Player Matchup

Heimdallr
Heimdallr
MXS HARRY
Heimdallr
Level 127
God Stats
9W - 5L
1,613 SR
Queue Stats
554W - 564L
1,531 Elo+
Solo
Xbalanque
Xbalanque
MoneyLefty
Xbalanque
Level 154
God Stats
8W - 4L
1,699 SR
Queue Stats
435W - 444L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
SadboyprimeX
Gilgamesh
Level 109
God Stats
11W - 1L
2,050 SR
Queue Stats
354W - 338L
1,556 Elo+
Party 1
Raijin
Raijin
ShipwrecK1979
Raijin
Level 137
God Stats
5W - 5L
1,358 SR
Queue Stats
315W - 317L
1,471 Elo+
Solo
Chang'e
Chang'e
Whos Zuki
Chang'e
Level 160
God Stats
4W - 1L
1,544 SR
Queue Stats
280W - 285L
1,576 Elo+
Solo
Team Averages
Level 137
1,653 SR
1,531 Elo+

VS

Team Averages
Level 125
1,551 SR
1,508 Elo+
Terra
Terra
Aim Kazzy
Terra
Level 109
God Stats
0W - 2L
1,292 SR
Queue Stats
333W - 290L
1,494 Elo+
Party 2
Fenrir
Fenrir
Dat Boi Doe35
Fenrir
Level 160
God Stats
0W - 3L
1,588 SR
Queue Stats
122W - 104L
1,600 Elo+
Party 2
Nike
Nike
Dat Boi Lou
Nike
Level 148
God Stats
13W - 3L
1,800 SR
Queue Stats
259W - 210L
1,486 Elo+
Party 2
Jing Wei
Jing Wei
GTRESIDENTEVIL6
Jing Wei
Level 96
God Stats
2W - 2L
1,617 SR
Queue Stats
107W - 85L
1,534 Elo+
Solo
Anubis
Anubis
el hueyvikuri
Anubis
Level 112
God Stats
7W - 5L
1,458 SR
Queue Stats
175W - 182L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MXS HARRY
Heimdallr
18
3 / 2 / 12
10,325
794
12,814
10,365
4,874
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
MoneyLefty
Xbalanque
19
9 / 2 / 10
11,566
890
24,660
17,162
7,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SadboyprimeX
Gilgamesh
16
2 / 4 / 14
9,791
753
9,882
14,526
20,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 13
9,600
738
12,713
11,349
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Whos Zuki
Chang'e
16
3 / 3 / 12
9,840
757
8,834
8,472
6,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Aim Kazzy
Terra
16
2 / 2 / 9
9,968
767
7,173
15,657
18,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
6 / 5 / 6
9,396
723
9,134
15,643
13,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 3 / 10
10,201
785
11,807
21,149
17,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
15
2 / 4 / 4
9,232
710
5,168
13,271
5,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 5 / 10
9,691
745
16,143
15,079
8,180
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
53
19
Kills
14
14
Deaths
19
61
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Terra
Aim Kazzy
Terra
2
2
9
3.25
L
6
5
6
1.8
L
3
3
10
2.67
L
Jing Wei
2
4
4
1
W
Heimdallr
MXS HARRY
Heimdallr
3
2
12
4.5
W
Xbalanque
MoneyLefty
Xbalanque
9
2
10
7
W
Gilgamesh
SadboyprimeX
Gilgamesh
2
4
14
2.25
W
2
3
13
2.83
W
Chang'e
Whos Zuki
Chang'e
3
3
12
3
L
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,903
Damage
49,425
61,874
Taken
80,799
44,489
Mitigated
62,625
25,538
Healing
37,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Aim Kazzy
Terra
7,173
905
10,091
6,550
15,657
18,135
684
4,319
11,016
11,232
0
L
9,134
1,301
1,186
3,433
15,643
13,279
856
3,869
11,529
472
10,955
L
11,807
611
1,133
6,552
21,149
17,798
524
5,464
15,264
818
16,895
L
Jing Wei
5,168
3,953
12
1,493
13,271
5,233
377
3,310
9,721
0
22,405
W
Heimdallr
MXS HARRY
Heimdallr
12,814
4,050
977
1,518
10,365
4,874
2,810
4,806
5,433
0
34,975
W
Xbalanque
MoneyLefty
Xbalanque
24,660
7,877
2,049
5,038
17,162
7,716
743
7,235
9,794
0
42,892
W
Gilgamesh
SadboyprimeX
Gilgamesh
9,882
914
1,088
1,473
14,526
20,418
228
5,769
8,757
0
18,593
W
12,713
1,467
601
1,704
11,349
4,678
655
3,537
7,812
21,681
0
W
Chang'e
Whos Zuki
Chang'e
8,834
966
8,723
2,367
8,472
6,803
1,519
2,846
5,626
17,553
0
L
16,143
379
2,548
4,479
15,079
8,180
700
3,167
11,722
45,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,122
Gold Earned
48,488
150
Minions Killed
123
0
Camps Cleared
0
1,228,131
Distance Traveled
1,298,609
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,968
767
7
1
0
222,892
0
L
Fenrir
9,396
723
3
0
0
313,835
0
L
Nike
10,201
785
11
1
0
270,392
0
L
Jing Wei
9,232
710
40
3
0
251,091
6
W
Heimdallr
10,325
794
50
4
0
248,005
1
W
Xbalanque
11,566
890
44
3
0
266,770
0
W
Gilgamesh
9,791
753
12
1
0
233,414
0
W
Raijin
9,600
738
25
2
0
237,076
0
W
Chang'e
9,840
757
19
1
0
242,866
1
L
Anubis
9,691
745
62
5
0
240,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role