Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CASHLOAFE6547
Izanami
Level 102
God Stats
146W - 140L
1,608 SR
Queue Stats
172W - 177L
1,530 Elo+
Party 2
Jormungandr
Jormungandr
GOD6547
Jormungandr
Level 109
God Stats
29W - 37L
1,533 SR
Queue Stats
169W - 176L
1,535 Elo+
Party 2
Ah Puch
Ah Puch
Sinlaise
Ah Puch
Level 107
God Stats
9W - 8L
1,579 SR
Queue Stats
66W - 76L
1,382 Elo+
Party 3
King Arthur
King Arthur
SuperLynx
King Arthur
Level 136
God Stats
4W - 7L
1,459 SR
Queue Stats
61W - 61L
1,375 Elo+
Party 3
Team Averages
Level 113
1,536 SR
1,464 Elo+

VS

Team Averages
Level 99
1,530 SR
1,384 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AguasFrescas69
Discordia
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,440 Elo+
Party 1
Ares
Ares
ArgoTheRat
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Mercury
Mercury
JosueTG
Mercury
Level 107
God Stats
1W - 1L
1,635 SR
Queue Stats
4W - 7L
1,358 Elo+
Party 1
Chaac
Chaac
nitorico14
Chaac
Level 94
God Stats
2W - 4L
1,516 SR
Queue Stats
4W - 8L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 6 / 1
6,689
608
4,381
10,169
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
14
0 / 5 / 2
7,115
647
3,813
10,887
4,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
GOD6547
Jormungandr
14
2 / 1 / 0
7,598
691
10,392
12,873
8,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Sinlaise
Ah Puch
14
0 / 4 / 2
7,158
651
11,580
8,243
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SuperLynx
King Arthur
12
1 / 3 / 1
7,014
638
4,185
11,810
8,287
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 1 / 8
7,601
691
7,258
5,609
4,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
AguasFrescas69
Discordia
17
4 / 0 / 6
9,096
827
9,498
5,101
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 0 / 11
9,489
863
9,526
12,620
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
JosueTG
Mercury
15
4 / 1 / 6
8,987
817
7,548
8,001
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
15
6 / 1 / 8
9,465
860
13,091
12,879
9,790
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
3
Kills
19
19
Deaths
3
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
1
0.08
W
Baron Samedi
 
Baron Samedi
1
1
8
5
W
Discordia
AguasFrescas69
Discordia
4
0
6
7
W
4
0
11
9.5
L
Izanami
0
5
2
0.2
L
Jormungandr
GOD6547
Jormungandr
2
1
0
2
W
Mercury
JosueTG
Mercury
4
1
6
7
L
Ah Puch
Sinlaise
Ah Puch
0
4
2
0.25
L
King Arthur
SuperLynx
King Arthur
1
3
1
0.5
W
Chaac
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,351
Damage
46,921
53,982
Taken
44,210
29,056
Mitigated
34,649
10,681
Healing
15,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,381
124
4,102
3,629
10,169
4,599
0
5,776
4,043
17,721
0
W
Baron Samedi
 
Baron Samedi
7,258
214
2,790
2,213
5,609
4,068
114
3,960
1,649
20,205
0
W
Discordia
AguasFrescas69
Discordia
9,498
260
0
1,332
5,101
2,036
224
2,639
2,462
40,164
0
W
9,526
562
0
1,629
12,620
14,965
0
6,460
6,160
12,231
0
L
Izanami
3,813
1,294
0
480
10,887
4,263
1,020
4,577
5,940
0
26,801
L
Jormungandr
GOD6547
Jormungandr
10,392
3,261
0
500
12,873
8,454
0
6,930
5,242
25,176
0
W
Mercury
JosueTG
Mercury
7,548
2,257
0
1,165
8,001
3,790
0
4,932
3,069
0
29,690
L
Ah Puch
Sinlaise
Ah Puch
11,580
380
189
1,041
8,243
3,453
246
3,373
4,750
30,972
0
L
King Arthur
SuperLynx
King Arthur
4,185
502
315
425
11,810
8,287
0
5,183
6,387
0
13,630
W
Chaac
13,091
872
0
6,014
12,879
9,790
1
8,577
4,302
4,077
31,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
44,638
207
Minions Killed
257
4
Camps Cleared
10
1,039,735
Distance Traveled
1,161,110
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,689
608
33
3
3
196,930
0
W
Baron Samedi
7,601
691
40
4
1
197,698
0
W
Discordia
9,096
827
89
8
2
228,932
0
W
Ares
9,489
863
8
1
0
239,520
0
L
Izanami
7,115
647
66
6
0
195,431
4
L
Jormungandr
7,598
691
24
2
0
223,720
1
W
Mercury
8,987
817
69
6
4
257,999
0
L
Ah Puch
7,158
651
64
6
1
201,444
1
L
King Arthur
7,014
638
20
2
0
222,210
4
W
Chaac
9,465
860
51
5
3
236,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role