Player Matchup

Chiron
Chiron
Gold III
A4GMunchHero
Chiron
Gold III
Level 152
God Stats
24W - 17L
1,605 SR
Queue Stats
118W - 138L
1,648 MMR
Solo
Ganesha
Ganesha
Platinum III
JerkinMyJorgen
Ganesha
Platinum III
Level 129
God Stats
30W - 26L
1,636 SR
Queue Stats
310W - 275L
1,623 MMR
Solo
Discordia
Discordia
Gold II
fantas144
Discordia
Gold II
Level 141
God Stats
8W - 6L
1,565 SR
Queue Stats
128W - 154L
1,596 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,602 SR
1,622 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,328 SR
1,500 MMR
Neith
Neith
Bronze III
FeCdGerman33
Neith
Bronze III
Level 56
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Tiamat
Tiamat
Bronze III
FeCdJester
Tiamat
Bronze III
Level 103
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
YokaiMask
Guan Yu
Bronze III
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
14 / 1 / 6
9,100
910
14,937
6,904
2,290
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 1 / 19
7,129
713
3,474
8,407
7,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Discordia
fantas144
Discordia
12
6 / 0 / 14
8,153
815
9,173
7,275
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
GilgameshZeusPersephoneHadesAthena

VS

Bans
AnubisAh Muzen CabAphroditeDanzaburouZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,413
641
3,402
8,725
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
FeCdJester
Tiamat
9
0 / 7 / 2
6,001
600
4,754
8,770
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
YokaiMask
Guan Yu
7
0 / 8 / 1
5,560
556
5,842
13,400
4,919
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
20
Kills
1
2
Deaths
20
39
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
14
1
6
17
L
1
5
1
0.3
L
Tiamat
FeCdJester
Tiamat
0
7
2
0.14
W
0
1
19
9.5
L
Guan Yu
YokaiMask
Guan Yu
0
8
1
0.06
W
Discordia
fantas144
Discordia
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,584
Damage
13,998
22,586
Taken
30,895
12,406
Mitigated
10,890
7,552
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
14,937
7,609
701
1,934
6,904
2,290
1,866
1,928
4,976
0
33,158
L
3,402
775
265
1,068
8,725
2,321
0
3,828
4,762
0
17,678
L
Tiamat
FeCdJester
Tiamat
4,754
111
73
1,425
8,770
3,650
0
4,915
3,705
14,141
0
W
3,474
42
0
922
8,407
7,876
335
1,834
6,573
13,361
0
L
Guan Yu
YokaiMask
Guan Yu
5,842
545
841
1,646
13,400
4,919
0
3,619
9,608
0
13,935
W
Discordia
fantas144
Discordia
9,173
408
62
3,933
7,275
2,240
311
1,572
5,703
29,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,382
Gold Earned
17,974
125
Minions Killed
74
5
Camps Cleared
3
545,815
Distance Traveled
481,557
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,100
910
65
7
2
166,432
1
L
Neith
6,413
641
31
3
2
153,900
1
L
Tiamat
6,001
600
30
3
0
157,925
2
W
Ganesha
7,129
713
0
0
0
181,912
5
L
Guan Yu
5,560
556
13
1
1
169,732
3
W
Discordia
8,153
815
60
6
3
197,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role