Player Matchup

Athena
Athena
Dahr
Athena
Level 109
God Stats
3W - 2L
1,817 SR
Queue Stats
6W - 3L
1,825 Elo+
Party 2
Eset
Eset
Ganonman101
Eset
Level 102
God Stats
3W - 2L
1,697 SR
Queue Stats
3W - 2L
1,725 Elo+
Party 2
Cupid
Cupid
SilverYeknom
Cupid
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,825 Elo+
Party 2
Mercury
Mercury
Waffleator
Mercury
Level 125
God Stats
3W - 0L
1,865 SR
Queue Stats
6W - 3L
1,825 Elo+
Party 2
Team Averages
Level 109
1,720 SR
1,800 Elo+

VS

Team Averages
Level 106
1,578 SR
1,450 Elo+
Sobek
Sobek
DapperDlnosaur
Sobek
Level 121
God Stats
2W - 3L
1,631 SR
Queue Stats
49W - 49L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
MREPICVENOM
Gilgamesh
Level 121
God Stats
6W - 7L
1,608 SR
Queue Stats
43W - 48L
1,431 Elo+
Party 1
Chiron
Chiron
airtoon
Chiron
Level 65
God Stats
4W - 9L
1,588 SR
Queue Stats
30W - 37L
1,456 Elo+
Party 1
Janus
Janus
bigdaddyday
Janus
Level 118
God Stats
0W - 1L
1,485 SR
Queue Stats
24W - 24L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dahr
Athena
15
5 / 0 / 12
10,600
964
6,203
9,954
10,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 2 / 11
10,407
946
13,142
7,361
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
11 / 0 / 6
11,270
1,025
13,930
8,294
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Waffleator
Mercury
16
6 / 2 / 5
10,703
973
6,514
9,134
3,489
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,070
734
5,291
14,473
14,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
MREPICVENOM
Gilgamesh
12
0 / 10 / 0
7,545
686
4,305
13,511
5,482
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
airtoon
Chiron
14
2 / 5 / 2
8,769
797
7,434
10,564
3,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 7 / 1
7,727
702
4,780
8,852
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
27
Kills
4
4
Deaths
27
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
Dahr
Athena
5
0
12
11
L
2
5
1
0.5
W
5
2
11
5.25
L
Gilgamesh
MREPICVENOM
Gilgamesh
0
10
0
0
W
11
0
6
14
W
Mercury
Waffleator
Mercury
6
2
5
4.25
L
Chiron
airtoon
Chiron
2
5
2
0.6
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,789
Damage
21,810
34,743
Taken
47,400
21,273
Mitigated
26,865
9,504
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Dahr
Athena
6,203
1,376
0
1,579
9,954
10,973
297
3,664
6,290
16,363
0
L
5,291
226
13
1,400
14,473
14,503
0
5,399
8,816
15,222
0
W
13,142
1,248
1,171
1,473
7,361
3,140
1,054
1,829
5,532
36,892
0
L
Gilgamesh
MREPICVENOM
Gilgamesh
4,305
639
40
694
13,511
5,482
19
6,328
7,013
0
19,788
W
13,930
8,530
594
3,037
8,294
3,671
4,422
1,476
6,818
0
48,311
W
Mercury
Waffleator
Mercury
6,514
2,694
0
1,650
9,134
3,489
2,452
3,449
5,685
0
45,142
L
Chiron
airtoon
Chiron
7,434
3,295
293
1,657
10,564
3,981
0
3,847
6,420
0
32,070
L
4,780
234
0
194
8,852
2,899
0
3,472
5,330
27,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,980
Gold Earned
32,111
241
Minions Killed
159
11
Camps Cleared
4
1,081,846
Distance Traveled
695,322
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,600
964
27
2
1
296,710
2
L
Sobek
8,070
734
19
2
0
196,940
3
W
Eset
10,407
946
52
5
2
242,153
2
L
Gilgamesh
7,545
686
34
3
1
147,207
0
W
Cupid
11,270
1,025
82
7
1
244,565
0
W
Mercury
10,703
973
80
7
7
298,418
4
L
Chiron
8,769
797
59
5
1
183,986
2
L
Janus
7,727
702
47
4
2
167,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role