Player Matchup

Cu Chulainn
Cu Chulainn
Dominus Sal
Cu Chulainn
Level 122
God Stats
4W - 0L
1,763 SR
Queue Stats
76W - 69L
1,510 Elo+
Party 3
Cabrakan
Cabrakan
Groh Khan
Cabrakan
Level 99
God Stats
6W - 3L
1,651 SR
Queue Stats
61W - 63L
1,488 Elo+
Party 3
Izanami
Izanami
JB1rd117
Izanami
Level 109
God Stats
17W - 16L
1,604 SR
Queue Stats
57W - 68L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
THEBUCKLAO15
Ao Kuang
Level 126
God Stats
7W - 3L
1,667 SR
Queue Stats
133W - 103L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
TheCadillacZach
Baron Samedi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,448 Elo+
Solo
Team Averages
Level 107
1,637 SR
1,489 Elo+

VS

Team Averages
Level 138
1,503 SR
1,477 Elo+
Charybdis
Charybdis
BensonDaGod
Charybdis
Level 125
God Stats
3W - 2L
1,479 SR
Queue Stats
9W - 8L
1,541 Elo+
Party 1
Hun Batz
Hun Batz
OutAbsentia
Hun Batz
Level 154
God Stats
4W - 4L
1,552 SR
Queue Stats
427W - 551L
1,399 Elo+
Party 2
Hades
Hades
SopaDeArroz
Hades
Level 159
God Stats
1W - 1L
1,669 SR
Queue Stats
51W - 68L
1,400 Elo+
Party 2
Chaac
Chaac
l3ashhh
Chaac
Level 120
God Stats
0W - 1L
1,508 SR
Queue Stats
11W - 11L
1,509 Elo+
Party 1
Cerberus
Cerberus
xRogue Guardian
Cerberus
Level 133
God Stats
0W - 2L
1,305 SR
Queue Stats
78W - 68L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dominus Sal
Cu Chulainn
20
9 / 5 / 19
18,699
850
35,795
38,880
43,999
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
Groh Khan
Cabrakan
20
2 / 5 / 21
16,115
733
18,550
36,235
60,832
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
JB1rd117
Izanami
20
9 / 5 / 17
18,696
850
49,996
22,736
9,446
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
THEBUCKLAO15
Ao Kuang
20
12 / 11 / 14
19,612
891
35,708
39,019
15,409
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
TheCadillacZach
Baron Samedi
20
4 / 9 / 15
15,672
712
21,669
25,254
31,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BensonDaGod
Charybdis
20
9 / 9 / 7
17,549
798
30,824
25,407
10,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
OutAbsentia
Hun Batz
20
10 / 2 / 15
18,235
829
31,840
30,356
29,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
10 / 9 / 15
17,460
794
29,609
35,033
46,216
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
l3ashhh
Chaac
20
3 / 8 / 23
16,659
757
22,592
50,521
65,042
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
20
3 / 8 / 20
15,961
726
22,025
47,779
56,284
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
115
36
Kills
35
35
Deaths
36
86
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BensonDaGod
Charybdis
9
9
7
1.39
W
Cu Chulainn
Dominus Sal
Cu Chulainn
9
5
19
3.7
W
Cabrakan
Groh Khan
Cabrakan
2
5
21
2.5
W
Izanami
JB1rd117
Izanami
9
5
17
3.5
L
Hun Batz
OutAbsentia
Hun Batz
10
2
15
8.75
L
10
9
15
1.94
W
Ao Kuang
THEBUCKLAO15
Ao Kuang
12
11
14
1.73
W
Baron Samedi
TheCadillacZach
Baron Samedi
4
9
15
1.28
L
Chaac
l3ashhh
Chaac
3
8
23
1.81
L
Cerberus
3
8
20
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,718
Damage
136,890
162,124
Taken
189,096
160,986
Mitigated
208,134
43,437
Healing
55,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BensonDaGod
Charybdis
30,824
18,194
0
3,182
25,407
10,692
2,914
13,059
11,918
0
94,398
W
Cu Chulainn
Dominus Sal
Cu Chulainn
35,795
5,987
1,083
6,969
38,880
43,999
2,203
14,014
24,589
16,513
76,456
W
Cabrakan
Groh Khan
Cabrakan
18,550
3,495
1,736
3,232
36,235
60,832
137
13,634
22,325
36,853
0
W
Izanami
JB1rd117
Izanami
49,996
43,082
0
7,761
22,736
9,446
3,264
8,922
13,724
0
132,295
L
Hun Batz
OutAbsentia
Hun Batz
31,840
6,460
0
5,510
30,356
29,900
1,017
13,008
17,216
0
75,879
L
29,609
1,035
1,418
3,948
35,033
46,216
1
15,069
19,538
65,576
0
W
Ao Kuang
THEBUCKLAO15
Ao Kuang
35,708
13,551
0
12,021
39,019
15,409
185
15,665
23,287
86,047
0
W
Baron Samedi
TheCadillacZach
Baron Samedi
21,669
1,860
4,137
6,498
25,254
31,300
625
7,589
17,665
62,598
0
L
Chaac
l3ashhh
Chaac
22,592
3,139
854
19,400
50,521
65,042
0
25,035
24,884
19,575
37,440
L
Cerberus
22,025
1,190
4,802
16,144
47,779
56,284
0
14,335
33,204
57,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,794
Gold Earned
85,864
540
Minions Killed
499
9
Camps Cleared
8
1,931,026
Distance Traveled
1,867,373
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
17,549
798
130
6
2
315,556
0
W
Cu Chulainn
18,699
850
143
7
1
430,047
0
W
Cabrakan
16,115
733
33
2
0
416,510
0
W
Izanami
18,696
850
193
9
0
375,948
4
L
Hun Batz
18,235
829
96
4
2
438,373
10
L
Hades
17,460
794
84
4
3
355,519
3
W
Ao Kuang
19,612
891
76
3
6
374,456
1
W
Baron Samedi
15,672
712
95
4
2
334,065
1
L
Chaac
16,659
757
86
4
0
397,530
3
L
Cerberus
15,961
726
103
5
1
360,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role