Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Darth Yoda360
Merlin
Level 49
God Stats
1W - 1L
1,693 SR
Queue Stats
135W - 169L
1,377 Elo+
Party 3
Cerberus
Cerberus
Pinkme109
Cerberus
Level 89
God Stats
8W - 13L
1,601 SR
Queue Stats
187W - 228L
1,374 Elo+
Party 3
Hades
Hades
WorldStar51 50
Hades
Level 106
God Stats
6W - 3L
1,510 SR
Queue Stats
63W - 69L
1,449 Elo+
Solo
Team Averages
Level 112
1,561 SR
1,440 Elo+

VS

Team Averages
Level 107
1,463 SR
1,469 Elo+
Ullr
Ullr
HellsJoycee
Ullr
Level 156
God Stats
3W - 4L
1,378 SR
Queue Stats
1,203W - 1,339L
1,471 Elo+
Solo
Cthulhu
Cthulhu
ItzGrebe
Cthulhu
Level 108
God Stats
1W - 1L
1,387 SR
Queue Stats
24W - 19L
1,450 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Smite1SucksD
Kumbhakarna
Level 28
God Stats
3W - 4L
1,690 SR
Queue Stats
94W - 131L
1,405 Elo+
Solo
Mulan
Mulan
StankyBtw
Mulan
Level 99
God Stats
3W - 0L
1,361 SR
Queue Stats
25W - 14L
1,551 Elo+
Party 1
Vulcan
Vulcan
TayKilla-007
Vulcan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 33L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 3 / 2
12,152
868
17,210
11,767
5,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
 
Ares
19
0 / 4 / 12
9,868
705
9,022
20,946
24,195
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 11 / 4
8,507
608
8,913
11,667
4,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Pinkme109
Cerberus
20
4 / 7 / 9
11,158
797
9,310
21,503
23,271
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 3 / 2
7,049
504
1,490
3,285
972
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 13
10,395
743
6,071
10,503
3,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ItzGrebe
Cthulhu
19
6 / 3 / 16
11,271
805
11,730
15,713
11,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Smite1SucksD
Kumbhakarna
15
2 / 2 / 16
10,136
724
6,225
10,568
8,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
StankyBtw
Mulan
19
4 / 3 / 18
11,072
791
11,300
17,482
21,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
20
11 / 3 / 13
12,947
925
24,425
8,587
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
103
15
Kills
27
28
Deaths
15
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
10
3
2
3.67
L
Ares
 
Ares
0
4
12
1.5
L
1
11
4
0.27
W
4
4
13
2.63
W
Cthulhu
ItzGrebe
Cthulhu
6
3
16
4.67
L
Cerberus
Pinkme109
Cerberus
4
7
9
1.21
W
Kumbhakarna
Smite1SucksD
Kumbhakarna
2
2
16
5
W
Mulan
StankyBtw
Mulan
4
3
18
4.33
W
Vulcan
11
3
13
5.83
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,945
Damage
59,751
69,168
Taken
62,853
57,822
Mitigated
48,617
18,375
Healing
24,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,210
4,072
1,786
4,531
11,767
5,086
2,158
7,843
3,438
0
47,825
L
Ares
 
Ares
9,022
252
459
3,682
20,946
24,195
349
12,794
7,218
17,512
0
L
8,913
716
602
0
11,667
4,298
0
6,305
4,714
19,832
0
W
6,071
4,300
1,640
1,545
10,503
3,902
1,230
4,995
5,508
0
23,001
W
Cthulhu
ItzGrebe
Cthulhu
11,730
472
3,036
3,021
15,713
11,328
328
6,765
8,948
23,751
0
L
Cerberus
Pinkme109
Cerberus
9,310
184
1,222
5,907
21,503
23,271
0
11,241
9,128
26,626
0
W
Kumbhakarna
Smite1SucksD
Kumbhakarna
6,225
61
1,656
3,074
10,568
8,294
238
4,497
6,071
9,524
0
W
Mulan
StankyBtw
Mulan
11,300
1,129
1,931
3,960
17,482
21,707
493
7,658
9,824
0
12,640
W
Vulcan
24,425
10,987
3,442
1,520
8,587
3,386
1,934
4,820
3,767
56,932
0
L
1,490
124
72
114
3,285
972
0
2,132
1,022
3,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,734
Gold Earned
55,821
168
Minions Killed
150
0
Camps Cleared
0
1,005,109
Distance Traveled
1,273,832
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,152
868
83
6
0
243,214
2
L
Ares
9,868
705
12
1
0
218,134
3
L
Merlin
8,507
608
20
1
0
221,462
3
W
Ullr
10,395
743
34
2
0
235,832
0
W
Cthulhu
11,271
805
27
2
0
295,768
2
L
Cerberus
11,158
797
49
4
0
264,923
0
W
Kumbhakarna
10,136
724
11
1
0
201,078
3
W
Mulan
11,072
791
3
0
0
260,822
0
W
Vulcan
12,947
925
75
5
0
280,332
0
L
Hades
7,049
504
4
0
0
57,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role