
1,054
443
3,576
8,639
7,958
0
1,044
7,595
34,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
29,945
368
Minions Killed
258
0
Camps Cleared
0
1,213,502
Distance Traveled
1,076,618
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,000
667
85
7
0
276,866
0
L
Anhur
4,904
409
11
1
0
193,177
1
W
Neith
7,581
632
112
9
0
212,905
5
L
Thor
6,605
550
61
5
0
227,564
2
L
Geb
5,183
432
22
2
0
211,722
4
L
Ullr
7,211
601
95
8
0
229,395
2
W
Tsukuyomi
5,753
479
24
2
0
262,014
0
L
Baron Samedi
6,042
504
69
6
0
214,760
3
W
Hel
8,237
686
71
6
0
244,527
1
W
Artio
7,483
624
76
6
0
217,190
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role