Player Matchup

Merlin
Merlin
Billy Log Toes
Merlin
Level 28
God Stats
2W - 0L
1,762 SR
Queue Stats
5W - 5L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
Jopitz
Guan Yu
Level 32
God Stats
2W - 2L
1,525 SR
Queue Stats
18W - 23L
1,437 Elo+
Party 1
Hera
Hera
JustSomeSand
Hera
Level 26
God Stats
10W - 3L
1,500 SR
Queue Stats
101W - 78L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Megache
Ah Muzen Cab
Level 97
God Stats
2W - 1L
1,562 SR
Queue Stats
5W - 12L
1,300 Elo+
Party 1
Chaac
Chaac
WhightPow3r
Chaac
Level 2
God Stats
3W - 2L
1,864 SR
Queue Stats
3W - 3L
1,729 Elo+
Party 1
Team Averages
Level 37
1,643 SR
1,503 Elo+

VS

Team Averages
Level 12
1,477 SR
1,439 Elo+
Khepri
Khepri
MysticMemphiz
Khepri
Level 24
God Stats
1W - 2L
1,517 SR
Queue Stats
27W - 32L
1,521 Elo+
Solo
Thor
Thor
O_FAT-E_O
Thor
Level 26
God Stats
0W - 4L
1,368 SR
Queue Stats
30W - 32L
1,468 Elo+
Solo
Olorun
Olorun
Selvester2H7
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,350 Elo+
Solo
Ra
Ra
TrustierHeart98
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,354 Elo+
Solo
Medusa
Medusa
uwu_o_o_17
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,314
594
5,832
6,731
2,233
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
Jopitz
Guan Yu
12
3 / 4 / 10
7,687
549
3,202
16,722
6,501
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
10 / 1 / 6
9,976
713
10,993
5,958
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Megache
Ah Muzen Cab
13
7 / 2 / 5
8,650
618
10,310
10,401
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 0 / 6
9,697
693
5,591
9,983
4,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 4
6,030
431
3,480
6,826
6,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
10
1 / 5 / 2
6,056
433
4,527
10,911
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
7
0 / 9 / 0
5,207
372
2,300
12,946
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 10 / 1
6,331
452
2,718
9,154
2,252
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
uwu_o_o_17
Medusa
9
2 / 5 / 4
6,064
433
6,430
6,835
1,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
31
Kills
7
8
Deaths
31
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
W
Guan Yu
Jopitz
Guan Yu
3
4
10
2
W
10
1
6
13
W
Ah Muzen Cab
Megache
Ah Muzen Cab
7
2
5
4.75
L
2
2
4
2
L
Thor
1
5
2
0.4
L
Olorun
0
9
0
0
L
2
10
1
0.25
W
7
0
6
10
L
Medusa
uwu_o_o_17
Medusa
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,928
Damage
19,455
49,795
Taken
46,672
19,154
Mitigated
16,860
20,674
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,832
491
0
515
6,731
2,233
1,432
709
6,022
39,695
0
W
Guan Yu
Jopitz
Guan Yu
3,202
587
1,582
6,360
16,722
6,501
581
2,624
14,098
0
12,129
W
10,993
2,902
63
2,374
5,958
2,347
2,188
605
5,353
67,929
0
W
Ah Muzen Cab
Megache
Ah Muzen Cab
10,310
5,822
396
3,506
10,401
3,255
1,292
2,388
8,013
0
47,541
L
3,480
372
0
1,783
6,826
6,295
0
987
5,799
14,821
0
L
Thor
4,527
1,189
0
2,328
10,911
3,330
409
5,198
5,581
0
30,439
L
Olorun
2,300
499
110
1,656
12,946
3,390
447
5,940
6,826
15,124
0
L
2,718
493
55
644
9,154
2,252
477
2,711
6,371
15,656
0
W
5,591
1,640
0
5,878
9,983
4,818
3,840
2,172
7,811
0
65,170
L
Medusa
uwu_o_o_17
Medusa
6,430
3,205
0
1,153
6,835
1,593
0
1,505
5,270
0
21,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,324
Gold Earned
29,688
422
Minions Killed
166
0
Camps Cleared
0
1,376,992
Distance Traveled
1,070,796
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,314
594
73
5
0
273,781
1
W
Guan Yu
7,687
549
18
1
0
280,814
0
W
Hera
9,976
713
134
10
0
270,066
5
W
Ah Muzen Cab
8,650
618
64
5
0
259,579
0
L
Khepri
6,030
431
19
1
0
205,368
3
L
Thor
6,056
433
63
5
0
248,544
3
L
Olorun
5,207
372
26
2
0
228,389
2
L
Ra
6,331
452
33
2
0
177,908
0
W
Chaac
9,697
693
133
10
0
292,752
1
L
Medusa
6,064
433
25
2
0
210,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role