Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
IonIbusaka
Artio
Level 66
God Stats
6W - 2L
1,500 SR
Queue Stats
176W - 171L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rizzo17
Morgan Le Fay
Level 29
God Stats
26W - 17L
1,692 SR
Queue Stats
219W - 197L
1,513 Elo+
Party 3
Bellona
Bellona
Shadowside64
Bellona
Level 18
God Stats
13W - 4L
1,887 SR
Queue Stats
17W - 8L
1,604 Elo+
Party 2
Neith
Neith
powerfulord
Neith
Level 76
God Stats
9W - 9L
1,540 SR
Queue Stats
494W - 496L
1,516 Elo+
Party 3
Team Averages
Level 56
1,624 SR
1,508 Elo+

VS

Team Averages
Level 68
1,484 SR
1,497 Elo+
Erlang Shen
Erlang Shen
AlliedPython729
Erlang Shen
Level 69
God Stats
6W - 8L
1,616 SR
Queue Stats
363W - 376L
1,424 Elo+
Solo
Thor
Thor
CoNduXiTyRage
Thor
Level 140
God Stats
0W - 3L
1,330 SR
Queue Stats
308W - 290L
1,582 Elo+
Party 1
Neith
Neith
ElPijaChu
Neith
Level 41
God Stats
26W - 21L
1,591 SR
Queue Stats
45W - 45L
1,399 Elo+
Solo
Sylvanus
Sylvanus
Grendelarch
Sylvanus
Level 46
God Stats
13W - 16L
1,520 SR
Queue Stats
231W - 252L
1,473 Elo+
Solo
Janus
Janus
Icelerityl
Janus
Level 44
God Stats
1W - 3L
1,363 SR
Queue Stats
163W - 132L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
5 / 4 / 5
11,997
571
9,714
13,607
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
16
2 / 2 / 13
10,658
508
6,720
17,688
18,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Rizzo17
Morgan Le Fay
17
4 / 8 / 6
10,667
508
21,393
14,853
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Shadowside64
Bellona
18
3 / 1 / 2
11,863
565
11,170
11,982
11,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 2 / 6
12,954
617
19,434
14,958
6,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlliedPython729
Erlang Shen
18
1 / 3 / 3
11,112
529
7,310
16,432
14,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 5 / 2
12,409
591
9,264
18,140
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
ElPijaChu
Neith
13
1 / 11 / 2
8,828
420
9,591
17,254
5,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Grendelarch
Sylvanus
14
0 / 4 / 6
9,122
434
6,399
17,218
17,274
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
17
5 / 3 / 3
11,014
524
14,227
18,171
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
26
Kills
17
17
Deaths
26
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
4
5
1.88
L
Erlang Shen
AlliedPython729
Erlang Shen
1
3
3
0.83
L
10
5
2
2.2
L
Neith
ElPijaChu
Neith
1
11
2
0.18
L
Sylvanus
Grendelarch
Sylvanus
0
4
6
0.75
L
Janus
5
3
3
2.17
W
Artio
2
2
13
4.25
W
Morgan Le Fay
Rizzo17
Morgan Le Fay
4
8
6
0.88
W
Bellona
Shadowside64
Bellona
3
1
2
4
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,431
Damage
46,791
73,088
Taken
87,215
46,259
Mitigated
52,050
26,230
Healing
29,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,714
1,520
0
3,593
13,607
4,968
0
2,882
10,625
0
74,247
L
Erlang Shen
AlliedPython729
Erlang Shen
7,310
4,054
0
6,871
16,432
14,268
0
1,586
14,846
0
76,309
L
9,264
890
0
5,662
18,140
7,819
0
4,721
13,419
0
90,076
L
Neith
ElPijaChu
Neith
9,591
4,067
278
2,323
17,254
5,885
1,168
4,537
12,717
0
50,525
L
Sylvanus
Grendelarch
Sylvanus
6,399
1,875
2,576
4,287
17,218
17,274
0
6,920
10,298
26,251
0
L
Janus
14,227
1,420
0
7,505
18,171
6,804
0
10,349
7,822
87,172
0
W
Artio
6,720
799
2,317
6,860
17,688
18,329
54
5,495
11,988
34,294
0
W
Morgan Le Fay
Rizzo17
Morgan Le Fay
21,393
1,674
0
2,276
14,853
5,628
223
5,014
9,651
73,059
0
W
Bellona
Shadowside64
Bellona
11,170
5,798
0
5,154
11,982
11,296
196
1,489
10,441
0
80,344
W
19,434
11,955
0
6,030
14,958
6,038
4,423
5,194
9,620
0
117,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,139
Gold Earned
52,485
646
Minions Killed
608
0
Camps Cleared
0
1,968,897
Distance Traveled
1,861,803
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,997
571
113
5
0
424,825
0
L
Erlang Shen
11,112
529
149
7
0
418,467
5
L
Thor
12,409
591
140
7
0
399,381
1
L
Neith
8,828
420
96
5
0
302,910
3
L
Sylvanus
9,122
434
42
2
0
337,672
3
L
Janus
11,014
524
181
9
0
403,373
0
W
Artio
10,658
508
67
3
0
400,454
7
W
Morgan Le Fay
10,667
508
78
4
0
363,843
2
W
Bellona
11,863
565
193
9
0
425,385
0
W
Neith
12,954
617
195
9
0
354,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role