Player Matchup

Sol
Sol
 
Sol
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MURDA_WORTHTX817
Arachne
Level 45
God Stats
15W - 16L
1,423 SR
Queue Stats
69W - 74L
1,406 Elo+
Party 2
Nike
Nike
Siegfried_021
Nike
Level 36
God Stats
9W - 7L
1,557 SR
Queue Stats
157W - 154L
1,410 Elo+
Party 1
Hou Yi
Hou Yi
Sleepy_Hadess
Hou Yi
Level 27
God Stats
1W - 6L
1,198 SR
Queue Stats
10W - 26L
1,207 Elo+
Party 2
Izanami
Izanami
THTeddyBear76
Izanami
Level 28
God Stats
6W - 10L
1,328 SR
Queue Stats
14W - 32L
1,192 Elo+
Party 2
Team Averages
Level 36
1,401 SR
1,343 Elo+

VS

Team Averages
Level 51
1,436 SR
1,341 Elo+
Thanatos
Thanatos
DankDeku
Thanatos
Level 19
God Stats
3W - 3L
1,388 SR
Queue Stats
23W - 23L
1,470 Elo+
Party 4
Sol
Sol
DopeBreezyB
Sol
Level 42
God Stats
30W - 47L
1,299 SR
Queue Stats
142W - 208L
1,267 Elo+
Party 3
Neith
Neith
Garmfell
Neith
Level 52
God Stats
8W - 7L
1,511 SR
Queue Stats
188W - 282L
1,255 Elo+
Party 3
Terra
Terra
Gunslingerx011
Terra
Level 62
God Stats
37W - 44L
1,426 SR
Queue Stats
213W - 301L
1,293 Elo+
Party 3
Xing Tian
Xing Tian
PaulHub69_lean
Xing Tian
Level 80
God Stats
4W - 7L
1,557 SR
Queue Stats
315W - 346L
1,422 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 6 / 1
5,791
414
4,062
7,160
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 5 / 1
7,791
557
6,029
10,552
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 7 / 0
5,759
411
3,431
9,229
3,941
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 5 / 3
6,648
475
6,279
8,041
2,107
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
9
1 / 5 / 2
5,972
427
4,052
5,213
1,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DankDeku
Thanatos
13
8 / 3 / 7
8,867
633
6,038
9,990
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 0 / 2
8,065
576
6,214
8,519
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Neith
Garmfell
Neith
12
3 / 2 / 8
7,717
551
4,906
7,279
2,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
8 / 2 / 0
9,304
665
8,835
10,299
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
PaulHub69_lean
Xing Tian
12
5 / 2 / 5
8,145
582
3,483
13,967
13,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
28
28
Deaths
9
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
1
0.08
W
Thanatos
DankDeku
Thanatos
8
3
7
3.83
W
4
0
2
5
W
Neith
Garmfell
Neith
3
2
8
3.5
W
8
2
0
4
L
4
5
1
0.9
W
Xing Tian
PaulHub69_lean
Xing Tian
5
2
5
3.75
L
0
7
0
0
L
2
5
3
0.7
L
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,853
Damage
29,476
40,195
Taken
50,054
13,378
Mitigated
33,970
4,014
Healing
21,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,062
940
0
1,625
7,160
2,316
0
3,027
4,133
25,874
4,988
W
Thanatos
DankDeku
Thanatos
6,038
1,416
0
7,283
9,990
4,730
118
609
9,381
0
46,246
W
6,214
1,175
0
3,764
8,519
3,049
4,170
1,845
6,674
41,675
5,478
W
Neith
Garmfell
Neith
4,906
1,780
0
2,656
7,279
2,481
1,907
1,065
6,214
0
32,057
W
8,835
3,088
55
3,974
10,299
9,825
1,406
432
9,867
41,999
5,492
L
6,029
4,499
0
1,948
10,552
3,825
0
4,384
6,168
0
33,372
W
Xing Tian
PaulHub69_lean
Xing Tian
3,483
773
124
3,844
13,967
13,885
575
472
13,495
23,437
0
L
3,431
699
0
280
9,229
3,941
224
4,793
4,436
2,965
20,942
L
6,279
3,724
0
0
8,041
2,107
0
2,430
5,611
0
23,979
L
Izanami
4,052
2,912
0
161
5,213
1,189
0
2,706
2,507
0
14,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
42,098
247
Minions Killed
348
0
Camps Cleared
0
1,204,969
Distance Traveled
1,365,302
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,791
414
57
4
0
211,384
0
W
Thanatos
8,867
633
83
6
0
305,038
1
W
Sol
8,065
576
64
5
0
281,004
2
W
Neith
7,717
551
61
4
0
240,244
3
W
Terra
9,304
665
96
7
0
271,364
3
L
Arachne
7,791
557
61
4
0
349,774
0
W
Xing Tian
8,145
582
44
3
0
267,652
0
L
Nike
5,759
411
56
4
0
201,742
0
L
Hou Yi
6,648
475
46
3
0
250,205
0
L
Izanami
5,972
427
27
2
0
191,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role