Player Matchup

Bacchus
Bacchus
Neokaicer
Bacchus
Level 26
God Stats
3W - 5L
1,496 SR
Queue Stats
17W - 45L
1,322 Elo+
Party 2
Poseidon
Poseidon
naruto7143
Poseidon
Level 29
God Stats
1W - 2L
1,686 SR
Queue Stats
26W - 48L
1,332 Elo+
Party 2
Ullr
Ullr
xxxsebxxx
Ullr
Level 160
God Stats
118W - 118L
1,571 SR
Queue Stats
228W - 236L
1,585 Elo+
Solo
Team Averages
Level 72
1,584 SR
1,413 Elo+

VS

Team Averages
Level 67
1,500 SR
1,292 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Mayuuchi
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,188 Elo+
Party 1
Poseidon
Poseidon
vasdev
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Neokaicer
Bacchus
9
0 / 4 / 3
6,233
623
2,333
7,835
7,741
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
naruto7143
Poseidon
9
1 / 4 / 1
6,299
630
3,443
6,369
1,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
11
2 / 2 / 1
6,957
696
5,363
6,350
2,229
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 0 / 5
8,060
806
6,447
8,030
6,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Mayuuchi
He Bo
10
1 / 2 / 7
6,913
691
6,797
5,193
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
vasdev
Poseidon
11
4 / 1 / 5
7,575
758
3,668
4,239
1,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
5
7.5
W
He Bo
Mayuuchi
He Bo
1
2
7
2.25
L
Bacchus
Neokaicer
Bacchus
0
4
3
0.38
L
Poseidon
naruto7143
Poseidon
1
4
1
0.38
W
Poseidon
vasdev
Poseidon
4
1
5
6.5
L
Ullr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,139
Damage
16,912
20,554
Taken
17,462
11,870
Mitigated
9,083
2,078
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,447
738
338
3,286
8,030
6,095
80
2,870
5,160
0
23,901
W
He Bo
Mayuuchi
He Bo
6,797
440
0
1,053
5,193
1,639
203
2,172
3,021
15,431
0
L
Bacchus
Neokaicer
Bacchus
2,333
344
30
494
7,835
7,741
42
5,078
2,464
4,588
0
L
Poseidon
naruto7143
Poseidon
3,443
546
0
1,018
6,369
1,900
0
2,261
3,938
15,934
0
W
Poseidon
vasdev
Poseidon
3,668
1,009
0
675
4,239
1,349
544
1,000
3,239
23,795
0
L
Ullr
5,363
1,065
0
536
6,350
2,229
120
3,019
3,181
0
27,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,489
Gold Earned
22,548
95
Minions Killed
128
3
Camps Cleared
5
531,024
Distance Traveled
603,397
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,060
806
34
3
1
204,729
0
W
He Bo
6,913
691
29
3
3
197,565
3
L
Bacchus
6,233
623
6
1
0
168,738
2
L
Poseidon
6,299
630
38
4
1
179,113
4
W
Poseidon
7,575
758
65
7
1
201,103
2
L
Ullr
6,957
696
51
5
2
183,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role