Player Matchup

Anhur
Anhur
 
Anhur
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TheRedTurtwig
Merlin
Level 16
God Stats
1W - 3L
1,412 SR
Queue Stats
12W - 13L
1,552 Elo+
Party 1
Da Ji
Da Ji
flamepollo
Da Ji
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,550 Elo+
Party 1
Team Averages
Level 40
1,471 SR
1,534 Elo+

VS

Team Averages
Level 15
1,677 SR
1,584 Elo+
Neith
Neith
MephistoBlues
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,668 Elo+
Party 2
Kukulkan
Kukulkan
PG69
Kukulkan
Level 14
God Stats
2W - 2L
1,765 SR
Queue Stats
2W - 2L
1,635 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dicclonghard
Ah Muzen Cab
Level 7
God Stats
2W - 1L
1,767 SR
Queue Stats
12W - 15L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
0 / 3 / 4
9,718
607
3,305
12,604
4,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
2 / 8 / 0
9,738
609
5,530
9,882
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
14
2 / 3 / 2
10,175
636
8,808
10,193
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 2
12,629
789
14,185
12,910
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
PG69
Kukulkan
16
3 / 3 / 10
11,543
721
12,231
8,502
2,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
dicclonghard
Ah Muzen Cab
3
0 / 0 / 0
7,584
474
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
14
14
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
4
0.67
W
11
1
2
12
W
Kukulkan
PG69
Kukulkan
3
3
10
2.67
L
2
8
0
0.25
W
Ah Muzen Cab
dicclonghard
Ah Muzen Cab
0
0
0
0
L
Da Ji
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,643
Damage
26,416
32,679
Taken
21,412
12,978
Mitigated
8,127
3,538
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,305
651
149
1,903
12,604
4,467
470
5,662
6,942
0
38,126
W
14,185
7,436
0
7,196
12,910
5,448
1,164
3,205
9,489
0
26,475
W
Kukulkan
PG69
Kukulkan
12,231
772
292
1,083
8,502
2,679
305
2,142
6,178
57,071
0
L
5,530
212
0
646
9,882
3,320
170
3,040
6,842
33,761
0
W
Ah Muzen Cab
dicclonghard
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
8,808
1,271
0
840
10,193
5,191
0
4,339
5,854
0
30,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
31,756
168
Minions Killed
149
10
Camps Cleared
3
703,415
Distance Traveled
605,419
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,718
607
69
4
0
244,913
0
W
Neith
12,629
789
21
1
0
291,904
7
W
Kukulkan
11,543
721
128
8
3
313,515
0
L
Merlin
9,738
609
60
4
5
211,168
2
W
Ah Muzen Cab
7,584
474
0
0
0
0
0
L
Da Ji
10,175
636
39
2
5
247,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role