Player Matchup

Mercury
Mercury
Moordy99
Mercury
Level 133
God Stats
66W - 51L
1,606 SR
Queue Stats
411W - 386L
1,540 Elo+
Party 3
Freya
Freya
SOLDADOMULATO
Freya
Level 157
God Stats
24W - 26L
1,495 SR
Queue Stats
420W - 428L
1,456 Elo+
Solo
Zeus
Zeus
WillyNoSquilly
Zeus
Level 108
God Stats
13W - 8L
1,699 SR
Queue Stats
510W - 524L
1,507 Elo+
Party 1
Kuzenbo
Kuzenbo
jackson-02-02-7
Kuzenbo
Level 88
God Stats
20W - 23L
1,553 SR
Queue Stats
120W - 130L
1,505 Elo+
Party 3
Anhur
Anhur
xTayDrippy
Anhur
Level 90
God Stats
10W - 13L
1,546 SR
Queue Stats
512W - 533L
1,510 Elo+
Party 1
Team Averages
Level 115
1,580 SR
1,504 Elo+

VS

Team Averages
Level 121
1,615 SR
1,501 Elo+
Loki
Loki
 
Loki
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BagoTaters
Artemis
Level 73
God Stats
28W - 13L
1,761 SR
Queue Stats
102W - 71L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bleby
Cu Chulainn
Level 157
God Stats
7W - 5L
1,644 SR
Queue Stats
610W - 641L
1,459 Elo+
Party 2
Agni
Agni
Leopardoletrado
Agni
Level 109
God Stats
60W - 59L
1,597 SR
Queue Stats
276W - 320L
1,509 Elo+
Solo
Athena
Athena
SNOWYDELL27
Athena
Level 122
God Stats
4W - 2L
1,573 SR
Queue Stats
57W - 61L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Moordy99
Mercury
9
1 / 2 / 0
5,534
503
1,232
7,588
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 3 / 0
5,903
537
4,724
9,616
3,156
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 5 / 1
5,130
466
1,698
5,260
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 1
4,684
426
2,715
9,918
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
10
2 / 3 / 0
5,642
513
1,690
6,523
1,696
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 2
6,973
634
4,857
5,843
2,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
BagoTaters
Artemis
11
4 / 0 / 2
6,512
592
5,658
3,266
875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Bleby
Cu Chulainn
12
5 / 0 / 2
6,820
620
5,102
7,147
4,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
5 / 1 / 3
6,554
596
7,475
5,370
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
9
1 / 2 / 10
5,983
544
2,577
7,368
4,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
18
18
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
2
4
W
Artemis
BagoTaters
Artemis
4
0
2
5
W
Cu Chulainn
Bleby
Cu Chulainn
5
0
2
6
W
5
1
3
6.5
L
Mercury
Moordy99
Mercury
1
2
0
0.5
W
Athena
1
2
10
3
L
1
3
0
0.33
L
0
5
1
0.1
L
0
5
1
0.1
L
Anhur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,059
Damage
25,669
38,905
Taken
28,994
14,863
Mitigated
13,609
9,419
Healing
12,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,857
738
0
1,902
5,843
2,226
291
4,023
1,820
0
39,606
W
Artemis
BagoTaters
Artemis
5,658
2,653
0
1,754
3,266
875
692
796
2,470
0
42,717
W
Cu Chulainn
Bleby
Cu Chulainn
5,102
1,456
0
4,048
7,147
4,572
0
1,153
5,994
0
39,965
W
7,475
348
172
2,297
5,370
1,603
373
1,740
3,630
34,195
0
L
Mercury
Moordy99
Mercury
1,232
744
0
730
7,588
2,104
0
1,456
6,086
0
31,551
W
Athena
2,577
862
500
1,615
7,368
4,333
191
1,425
5,943
10,906
0
L
4,724
1,482
0
5,088
9,616
3,156
222
1,513
8,061
33,270
0
L
1,698
322
0
470
5,260
1,516
0
3,078
1,874
21,462
0
L
2,715
1,232
122
1,578
9,918
6,391
10
2,805
7,025
9,428
0
L
Anhur
1,690
844
0
1,431
6,523
1,696
0
712
5,807
0
29,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,893
Gold Earned
32,842
254
Minions Killed
340
0
Camps Cleared
0
968,215
Distance Traveled
1,080,375
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,973
634
70
6
0
221,859
4
W
Artemis
6,512
592
85
8
0
189,326
4
W
Cu Chulainn
6,820
620
92
8
0
227,634
3
W
Agni
6,554
596
67
6
0
204,054
1
L
Mercury
5,534
503
65
6
0
240,698
2
W
Athena
5,983
544
26
2
0
237,502
0
L
Freya
5,903
537
72
7
0
179,997
4
L
Zeus
5,130
466
45
4
0
161,773
4
L
Kuzenbo
4,684
426
6
1
0
195,597
0
L
Anhur
5,642
513
66
6
0
190,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role