Player Matchup

Izanami
Izanami
Tireson
Izanami
Level 46
God Stats
20W - 14L
1,769 SR
Queue Stats
206W - 233L
1,457 Elo+
Party 3
Freya
Freya
TuNiiSiiAn0
Freya
Level 87
God Stats
83W - 63L
1,498 SR
Queue Stats
411W - 418L
1,429 Elo+
Solo
Ares
Ares
xDSxfire
Ares
Level 105
God Stats
2W - 2L
1,217 SR
Queue Stats
274W - 266L
1,634 Elo+
Party 2
Tyr
Tyr
ykooc
Tyr
Level 29
God Stats
3W - 0L
1,817 SR
Queue Stats
71W - 53L
1,591 Elo+
Party 2
Ao Kuang
Ao Kuang
Мисисфыр
Ao Kuang
Level 67
God Stats
6W - 2L
1,666 SR
Queue Stats
408W - 455L
1,466 Elo+
Party 3
Team Averages
Level 67
1,593 SR
1,515 Elo+

VS

Team Averages
Level 51
1,483 SR
1,400 Elo+
Neith
Neith
DarkChocolate123
Neith
Level 3
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 1
Ravana
Ravana
DatBoiTony
Ravana
Level 49
God Stats
25W - 24L
1,603 SR
Queue Stats
206W - 212L
1,435 Elo+
Party 1
Sun Wukong
Sun Wukong
Schoeni87
Sun Wukong
Level 123
God Stats
17W - 14L
1,621 SR
Queue Stats
664W - 666L
1,477 Elo+
Solo
Anubis
Anubis
Tryxee
Anubis
Level 59
God Stats
33W - 33L
1,559 SR
Queue Stats
299W - 305L
1,435 Elo+
Party 1
Ares
Ares
Vactus
Ares
Level 23
God Stats
0W - 5L
1,316 SR
Queue Stats
75W - 74L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Tireson
Izanami
20
7 / 0 / 9
13,501
614
16,433
14,653
6,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
13 / 4 / 13
12,471
567
17,332
17,143
5,688
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ares
18
10 / 4 / 18
13,070
594
16,940
18,228
19,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tyr
ykooc
Tyr
19
7 / 3 / 13
12,857
584
17,595
29,154
20,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 1 / 14
11,686
531
13,742
14,376
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 14 / 0
6,788
309
1,743
14,847
4,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
DatBoiTony
Ravana
14
3 / 9 / 3
9,350
425
7,798
17,437
8,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Schoeni87
Sun Wukong
14
4 / 4 / 1
9,794
445
10,716
19,750
15,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Tryxee
Anubis
15
4 / 12 / 5
10,132
461
15,770
23,049
10,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Vactus
Ares
11
0 / 8 / 2
7,729
351
5,651
23,366
20,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
22
47
Kills
11
12
Deaths
47
67
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
14
0
0
L
Ravana
DatBoiTony
Ravana
3
9
3
0.5
L
Sun Wukong
Schoeni87
Sun Wukong
4
4
1
1.13
W
Izanami
Tireson
Izanami
7
0
9
11.5
L
Anubis
Tryxee
Anubis
4
12
5
0.54
W
13
4
13
4.88
L
Ares
Vactus
Ares
0
8
2
0.13
W
Ares
10
4
18
4.75
W
Tyr
ykooc
Tyr
7
3
13
4.5
W
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,042
Damage
41,678
93,554
Taken
98,449
58,087
Mitigated
59,561
40,842
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,743
388
0
488
14,847
4,631
44
9,066
5,781
0
17,609
L
Ravana
DatBoiTony
Ravana
7,798
2,701
0
2,339
17,437
8,515
41
7,613
9,824
0
49,899
L
Sun Wukong
Schoeni87
Sun Wukong
10,716
1,684
0
4,961
19,750
15,786
0
9,221
10,529
0
50,630
W
Izanami
Tireson
Izanami
16,433
13,552
0
8,886
14,653
6,177
5,076
3,187
11,289
0
152,546
L
Anubis
Tryxee
Anubis
15,770
714
0
5,141
23,049
10,588
835
13,619
9,430
63,179
0
W
17,332
7,719
0
6,522
17,143
5,688
2,943
4,765
11,120
75,589
0
L
Ares
Vactus
Ares
5,651
261
20
1,675
23,366
20,041
130
7,765
15,601
22,899
0
W
Ares
16,940
1,160
0
4,695
18,228
19,979
920
4,387
13,543
48,719
0
W
Tyr
ykooc
Tyr
17,595
2,579
0
12,186
29,154
20,666
2,182
6,301
19,742
0
97,207
W
13,742
4,709
0
8,553
14,376
5,577
0
3,009
9,789
48,396
12,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,585
Gold Earned
43,793
636
Minions Killed
346
0
Camps Cleared
0
2,089,978
Distance Traveled
1,655,134
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,788
309
35
2
0
264,271
0
L
Ravana
9,350
425
85
4
0
361,576
0
L
Sun Wukong
9,794
445
77
4
0
394,742
1
W
Izanami
13,501
614
214
10
0
408,779
5
L
Anubis
10,132
461
114
5
0
271,713
0
W
Freya
12,471
567
107
5
0
386,405
1
L
Ares
7,729
351
35
2
0
362,832
3
W
Ares
13,070
594
70
3
0
424,090
8
W
Tyr
12,857
584
169
8
0
402,999
1
W
Ao Kuang
11,686
531
76
3
0
467,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role