Player Matchup

Cu Chulainn
Cu Chulainn
Balanor2
Cu Chulainn
Level 17
God Stats
1W - 2L
1,463 SR
Queue Stats
45W - 37L
1,446 Elo+
Party 3
Aphrodite
Aphrodite
Current-HM-Power
Aphrodite
Level 18
God Stats
3W - 9L
1,459 SR
Queue Stats
7W - 19L
1,350 Elo+
Party 2
Skadi
Skadi
GitRichOrDieFlyn
Skadi
Level 91
God Stats
17W - 24L
1,439 SR
Queue Stats
324W - 423L
1,385 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Royrives-lll
Tsukuyomi
Level 68
God Stats
8W - 13L
1,454 SR
Queue Stats
273W - 279L
1,471 Elo+
Party 2
Janus
Janus
くわばらぽてち
Janus
Level 59
God Stats
0W - 2L
1,282 SR
Queue Stats
189W - 206L
1,477 Elo+
Party 2
Team Averages
Level 51
1,419 SR
1,426 Elo+

VS

Team Averages
Level 64
1,574 SR
1,493 Elo+
Neith
Neith
AnneFrank666
Neith
Level 66
God Stats
7W - 1L
1,900 SR
Queue Stats
145W - 111L
1,633 Elo+
Party 1
Bellona
Bellona
CrazyAndIrish
Bellona
Level 60
God Stats
32W - 35L
1,466 SR
Queue Stats
165W - 184L
1,465 Elo+
Party 1
Geb
Geb
CrazyNIrish
Geb
Level 102
God Stats
11W - 6L
1,595 SR
Queue Stats
286W - 300L
1,477 Elo+
Party 1
Fenrir
Fenrir
Iceattack
Fenrir
Level 48
God Stats
29W - 40L
1,407 SR
Queue Stats
146W - 164L
1,422 Elo+
Solo
Discordia
Discordia
xRachh
Discordia
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 124L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Balanor2
Cu Chulainn
11
1 / 7 / 1
6,751
450
7,861
13,191
6,779
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
9
1 / 6 / 4
5,804
387
1,993
10,352
4,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 6 / 2
6,455
430
7,082
12,056
2,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Royrives-lll
Tsukuyomi
12
4 / 4 / 3
7,630
509
4,541
9,871
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 4 / 1
6,994
466
4,818
8,887
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 4
9,695
646
20,642
10,954
3,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
13
2 / 1 / 6
7,870
525
5,490
10,044
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 4 / 6
7,534
502
4,020
13,412
8,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Iceattack
Fenrir
13
8 / 1 / 2
8,621
575
7,197
6,589
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
xRachh
Discordia
13
1 / 5 / 9
7,876
525
4,072
6,794
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
11
Kills
26
27
Deaths
12
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
13
1
4
15
L
Cu Chulainn
Balanor2
Cu Chulainn
1
7
1
0.21
W
Bellona
2
1
6
5
W
2
4
6
1.25
L
Aphrodite
1
6
4
0.5
L
2
6
2
0.5
W
Fenrir
Iceattack
Fenrir
8
1
2
9
L
Tsukuyomi
Royrives-lll
Tsukuyomi
4
4
3
1.38
W
Discordia
xRachh
Discordia
1
5
9
1.1
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
41,421
54,357
Taken
47,793
19,204
Mitigated
23,384
13,737
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,642
10,255
0
4,264
10,954
3,834
2,659
1,667
9,217
0
75,062
L
Cu Chulainn
Balanor2
Cu Chulainn
7,861
1,226
0
1,447
13,191
6,779
0
977
12,136
1,138
36,069
W
Bellona
5,490
989
0
4,777
10,044
6,378
358
875
9,127
0
31,808
W
4,020
997
1,438
2,178
13,412
8,737
132
1,300
12,076
20,888
0
L
Aphrodite
1,993
516
1,573
2,146
10,352
4,416
126
804
9,536
8,938
0
L
7,082
3,543
133
3,000
12,056
2,847
148
2,825
9,191
0
29,229
W
Fenrir
Iceattack
Fenrir
7,197
1,108
0
2,176
6,589
2,385
0
455
6,110
0
39,267
L
Tsukuyomi
Royrives-lll
Tsukuyomi
4,541
960
0
3,132
9,871
3,025
544
1,281
8,532
0
38,959
W
Discordia
xRachh
Discordia
4,072
1,040
0
0
6,794
2,050
292
2,345
4,221
31,809
0
L
4,818
157
0
2,306
8,887
2,137
0
1,797
6,870
34,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,634
Gold Earned
41,596
294
Minions Killed
352
0
Camps Cleared
0
1,321,408
Distance Traveled
1,383,372
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,695
646
132
9
0
252,006
0
L
Cu Chulainn
6,751
450
72
5
0
220,868
0
W
Bellona
7,870
525
63
4
0
290,929
2
W
Geb
7,534
502
26
2
0
272,837
0
L
Aphrodite
5,804
387
16
1
0
256,055
3
L
Skadi
6,455
430
47
3
0
254,327
2
W
Fenrir
8,621
575
61
4
0
318,532
2
L
Tsukuyomi
7,630
509
88
6
0
301,516
3
W
Discordia
7,876
525
70
5
0
249,068
0
L
Janus
6,994
466
71
5
0
288,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role