Player Matchup

Ra
Ra
Customs OP
Ra
Level 159
God Stats
15W - 5L
1,748 SR
Queue Stats
615W - 224L
1,927 Elo+
Party 1
Susano
Susano
Shlorber
Susano
Level 146
God Stats
17W - 13L
1,638 SR
Queue Stats
388W - 262L
1,750 Elo+
Party 1
Horus
Horus
upstreampwnage
Horus
Level 159
God Stats
2W - 1L
1,472 SR
Queue Stats
16W - 12L
1,734 Elo+
Party 1
Team Averages
Level 155
1,619 SR
1,804 Elo+

VS

Team Averages
Level 110
1,529 SR
1,744 Elo+
Janus
Janus
DragonDesNuts
Janus
Level 119
God Stats
1W - 1L
1,575 SR
Queue Stats
17W - 4L
1,889 Elo+
Party 2
Ravana
Ravana
MrButtLumps
Ravana
Level 107
God Stats
1W - 1L
1,512 SR
Queue Stats
12W - 5L
1,842 Elo+
Party 2
Athena
Athena
XxBionicleBoyxX
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 12
9,388
782
13,308
9,757
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
Shlorber
Susano
12
7 / 6 / 2
8,928
744
7,067
12,000
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 1 / 7
9,986
832
6,065
15,712
16,714
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 7
8,469
706
11,885
11,144
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
13
6 / 2 / 3
9,025
752
10,388
8,183
3,009
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 8
7,968
664
5,331
10,592
9,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
15
Kills
9
9
Deaths
15
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
L
2
10
7
0.55
L
Ravana
6
2
3
3.75
W
Susano
Shlorber
Susano
7
6
2
1.33
L
1
3
8
1.67
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,440
Damage
27,604
37,469
Taken
29,919
24,627
Mitigated
15,806
12,459
Healing
1,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,308
448
2,639
3,969
9,757
3,874
306
5,500
4,021
50,746
0
L
11,885
755
0
320
11,144
2,905
0
4,163
6,619
38,075
0
L
Ravana
10,388
3,129
0
642
8,183
3,009
0
2,850
5,127
0
16,566
W
Susano
Shlorber
Susano
7,067
1,567
0
1,267
12,000
4,039
136
4,752
7,002
0
20,345
L
5,331
1,263
0
506
10,592
9,892
0
5,587
4,583
11,724
0
W
6,065
1,496
1,064
3,520
15,712
16,714
298
6,756
8,656
0
13,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
25,462
143
Minions Killed
97
7
Camps Cleared
3
687,324
Distance Traveled
652,825
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,388
782
106
9
6
239,984
0
L
Janus
8,469
706
72
6
2
194,027
4
L
Ravana
9,025
752
12
1
0
230,174
3
W
Susano
8,928
744
18
2
0
203,678
0
L
Athena
7,968
664
13
1
1
228,624
3
W
Horus
9,986
832
19
2
1
243,662
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role