Player Matchup

Freya
Freya
 
Freya
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Actualtro
Mercury
Level 114
God Stats
55W - 30L
1,639 SR
Queue Stats
277W - 242L
1,570 Elo+
Party 1
Horus
Horus
ReapingCats666
Horus
Level 149
God Stats
4W - 3L
1,467 SR
Queue Stats
142W - 129L
1,584 Elo+
Party 3
Scylla
Scylla
Stokeleyy
Scylla
Level 147
God Stats
3W - 2L
1,663 SR
Queue Stats
353W - 323L
1,558 Elo+
Party 1
Achilles
Achilles
kingnothing144
Achilles
Level 159
God Stats
17W - 11L
1,718 SR
Queue Stats
496W - 440L
1,532 Elo+
Party 1
Team Averages
Level 146
1,597 SR
1,549 Elo+

VS

Team Averages
Level 135
1,641 SR
1,601 Elo+
Heimdallr
Heimdallr
ABY_GLIZZ100
Heimdallr
Level 98
God Stats
38W - 28L
1,582 SR
Queue Stats
65W - 53L
1,538 Elo+
Party 2
Set
Set
Crimson_Code0
Set
Level 144
God Stats
14W - 4L
1,745 SR
Queue Stats
302W - 254L
1,597 Elo+
Party 2
Khepri
Khepri
LoneWolfBoogie89
Khepri
Level 160
God Stats
1W - 6L
1,541 SR
Queue Stats
300W - 238L
1,679 Elo+
Party 2
Erlang Shen
Erlang Shen
dej10051
Erlang Shen
Level 127
God Stats
1W - 1L
1,731 SR
Queue Stats
41W - 31L
1,585 Elo+
Party 2
Tiamat
Tiamat
giantsdms
Tiamat
Level 144
God Stats
48W - 40L
1,607 SR
Queue Stats
643W - 544L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
1 / 3 / 7
9,706
485
7,297
10,603
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Actualtro
Mercury
20
10 / 4 / 8
12,622
631
15,370
13,595
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 1 / 8
10,374
519
6,476
11,451
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Stokeleyy
Scylla
16
7 / 5 / 2
10,622
531
13,445
10,525
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
16
6 / 6 / 11
10,997
550
13,711
15,873
13,908
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ABY_GLIZZ100
Heimdallr
16
4 / 5 / 0
9,809
490
6,753
13,378
5,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 8 / 4
11,353
568
11,810
21,084
10,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 3 / 4
8,540
427
4,055
13,232
11,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
dej10051
Erlang Shen
11
1 / 4 / 4
8,170
409
3,655
13,296
10,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
giantsdms
Tiamat
17
6 / 6 / 4
11,082
554
12,475
15,590
10,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
26
Kills
18
19
Deaths
26
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
3
7
1.5
L
Heimdallr
ABY_GLIZZ100
Heimdallr
4
5
0
0.8
W
Mercury
Actualtro
Mercury
10
4
8
3.5
L
6
8
4
1
L
1
3
4
1
W
2
1
8
6
W
Scylla
Stokeleyy
Scylla
7
5
2
1.6
L
Erlang Shen
dej10051
Erlang Shen
1
4
4
0.75
L
Tiamat
giantsdms
Tiamat
6
6
4
1.33
W
Achilles
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,299
Damage
38,748
62,047
Taken
76,580
33,627
Mitigated
47,385
18,706
Healing
16,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
7,297
2,058
0
4,716
10,603
3,342
411
1,091
9,512
59,073
0
L
Heimdallr
ABY_GLIZZ100
Heimdallr
6,753
2,952
0
2,767
13,378
5,249
3,454
5,252
8,062
0
61,609
W
Mercury
Actualtro
Mercury
15,370
10,798
0
2,064
13,595
4,980
2,716
2,647
10,806
0
125,793
L
11,810
5,255
0
6,071
21,084
10,153
0
3,836
17,053
0
83,103
L
4,055
666
0
2,187
13,232
11,330
0
4,660
8,375
19,498
0
W
6,476
2,533
1,356
5,513
11,451
8,299
953
3,808
7,471
5,166
30,067
W
Scylla
Stokeleyy
Scylla
13,445
1,989
0
1,715
10,525
3,098
0
4,227
6,054
68,480
0
L
Erlang Shen
dej10051
Erlang Shen
3,655
1,416
0
1,601
13,296
10,264
0
1,785
11,445
0
25,245
L
Tiamat
giantsdms
Tiamat
12,475
2,204
0
3,618
15,590
10,389
420
5,391
10,000
72,571
0
W
Achilles
13,711
3,418
0
3,342
15,873
13,908
106
3,995
11,674
0
50,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,321
Gold Earned
48,954
569
Minions Killed
490
0
Camps Cleared
0
2,013,871
Distance Traveled
1,766,104
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,706
485
103
5
0
382,589
5
L
Heimdallr
9,809
490
133
7
0
328,634
4
W
Mercury
12,622
631
188
9
0
509,111
1
L
Set
11,353
568
127
6
0
390,335
1
L
Khepri
8,540
427
17
1
0
397,742
19
W
Horus
10,374
519
55
3
0
382,785
7
W
Scylla
10,622
531
131
7
0
360,768
7
L
Erlang Shen
8,170
409
60
3
0
279,756
2
L
Tiamat
11,082
554
153
8
0
369,637
5
W
Achilles
10,997
550
92
5
0
378,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role