Player Matchup

Zeus
Zeus
Alpha31415
Zeus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,690 Elo+
Solo
Da Ji
Da Ji
FineeTing
Da Ji
Level 79
God Stats
3W - 3L
1,242 SR
Queue Stats
237W - 232L
1,529 Elo+
Solo
The Morrigan
The Morrigan
RinTоhsаkа
The Morrigan
Level 27
God Stats
1W - 0L
1,794 SR
Queue Stats
63W - 13L
1,863 Elo+
Party 2
Pele
Pele
dat_ashe_
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,419 Elo+
Solo
Raijin
Raijin
Аlder
Raijin
Level 129
God Stats
2W - 4L
1,376 SR
Queue Stats
220W - 140L
1,769 Elo+
Party 2
Team Averages
Level 79
1,482 SR
1,654 Elo+

VS

Team Averages
Level 56
1,593 SR
1,481 Elo+
Ah Puch
Ah Puch
DanStan
Ah Puch
Level 136
God Stats
7W - 3L
1,805 SR
Queue Stats
218W - 171L
1,581 Elo+
Party 1
Erlang Shen
Erlang Shen
HiddenShadows1
Erlang Shen
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 86L
1,237 Elo+
Party 1
Sol
Sol
Skumgrunt
Sol
Level 40
God Stats
2W - 2L
1,659 SR
Queue Stats
202W - 165L
1,571 Elo+
Party 1
Chernobog
Chernobog
TheRookieCookie1
Chernobog
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 182L
1,515 Elo+
Solo
Hou Yi
Hou Yi
Yrral
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 14
11,680
834
13,839
5,350
2,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
FineeTing
Da Ji
17
8 / 6 / 14
11,244
803
10,687
10,540
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
RinTоhsаkа
The Morrigan
20
16 / 2 / 20
14,279
1,020
26,246
13,981
9,095
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
7
0 / 2 / 6
7,833
560
2,454
2,956
1,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Аlder
Raijin
20
7 / 2 / 17
13,172
941
15,223
15,093
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DanStan
Ah Puch
19
4 / 7 / 7
11,159
797
13,266
15,496
5,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
HiddenShadows1
Erlang Shen
18
2 / 3 / 11
9,249
661
6,217
15,104
15,402
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 7 / 4
9,386
670
9,924
13,334
4,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
14
2 / 9 / 5
8,900
636
2,405
13,830
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Hou Yi
Yrral
Hou Yi
12
0 / 12 / 6
8,114
580
2,771
16,535
5,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
47
38
Kills
14
14
Deaths
38
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
L
Ah Puch
DanStan
Ah Puch
4
7
7
1.07
W
Da Ji
FineeTing
Da Ji
8
6
14
2.5
L
Erlang Shen
HiddenShadows1
Erlang Shen
2
3
11
2.5
W
The Morrigan
RinTоhsаkа
The Morrigan
16
2
20
13
L
6
7
4
1.14
L
Chernobog
2
9
5
0.5
L
Hou Yi
Yrral
Hou Yi
0
12
6
0.25
W
Pele
0
2
6
1.5
W
Raijin
Аlder
Raijin
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,449
Damage
34,583
47,920
Taken
74,299
25,782
Mitigated
37,086
17,275
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,839
771
0
601
5,350
2,160
1,350
2,343
3,007
28,558
0
L
Ah Puch
DanStan
Ah Puch
13,266
431
0
2,874
15,496
5,591
407
10,337
5,125
38,669
0
W
Da Ji
FineeTing
Da Ji
10,687
2,423
1,674
1,435
10,540
5,281
0
4,663
5,877
0
15,449
L
Erlang Shen
HiddenShadows1
Erlang Shen
6,217
1,747
1,548
6,606
15,104
15,402
119
8,979
6,125
0
17,047
W
The Morrigan
RinTоhsаkа
The Morrigan
26,246
4,680
1,824
6,308
13,981
9,095
2,013
7,327
6,654
44,382
9,000
L
9,924
1,902
1,632
2,587
13,334
4,650
1,107
9,573
3,761
26,162
0
L
Chernobog
2,405
975
350
464
13,830
5,567
382
10,567
3,263
0
14,178
L
Hou Yi
Yrral
Hou Yi
2,771
922
128
413
16,535
5,876
178
9,361
7,174
0
8,149
W
Pele
2,454
310
0
379
2,956
1,037
0
1,372
1,584
0
4,199
W
Raijin
Аlder
Raijin
15,223
1,089
299
4,755
15,093
8,209
940
7,485
7,608
36,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,208
Gold Earned
46,808
163
Minions Killed
123
0
Camps Cleared
0
1,096,763
Distance Traveled
1,216,208
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,680
834
43
3
0
258,503
0
L
Ah Puch
11,159
797
50
4
0
244,184
0
W
Da Ji
11,244
803
9
1
0
241,113
1
L
Erlang Shen
9,249
661
9
1
0
306,121
4
W
The Morrigan
14,279
1,020
67
5
0
253,209
2
L
Sol
9,386
670
24
2
0
255,721
0
L
Chernobog
8,900
636
24
2
0
208,437
0
L
Hou Yi
8,114
580
16
1
0
201,745
0
W
Pele
7,833
560
1
0
0
76,789
0
W
Raijin
13,172
941
43
3
0
267,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role