Player Matchup

Anubis
Anubis
BadKarmal
Anubis
Level 118
God Stats
1W - 0L
1,658 SR
Queue Stats
27W - 31L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
FREE VENGEANCE
Cthulhu
Level 67
God Stats
1W - 0L
1,395 SR
Queue Stats
13W - 14L
1,503 Elo+
Party 1
Kuzenbo
Kuzenbo
Jakka Ken
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,421 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheArtOfRuin840
Ah Muzen Cab
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,458 Elo+
Party 1
Rama
Rama
notjordansdad
Rama
Level 125
God Stats
2W - 0L
1,191 SR
Queue Stats
132W - 148L
1,427 Elo+
Party 1
Team Averages
Level 106
1,449 SR
1,455 Elo+

VS

Team Averages
Level 103
1,579 SR
1,425 Elo+
Sol
Sol
Jaisho
Sol
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 152L
1,381 Elo+
Solo
Kuzenbo
Kuzenbo
Lenardtopoff
Kuzenbo
Level 103
God Stats
1W - 1L
1,771 SR
Queue Stats
103W - 97L
1,420 Elo+
Solo
Odin
Odin
MrRezombify
Odin
Level 154
God Stats
7W - 4L
1,660 SR
Queue Stats
173W - 159L
1,438 Elo+
Party 2
Ymir
Ymir
OhDoubleD
Ymir
Level 104
God Stats
9W - 5L
1,762 SR
Queue Stats
223W - 233L
1,423 Elo+
Party 2
Merlin
Merlin
Sh4dowSoldi3r
Merlin
Level 121
God Stats
3W - 7L
1,199 SR
Queue Stats
484W - 489L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BadKarmal
Anubis
20
11 / 6 / 14
15,511
776
34,308
24,140
14,549
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 19
14,446
722
30,939
33,285
34,550
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Kuzenbo
Jakka Ken
Kuzenbo
20
4 / 4 / 20
13,170
659
19,207
32,722
53,078
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
TheArtOfRuin840
Ah Muzen Cab
20
3 / 5 / 12
13,304
665
14,718
15,835
7,743
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 8 / 15
12,863
643
15,864
17,912
13,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jaisho
Sol
20
8 / 5 / 14
13,876
694
28,040
20,963
8,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
Lenardtopoff
Kuzenbo
19
1 / 5 / 16
11,857
593
12,808
24,473
36,520
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 5 / 12
13,906
695
28,245
38,445
19,339
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
20
2 / 7 / 24
12,625
631
11,167
39,657
46,045
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 8 / 10
13,908
695
26,088
19,003
7,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
106
29
Kills
30
30
Deaths
30
80
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Anubis
BadKarmal
Anubis
11
6
14
3
W
6
7
19
2.21
L
Sol
Jaisho
Sol
8
5
14
3
W
Kuzenbo
Jakka Ken
Kuzenbo
4
4
20
3.5
L
Kuzenbo
Lenardtopoff
Kuzenbo
1
5
16
1.8
L
12
5
12
3.6
L
Ymir
2
7
24
2
L
7
8
10
1.5
W
Ah Muzen Cab
TheArtOfRuin840
Ah Muzen Cab
3
5
12
1.8
W
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,036
Damage
106,348
123,894
Taken
142,541
123,372
Mitigated
117,363
42,103
Healing
53,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BadKarmal
Anubis
34,308
1,547
587
10,243
24,140
14,549
2,024
16,354
7,636
69,545
0
W
30,939
2,022
5,453
7,224
33,285
34,550
277
24,774
8,019
54,616
0
L
Sol
Jaisho
Sol
28,040
8,541
3,806
7,242
20,963
8,113
3,772
13,990
6,625
60,103
0
W
Kuzenbo
Jakka Ken
Kuzenbo
19,207
6,055
2,691
7,189
32,722
53,078
70
17,144
14,990
35,764
0
L
Kuzenbo
Lenardtopoff
Kuzenbo
12,808
2,867
2,137
2,325
24,473
36,520
1,037
14,040
9,605
32,843
0
L
28,245
2,518
4,100
14,748
38,445
19,339
584
23,529
14,337
0
36,504
L
Ymir
11,167
637
1,513
9,847
39,657
46,045
282
18,534
20,493
19,878
0
L
26,088
1,546
4,283
3,290
19,003
7,346
1,214
11,730
7,027
56,113
0
W
Ah Muzen Cab
TheArtOfRuin840
Ah Muzen Cab
14,718
3,489
89
4,052
15,835
7,743
2,686
10,187
5,252
0
34,170
W
15,864
6,675
2,910
1,665
17,912
13,452
536
9,644
7,881
0
28,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,294
Gold Earned
66,172
206
Minions Killed
250
0
Camps Cleared
0
1,715,841
Distance Traveled
1,620,783
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,511
776
63
3
0
297,070
0
W
Cthulhu
14,446
722
52
3
0
340,055
0
L
Sol
13,876
694
112
6
0
333,455
0
W
Kuzenbo
13,170
659
23
1
0
365,911
0
L
Kuzenbo
11,857
593
32
2
0
320,896
0
L
Odin
13,906
695
26
1
0
344,555
0
L
Ymir
12,625
631
24
1
0
311,876
0
L
Merlin
13,908
695
56
3
0
310,001
0
W
Ah Muzen Cab
13,304
665
37
2
0
398,079
0
W
Rama
12,863
643
31
2
0
314,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role