Player Matchup

Janus
Janus
Azertijo777
Janus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 82L
1,513 Elo+
Solo
Mulan
Mulan
Darkdeath2u4
Mulan
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 18L
1,500 Elo+
Solo
Cupid
Cupid
Moondrinker
Cupid
Level 8
God Stats
6W - 0L
1,850 SR
Queue Stats
30W - 18L
1,515 Elo+
Solo
Cerberus
Cerberus
SetInMyWays
Cerberus
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 37L
1,456 Elo+
Solo
Susano
Susano
zL All Might
Susano
Level 29
God Stats
3W - 1L
1,846 SR
Queue Stats
27W - 23L
1,488 Elo+
Solo
Team Averages
Level 15
1,639 SR
1,494 Elo+

VS

Team Averages
Level 17
1,558 SR
1,511 Elo+
Cthulhu
Cthulhu
BRIX65
Cthulhu
Level 13
God Stats
0W - 1L
1,748 SR
Queue Stats
10W - 13L
1,558 Elo+
Solo
Danzaburou
Danzaburou
MarThaClam
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Sq Drymz
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 52L
1,291 Elo+
Solo
Serqet
Serqet
chimichag666
Serqet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,630 Elo+
Solo
Nu Wa
Nu Wa
xoxoxax
Nu Wa
Level 18
God Stats
21W - 21L
1,541 SR
Queue Stats
55W - 50L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,160
513
1,524
4,509
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 0 / 2
6,985
582
6,536
8,219
4,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 2 / 4
6,480
540
5,720
6,032
1,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SetInMyWays
Cerberus
10
2 / 1 / 6
5,701
475
4,708
6,427
3,461
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
12
11 / 0 / 1
7,517
626
7,208
5,838
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BRIX65
Cthulhu
11
2 / 4 / 0
6,323
527
6,485
10,198
7,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
MarThaClam
Danzaburou
8
1 / 6 / 2
5,359
447
4,552
7,633
1,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Sq Drymz
Sobek
8
2 / 2 / 1
5,443
454
2,937
10,354
7,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
9
0 / 4 / 1
5,394
450
492
5,467
2,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
xoxoxax
Nu Wa
10
1 / 5 / 0
5,880
490
2,540
6,309
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
20
Kills
6
6
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
L
Cthulhu
BRIX65
Cthulhu
2
4
0
0.5
W
3
0
2
4
L
Danzaburou
MarThaClam
Danzaburou
1
6
2
0.33
W
4
2
4
3
W
Cerberus
SetInMyWays
Cerberus
2
1
6
5
L
Sobek
Sq Drymz
Sobek
2
2
1
1.25
L
Serqet
0
4
1
0.13
L
Nu Wa
xoxoxax
Nu Wa
1
5
0
0.2
W
Susano
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,696
Damage
17,006
31,025
Taken
39,961
13,381
Mitigated
20,347
11,538
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,524
147
0
459
4,509
1,399
565
2,206
2,171
34,241
0
L
Cthulhu
BRIX65
Cthulhu
6,485
1,141
0
2,765
10,198
7,536
0
722
9,476
31,647
0
W
6,536
1,574
0
3,652
8,219
4,957
243
4,265
3,050
468
36,066
L
Danzaburou
MarThaClam
Danzaburou
4,552
2,572
0
1,562
7,633
1,913
308
1,792
5,841
0
22,974
W
5,720
3,689
0
2,327
6,032
1,666
0
2,020
4,012
0
29,929
W
Cerberus
SetInMyWays
Cerberus
4,708
564
0
2,276
6,427
3,461
75
1,303
5,124
19,346
0
L
Sobek
Sq Drymz
Sobek
2,937
574
0
2,580
10,354
7,100
69
2,588
7,766
10,731
0
L
Serqet
492
119
0
736
5,467
2,092
0
328
5,139
0
24,343
L
Nu Wa
xoxoxax
Nu Wa
2,540
300
0
970
6,309
1,706
722
802
5,507
33,122
0
W
Susano
7,208
1,459
0
2,824
5,838
1,898
555
1,132
4,706
0
32,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
28,399
298
Minions Killed
224
0
Camps Cleared
0
1,165,066
Distance Traveled
1,044,519
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,160
513
58
5
0
195,689
1
L
Cthulhu
6,323
527
66
6
0
197,010
1
W
Mulan
6,985
582
80
7
0
236,679
1
L
Danzaburou
5,359
447
34
3
0
182,056
1
W
Cupid
6,480
540
61
5
0
225,330
3
W
Cerberus
5,701
475
43
4
0
247,596
1
L
Sobek
5,443
454
13
1
0
226,169
0
L
Serqet
5,394
450
51
4
0
229,682
1
L
Nu Wa
5,880
490
60
5
0
209,602
3
W
Susano
7,517
626
56
5
0
259,772
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role