Player Matchup

Odin
Odin
O_FAT-E_O
Odin
Level 26
God Stats
1W - 1L
1,270 SR
Queue Stats
30W - 32L
1,488 Elo+
Solo
Tiamat
Tiamat
Rookshank3265
Tiamat
Level 25
God Stats
10W - 8L
1,665 SR
Queue Stats
325W - 331L
1,503 Elo+
Solo
Thor
Thor
Selvester2H7
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,448 Elo+
Solo
Guan Yu
Guan Yu
TrustierHeart98
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,440 Elo+
Solo
Ymir
Ymir
xkayseamonster
Ymir
Level 28
God Stats
2W - 2L
1,635 SR
Queue Stats
131W - 120L
1,578 Elo+
Solo
Team Averages
Level 17
1,514 SR
1,491 Elo+

VS

Team Averages
Level 16
1,622 SR
1,526 Elo+
Guan Yu
Guan Yu
Growupgavin
Guan Yu
Level 24
God Stats
9W - 4L
1,714 SR
Queue Stats
78W - 73L
1,509 Elo+
Solo
Bakasura
Bakasura
LazySith11
Bakasura
Level 24
God Stats
11W - 4L
1,702 SR
Queue Stats
186W - 205L
1,444 Elo+
Solo
Neith
Neith
Moondrinker
Neith
Level 8
God Stats
3W - 2L
1,736 SR
Queue Stats
30W - 18L
1,573 Elo+
Solo
Jing Wei
Jing Wei
tearful-dinghy1
Jing Wei
Level 7
God Stats
3W - 4L
1,345 SR
Queue Stats
8W - 11L
1,531 Elo+
Solo
Ra
Ra
xoxoxax
Ra
Level 18
God Stats
7W - 6L
1,615 SR
Queue Stats
55W - 50L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 6 / 2
8,172
409
5,406
12,277
8,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 5 / 2
8,801
440
14,535
13,538
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 13 / 1
7,259
363
4,030
13,852
2,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 9 / 0
7,529
376
3,092
12,564
6,882
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
3 / 7 / 4
9,574
479
13,276
20,173
15,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Growupgavin
Guan Yu
18
12 / 2 / 8
12,516
626
15,029
20,775
16,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
LazySith11
Bakasura
19
5 / 1 / 7
11,920
596
7,700
18,179
8,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 0 / 11
12,528
626
16,179
12,890
5,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
17
4 / 2 / 10
10,810
541
3,334
6,307
2,219
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 5 / 7
11,336
567
12,433
16,695
6,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
10
Kills
39
40
Deaths
10
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Growupgavin
Guan Yu
12
2
8
8
W
Bakasura
LazySith11
Bakasura
5
1
7
8.5
W
12
0
11
17.5
L
Odin
1
6
2
0.33
L
4
5
2
1
L
1
13
1
0.12
L
1
9
0
0.11
W
Jing Wei
4
2
10
4.5
L
3
7
4
0.71
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,339
Damage
54,675
72,404
Taken
74,846
40,387
Mitigated
39,863
7,304
Healing
40,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Growupgavin
Guan Yu
15,029
4,130
1,554
9,973
20,775
16,700
3,040
5,820
14,041
0
76,564
W
Bakasura
LazySith11
Bakasura
7,700
5,895
0
10,060
18,179
8,667
0
5,727
12,140
0
92,421
W
16,179
10,793
0
7,340
12,890
5,316
4,203
4,574
8,158
0
96,210
L
Odin
5,406
1,457
0
1,109
12,277
8,784
0
716
11,557
0
30,062
L
14,535
426
0
4,070
13,538
6,382
1,172
3,383
9,621
52,452
0
L
4,030
370
0
230
13,852
2,955
0
1,731
11,675
0
18,725
L
3,092
586
0
279
12,564
6,882
429
1,385
10,761
0
25,880
W
Jing Wei
3,334
2,664
0
1,392
6,307
2,219
2,940
2,976
3,209
88
29,044
L
13,276
2,867
0
1,616
20,173
15,384
0
4,895
14,876
51,933
5,609
W
12,433
1,711
1,642
8,125
16,695
6,961
1,024
9,723
6,419
66,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,335
Gold Earned
59,110
307
Minions Killed
584
0
Camps Cleared
0
1,570,315
Distance Traveled
1,894,948
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,516
626
121
6
0
389,767
2
W
Bakasura
11,920
596
135
7
0
448,003
0
W
Neith
12,528
626
152
8
0
353,377
3
L
Odin
8,172
409
61
3
0
352,026
3
L
Tiamat
8,801
440
99
5
0
316,943
0
L
Thor
7,259
363
30
2
0
307,730
4
L
Guan Yu
7,529
376
39
2
0
282,777
0
W
Jing Wei
10,810
541
62
3
0
324,103
2
L
Ymir
9,574
479
78
4
0
310,839
5
W
Ra
11,336
567
114
6
0
379,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role