Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond I
LokisC0okYummyYT
Athena
Diamond I
Level 156
God Stats
2W - 3L
1,461 SR
Queue Stats
44W - 35L
2,501 MMR
Party 2
Sylvanus
Sylvanus
Diamond II
Shars
Sylvanus
Diamond II
Level 160
God Stats
36W - 34L
1,650 SR
Queue Stats
582W - 574L
2,357 MMR
Solo
Charybdis
Charybdis
Masters
SupersonicInc
Charybdis
Masters
Level 141
God Stats
0W - 2L
1,759 SR
Queue Stats
441W - 428L
2,369 MMR
Solo
Fenrir
Fenrir
Diamond I
forsenHobo
Fenrir
Diamond I
Level 109
God Stats
0W - 5L
1,543 SR
Queue Stats
251W - 229L
2,413 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,583 SR
2,228 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,566 SR
1,958 MMR
Hel
Hel
Masters
 
Hel
Masters
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Masters
 
Chiron
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
 
Artio
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond I
InsomniaII
Neith
Diamond I
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 81L
2,428 MMR
Solo
Gilgamesh
Gilgamesh
Masters
OGSumaiL
Gilgamesh
Masters
Level 67
God Stats
3W - 0L
1,832 SR
Queue Stats
56W - 35L
2,862 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
7 / 5 / 2
10,177
536
14,305
17,226
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 2
8,378
441
6,735
18,142
13,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
Shars
Sylvanus
11
0 / 10 / 3
7,173
378
4,894
20,161
18,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
SupersonicInc
Charybdis
15
0 / 6 / 3
9,028
475
8,458
14,016
3,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
forsenHobo
Fenrir
15
6 / 4 / 3
9,772
514
8,174
15,341
7,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SusanoLokiGebTiamatOdin

VS

Bans
ThanatosApolloKhepriAh Muzen CabTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
8 / 3 / 7
12,346
650
15,366
13,296
8,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
 
Chiron
18
5 / 3 / 7
11,676
615
15,272
15,521
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
 
Artio
14
4 / 3 / 8
10,111
532
10,564
20,250
25,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
19
4 / 0 / 5
12,622
664
8,781
8,002
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
OGSumaiL
Gilgamesh
20
8 / 4 / 10
12,492
657
18,461
20,929
10,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
13
Kills
29
29
Deaths
13
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
7
5
2
1.6
W
Hel
 
Hel
8
3
7
3.83
W
Chiron
 
Chiron
5
3
7
2.83
W
Artio
 
Artio
4
3
8
2.67
W
Neith
4
0
5
6.5
L
0
4
2
0.25
W
Gilgamesh
OGSumaiL
Gilgamesh
8
4
10
3.25
L
Sylvanus
Shars
Sylvanus
0
10
3
0.15
L
Charybdis
SupersonicInc
Charybdis
0
6
3
0.25
L
Fenrir
forsenHobo
Fenrir
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,566
Damage
68,444
84,886
Taken
77,998
49,920
Mitigated
53,969
18,135
Healing
41,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
14,305
6,108
0
4,378
17,226
6,157
0
2,859
14,367
0
73,228
W
Hel
 
Hel
15,366
2,440
6,471
6,860
13,296
8,079
1,108
1,100
12,196
85,164
0
W
Chiron
 
Chiron
15,272
8,314
872
7,176
15,521
6,273
5,233
2,606
12,915
0
97,476
W
Artio
 
Artio
10,564
1,302
1,114
7,448
20,250
25,007
198
4,083
16,167
32,091
0
W
Neith
8,781
3,050
0
5,158
8,002
4,530
4,325
1,630
6,372
0
91,600
L
6,735
1,002
0
3,080
18,142
13,714
311
3,097
15,045
53,955
0
W
Gilgamesh
OGSumaiL
Gilgamesh
18,461
6,017
0
6,698
20,929
10,080
966
3,079
17,850
0
106,137
L
Sylvanus
Shars
Sylvanus
4,894
552
1,479
3,575
20,161
18,912
240
9,234
10,927
16,638
0
L
Charybdis
SupersonicInc
Charybdis
8,458
4,507
0
2,683
14,016
3,803
0
6,439
7,577
0
66,347
L
Fenrir
forsenHobo
Fenrir
8,174
2,014
0
2,940
15,341
7,334
728
4,301
11,040
0
48,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,528
Gold Earned
59,247
459
Minions Killed
637
0
Camps Cleared
0
1,817,252
Distance Traveled
1,915,435
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,177
536
122
6
0
354,989
4
W
Hel
12,346
650
155
8
0
397,074
6
W
Chiron
11,676
615
142
7
0
366,633
6
W
Artio
10,111
532
21
1
0
370,694
5
W
Neith
12,622
664
178
9
0
367,667
4
L
Athena
8,378
441
101
5
0
404,955
8
W
Gilgamesh
12,492
657
141
7
0
413,367
6
L
Sylvanus
7,173
378
24
1
0
326,554
5
L
Charybdis
9,028
475
125
7
0
340,173
4
L
Fenrir
9,772
514
87
5
0
390,581
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role