Player Matchup

Anhur
Anhur
Diamond I
 
Anhur
Diamond I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
 
Gilgamesh
Diamond II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond II
FortniteSensei
Thanatos
Diamond II
Level 102
God Stats
99W - 49L
1,812 SR
Queue Stats
418W - 422L
2,457 MMR
Solo
Odin
Odin
Diamond I
RevivaIS
Odin
Diamond I
Level 160
God Stats
4W - 3L
1,383 SR
Queue Stats
515W - 509L
2,440 MMR
Solo
Kukulkan
Kukulkan
Diamond I
SAIVISUNG
Kukulkan
Diamond I
Level 160
God Stats
6W - 5L
1,632 SR
Queue Stats
138W - 130L
2,433 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,565 SR
2,066 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,589 SR
2,443 MMR
Izanami
Izanami
Diamond II
MrSneaky4
Izanami
Diamond II
Level 127
God Stats
5W - 3L
1,836 SR
Queue Stats
81W - 58L
2,400 MMR
Party 2
Tsukuyomi
Tsukuyomi
Diamond III
MаrioJudah
Tsukuyomi
Diamond III
Level 60
God Stats
1W - 3L
1,238 SR
Queue Stats
73W - 54L
2,286 MMR
Party 1
Sylvanus
Sylvanus
Diamond II
Riqhts
Sylvanus
Diamond II
Level 160
God Stats
17W - 19L
1,645 SR
Queue Stats
181W - 172L
2,517 MMR
Solo
Hun Batz
Hun Batz
Diamond II
TheTomcatt
Hun Batz
Diamond II
Level 121
God Stats
1W - 2L
1,344 SR
Queue Stats
253W - 236L
2,398 MMR
Party 1
Ra
Ra
Diamond II
jolipapi
Ra
Diamond II
Level 107
God Stats
3W - 2L
1,884 SR
Queue Stats
133W - 102L
2,613 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
15 / 0 / 6
14,098
671
24,423
20,022
7,405
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
 
Gilgamesh
17
4 / 3 / 20
11,527
549
13,830
24,733
22,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
20
16 / 3 / 8
13,754
655
19,882
19,915
11,408
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
18
1 / 5 / 14
11,348
540
7,252
16,453
19,167
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
SAIVISUNG
Kukulkan
19
6 / 3 / 13
12,376
589
18,227
12,006
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TiamatUllrMorgan Le FayArtioNemesis

VS

Bans
GebSolHeimdallrRaijinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrSneaky4
Izanami
14
0 / 11 / 1
9,251
441
10,554
18,223
3,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
MаrioJudah
Tsukuyomi
16
4 / 7 / 4
11,165
532
17,612
22,063
18,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
Riqhts
Sylvanus
13
4 / 6 / 5
9,741
464
8,507
22,201
25,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
TheTomcatt
Hun Batz
17
3 / 11 / 3
11,147
531
9,374
20,763
6,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 7 / 2
10,697
509
10,174
18,755
6,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
29
42
Kills
14
14
Deaths
42
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
15
0
6
18
W
Gilgamesh
 
Gilgamesh
4
3
20
4.67
W
Thanatos
16
3
8
6.67
L
Izanami
MrSneaky4
Izanami
0
11
1
0.05
L
Tsukuyomi
MаrioJudah
Tsukuyomi
4
7
4
0.86
W
Odin
1
5
14
1.6
L
Sylvanus
Riqhts
Sylvanus
4
6
5
1.08
W
Kukulkan
SAIVISUNG
Kukulkan
6
3
13
4.17
L
Hun Batz
TheTomcatt
Hun Batz
3
11
3
0.41
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,614
Damage
56,221
93,129
Taken
102,005
66,592
Mitigated
59,903
40,506
Healing
22,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
24,423
16,591
0
13,581
20,022
7,405
6,600
2,077
17,522
0
135,118
W
Gilgamesh
 
Gilgamesh
13,830
3,434
0
6,598
24,733
22,899
0
6,932
17,801
0
32,161
W
Thanatos
19,882
6,555
0
18,585
19,915
11,408
371
3,031
16,884
0
105,337
L
Izanami
MrSneaky4
Izanami
10,554
6,138
0
2,980
18,223
3,293
0
1,320
16,903
0
67,325
L
Tsukuyomi
MаrioJudah
Tsukuyomi
17,612
4,687
0
4,056
22,063
18,115
0
4,760
17,303
0
82,550
W
Odin
7,252
1,063
0
620
16,453
19,167
32
1,874
14,579
13,314
55,257
L
Sylvanus
Riqhts
Sylvanus
8,507
1,054
2,198
4,590
22,201
25,243
0
7,243
14,958
13,100
0
W
Kukulkan
SAIVISUNG
Kukulkan
18,227
1,248
0
1,122
12,006
5,713
2,497
4,767
7,239
105,341
0
L
Hun Batz
TheTomcatt
Hun Batz
9,374
3,697
0
3,884
20,763
6,556
0
3,862
16,901
0
72,317
L
10,174
474
1,134
3,621
18,755
6,696
0
3,494
15,261
89,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,103
Gold Earned
52,001
667
Minions Killed
588
0
Camps Cleared
0
2,115,879
Distance Traveled
1,913,507
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,098
671
198
9
0
400,104
6
W
Gilgamesh
11,527
549
10
0
0
423,962
6
W
Thanatos
13,754
655
134
6
0
435,648
2
L
Izanami
9,251
441
129
6
0
346,598
4
L
Tsukuyomi
11,165
532
147
7
0
409,272
2
W
Odin
11,348
540
142
7
0
439,580
2
L
Sylvanus
9,741
464
19
1
0
374,880
6
W
Kukulkan
12,376
589
183
9
0
416,585
7
L
Hun Batz
11,147
531
129
6
0
364,957
2
L
Ra
10,697
509
164
8
0
417,800
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role