Player Matchup

Thor
Thor
Diamond IV
Ga545bi
Thor
Diamond IV
Level 91
God Stats
30W - 55L
1,526 SR
Queue Stats
612W - 605L
2,166 MMR
Solo
Cupid
Cupid
Diamond III
Kobotics
Cupid
Diamond III
Level 160
God Stats
8W - 3L
1,603 SR
Queue Stats
304W - 290L
2,123 MMR
Party 2
Tiamat
Tiamat
Platinum V
SidSloth10
Tiamat
Platinum V
Level 128
God Stats
49W - 34L
1,660 SR
Queue Stats
482W - 476L
1,766 MMR
Solo
Athena
Athena
Diamond II
Terminatoras_-
Athena
Diamond II
Level 160
God Stats
13W - 20L
1,664 SR
Queue Stats
307W - 294L
2,304 MMR
Party 2
Camazotz
Camazotz
Bronze IV
im_not_smurf_bby
Camazotz
Bronze IV
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,268 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,590 SR
1,925 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,600 SR
1,736 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold I
Bunny dono
Izanami
Gold I
Level 122
God Stats
17W - 24L
1,567 SR
Queue Stats
160W - 163L
1,686 MMR
Solo
Ganesha
Ganesha
Platinum III
RockMorti
Ganesha
Platinum III
Level 149
God Stats
16W - 10L
1,639 SR
Queue Stats
106W - 107L
1,722 MMR
Solo
Hercules
Hercules
Silver V
TAW_Salwan
Hercules
Silver V
Level 38
God Stats
2W - 1L
1,831 SR
Queue Stats
32W - 45L
856 MMR
Solo
Janus
Janus
Masters
illуa
Janus
Masters
Level 158
God Stats
3W - 3L
1,461 SR
Queue Stats
136W - 83L
2,915 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Ga545bi
Thor
15
6 / 8 / 3
10,177
509
5,008
14,521
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
Kobotics
Cupid
16
3 / 4 / 3
10,027
501
7,918
12,333
4,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
SidSloth10
Tiamat
15
1 / 7 / 1
9,291
465
3,002
13,453
5,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 7
8,958
448
6,823
16,561
18,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

17
0 / 5 / 0
9,807
490
8,362
15,181
13,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
PersephoneGebGilgameshArtioMorgan Le Fay

VS

Bans
OdinZhong KuiFenrirCthulhuLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
18 / 2 / 5
12,693
635
29,576
12,853
5,937
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Bunny dono
Izanami
17
0 / 4 / 3
9,932
497
4,673
10,522
2,748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
RockMorti
Ganesha
15
0 / 4 / 14
10,268
513
3,644
16,409
19,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
TAW_Salwan
Hercules
14
1 / 0 / 3
8,975
449
6,622
11,356
12,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
illуa
Janus
20
7 / 1 / 4
12,161
608
8,750
10,042
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
11
Kills
26
26
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
18
2
5
10.25
W
Izanami
Bunny dono
Izanami
0
4
3
0.38
L
Thor
Ga545bi
Thor
6
8
3
0.94
L
Cupid
Kobotics
Cupid
3
4
3
1.13
W
Ganesha
RockMorti
Ganesha
0
4
14
1.75
L
Tiamat
SidSloth10
Tiamat
1
7
1
0.21
W
Hercules
TAW_Salwan
Hercules
1
0
3
2.5
L
1
2
7
2.25
W
Janus
illуa
Janus
7
1
4
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,113
Damage
53,265
72,049
Taken
61,182
46,866
Mitigated
44,541
17,827
Healing
16,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
29,576
14,217
0
3,409
12,853
5,937
2,363
3,729
8,998
0
98,853
W
Izanami
Bunny dono
Izanami
4,673
2,827
0
1,849
10,522
2,748
0
213
10,309
0
87,857
L
Thor
Ga545bi
Thor
5,008
1,734
0
2,396
14,521
4,868
352
2,069
12,392
0
46,733
L
Cupid
Kobotics
Cupid
7,918
2,960
97
3,871
12,333
4,421
0
2,184
10,063
0
70,754
W
Ganesha
RockMorti
Ganesha
3,644
885
0
4,471
16,409
19,251
135
3,694
12,659
26,220
0
L
Tiamat
SidSloth10
Tiamat
3,002
644
0
2,896
13,453
5,571
114
2,674
10,668
65,016
0
W
Hercules
TAW_Salwan
Hercules
6,622
3,588
0
2,290
11,356
12,879
425
395
10,961
0
45,529
L
6,823
1,714
0
1,529
16,561
18,711
0
3,565
12,884
34,895
0
W
Janus
illуa
Janus
8,750
992
0
4,550
10,042
3,726
65
1,562
8,430
105,117
0
L
8,362
2,252
0
7,038
15,181
13,295
0
1,588
13,577
0
68,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,260
Gold Earned
54,029
571
Minions Killed
660
0
Camps Cleared
0
1,770,447
Distance Traveled
1,924,049
25
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
12,693
635
142
7
0
419,892
5
W
Izanami
9,932
497
174
9
0
370,075
8
L
Thor
10,177
509
89
4
0
320,748
2
L
Cupid
10,027
501
133
7
0
340,014
11
W
Ganesha
10,268
513
23
1
0
390,856
11
L
Tiamat
9,291
465
157
8
0
330,995
1
W
Hercules
8,975
449
88
4
0
310,416
3
L
Athena
8,958
448
50
3
0
392,406
10
W
Janus
12,161
608
233
12
0
432,810
0
L
Camazotz
9,807
490
142
7
0
386,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role