Player Matchup

Cthulhu
Cthulhu
GornfalsMyDad
Cthulhu
Level 41
God Stats
1W - 0L
1,517 SR
Queue Stats
35W - 11L
1,733 Elo+
Party 1
Achilles
Achilles
Justawesome6739
Achilles
Level 160
God Stats
15W - 15L
1,786 SR
Queue Stats
231W - 161L
1,685 Elo+
Party 1
Rama
Rama
MrWhalePenguin
Rama
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
OAKW
Ares
Level 108
God Stats
10W - 7L
1,774 SR
Queue Stats
189W - 147L
1,665 Elo+
Party 1
Hel
Hel
ºSnöw
Hel
Level 128
God Stats
14W - 11L
1,688 SR
Queue Stats
347W - 303L
1,606 Elo+
Party 1
Team Averages
Level 104
1,653 SR
1,638 Elo+

VS

Team Averages
Level 74
1,457 SR
1,480 Elo+
Camazotz
Camazotz
 
Camazotz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
IBERLEX
Kukulkan
Level 33
God Stats
10W - 7L
1,538 SR
Queue Stats
139W - 136L
1,474 Elo+
Solo
Izanami
Izanami
SuperMoistMoms
Izanami
Level 109
God Stats
2W - 3L
1,419 SR
Queue Stats
26W - 33L
1,430 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
WILLTHRUX
Ah Muzen Cab
Level 60
God Stats
0W - 3L
1,263 SR
Queue Stats
404W - 510L
1,478 Elo+
Party 2
Merlin
Merlin
cpanda69
Merlin
Level 13
God Stats
27W - 25L
1,564 SR
Queue Stats
33W - 30L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
10 / 1 / 16
11,327
1,030
30,297
14,160
15,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
18
7 / 0 / 20
12,850
1,168
22,672
18,090
28,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 2 / 13
11,015
1,001
15,225
12,870
5,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
OAKW
Ares
18
4 / 0 / 21
11,955
1,087
12,260
12,389
12,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hel
18
6 / 0 / 17
11,013
1,001
22,050
8,267
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

296

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
0 / 4 / 2
8,914
810
10,744
31,968
13,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
IBERLEX
Kukulkan
16
2 / 5 / 0
10,250
932
11,780
15,478
5,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 1
8,999
818
9,565
21,614
7,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
WILLTHRUX
Ah Muzen Cab
15
0 / 8 / 2
9,047
822
13,479
19,897
6,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
cpanda69
Merlin
15
0 / 7 / 2
8,574
779
10,532
16,217
5,593
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
10
31
Kills
3
3
Deaths
31
87
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
0
4
2
0.25
W
Cthulhu
10
1
16
18
L
Kukulkan
IBERLEX
Kukulkan
2
5
0
0.4
W
Achilles
7
0
20
17
W
4
2
13
5.25
W
Ares
OAKW
Ares
4
0
21
14.5
L
1
7
1
0.21
L
Ah Muzen Cab
WILLTHRUX
Ah Muzen Cab
0
8
2
0.13
L
Merlin
cpanda69
Merlin
0
7
2
0.14
W
Hel
6
0
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,504
Damage
56,100
65,776
Taken
105,174
67,409
Mitigated
38,873
30,276
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
10,744
2,314
0
9,000
31,968
13,253
0
18,548
13,420
0
20,360
W
Cthulhu
30,297
833
2,044
0
14,160
15,876
0
4,890
9,270
44,349
0
L
Kukulkan
IBERLEX
Kukulkan
11,780
661
0
241
15,478
5,875
0
8,965
6,513
44,692
0
W
Achilles
22,672
5,168
1,910
5,535
18,090
28,671
0
4,775
13,315
118
32,540
W
15,225
11,831
0
1,418
12,870
5,782
0
4,456
8,414
0
45,174
W
Ares
OAKW
Ares
12,260
57
0
3,109
12,389
12,532
0
5,305
7,084
16,763
0
L
9,565
4,168
0
0
21,614
7,438
0
13,736
7,878
0
17,433
L
Ah Muzen Cab
WILLTHRUX
Ah Muzen Cab
13,479
3,167
0
1,509
19,897
6,714
0
13,202
6,695
0
29,735
L
Merlin
cpanda69
Merlin
10,532
622
0
0
16,217
5,593
0
10,274
5,943
16,324
0
W
Hel
22,050
395
10,311
5,949
8,267
4,548
0
2,886
5,381
39,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,160
Gold Earned
45,784
203
Minions Killed
174
5
Camps Cleared
4
1,167,367
Distance Traveled
892,036
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,914
810
21
2
1
220,384
0
W
Cthulhu
11,327
1,030
29
3
2
256,277
0
L
Kukulkan
10,250
932
101
9
2
202,043
1
W
Achilles
12,850
1,168
23
2
1
250,985
1
W
Rama
11,015
1,001
94
9
1
165,770
0
W
Ares
11,955
1,087
10
1
0
244,926
0
L
Izanami
8,999
818
19
2
0
147,585
0
L
Ah Muzen Cab
9,047
822
21
2
1
195,325
0
L
Merlin
8,574
779
12
1
0
126,699
0
W
Hel
11,013
1,001
47
4
1
249,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role