Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DanStan
Chronos
Level 136
God Stats
2W - 3L
1,371 SR
Queue Stats
218W - 171L
1,572 Elo+
Party 1
Hercules
Hercules
HiddenShadows1
Hercules
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 86L
1,229 Elo+
Party 1
Terra
Terra
Skumgrunt
Terra
Level 41
God Stats
4W - 3L
1,489 SR
Queue Stats
202W - 165L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
Yrral
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,353 Elo+
Party 1
Team Averages
Level 65
1,472 SR
1,443 Elo+

VS

Team Averages
Level 62
1,509 SR
1,510 Elo+
Hera
Hera
HerotMaestro
Hera
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,655 Elo+
Party 2
Izanami
Izanami
Ppzly
Izanami
Level 55
God Stats
7W - 5L
1,562 SR
Queue Stats
284W - 300L
1,509 Elo+
Solo
Odin
Odin
bizzlol
Odin
Level 114
God Stats
6W - 5L
1,482 SR
Queue Stats
207W - 238L
1,435 Elo+
Party 3
Terra
Terra
iB_XIII
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Da Ji
Da Ji
zombiePwnr
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 64L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
5 / 2 / 14
10,509
876
12,352
8,873
4,491
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
DanStan
Chronos
17
4 / 2 / 11
10,154
846
13,547
9,624
4,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
17
8 / 2 / 11
10,689
891
12,128
13,430
13,925
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Terra
Skumgrunt
Terra
16
4 / 2 / 12
10,174
848
4,593
19,015
20,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Yrral
Cthulhu
16
0 / 3 / 16
9,113
759
5,241
12,955
14,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 2
11,073
923
19,827
9,767
4,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ppzly
Izanami
7
0 / 0 / 0
6,135
511
0
0
0
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
bizzlol
Odin
16
0 / 4 / 9
7,881
657
7,165
14,052
9,999
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
iB_XIII
Terra
16
1 / 5 / 9
8,909
742
7,704
19,663
20,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
14
3 / 7 / 4
8,090
674
9,027
13,399
7,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
21
Kills
10
11
Deaths
21
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
2
14
6
W
Chronos
DanStan
Chronos
4
2
11
4.75
L
6
5
2
1.4
W
Hercules
8
2
11
6.75
L
Izanami
Ppzly
Izanami
0
0
0
0
W
Terra
Skumgrunt
Terra
4
2
12
5
W
Cthulhu
Yrral
Cthulhu
0
3
16
2.67
L
Odin
bizzlol
Odin
0
4
9
1.13
L
Terra
iB_XIII
Terra
1
5
9
1.1
L
Da Ji
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,861
Damage
43,723
63,897
Taken
56,881
58,156
Mitigated
42,700
22,056
Healing
18,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,352
7,006
142
1,225
8,873
4,491
2,168
3,446
5,427
0
36,923
W
Chronos
DanStan
Chronos
13,547
4,413
933
1,824
9,624
4,658
1,762
5,529
4,095
33,976
0
L
19,827
7,295
376
268
9,767
4,786
0
4,057
5,608
43,997
0
W
Hercules
12,128
3,174
817
2,636
13,430
13,925
614
6,780
6,650
0
23,795
L
Izanami
Ppzly
Izanami
0
0
92
0
0
0
0
0
0
0
0
W
Terra
Skumgrunt
Terra
4,593
434
6,661
6,799
19,015
20,884
516
6,819
12,196
14,527
0
W
Cthulhu
Yrral
Cthulhu
5,241
528
513
506
12,955
14,198
218
4,957
7,998
15,168
0
L
Odin
bizzlol
Odin
7,165
1,924
842
1,873
14,052
9,999
0
3,944
9,967
0
17,167
L
Terra
iB_XIII
Terra
7,704
1,737
5,882
6,671
19,663
20,181
0
8,493
11,028
16,178
0
L
Da Ji
9,027
1,892
624
1,681
13,399
7,734
0
6,404
6,897
0
14,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,639
Gold Earned
42,088
146
Minions Killed
104
0
Camps Cleared
0
1,199,199
Distance Traveled
825,020
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,509
876
51
4
0
215,112
0
W
Chronos
10,154
846
46
4
0
238,411
0
L
Hera
11,073
923
64
5
0
177,297
0
W
Hercules
10,689
891
25
2
0
258,034
1
L
Izanami
6,135
511
0
0
0
20,494
1
W
Terra
10,174
848
7
1
0
243,338
0
W
Cthulhu
9,113
759
17
1
0
244,304
1
L
Odin
7,881
657
17
1
0
219,771
2
L
Terra
8,909
742
13
1
0
232,743
0
L
Da Ji
8,090
674
10
1
0
174,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role