Player Matchup

Gilgamesh
Gilgamesh
HuntyCat28
Gilgamesh
Level 27
God Stats
8W - 8L
1,501 SR
Queue Stats
186W - 158L
1,609 Elo+
Party 1
Pele
Pele
MisterSparkles
Pele
Level 28
God Stats
3W - 1L
1,838 SR
Queue Stats
220W - 203L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
ScarlettShower
Hou Yi
Level 29
God Stats
13W - 3L
2,002 SR
Queue Stats
233W - 195L
1,632 Elo+
Party 1
Fafnir
Fafnir
jjss1999
Fafnir
Level 140
God Stats
5W - 10L
1,529 SR
Queue Stats
169W - 193L
1,414 Elo+
Party 1
Ra
Ra
themajest1cd
Ra
Level 17
God Stats
1W - 2L
1,469 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 48
1,668 SR
1,536 Elo+

VS

Team Averages
Level 21
1,578 SR
1,490 Elo+
Sol
Sol
Bananatron1000
Sol
Level 22
God Stats
14W - 3L
1,777 SR
Queue Stats
144W - 99L
1,519 Elo+
Solo
Medusa
Medusa
MXLTHAEL
Medusa
Level 27
God Stats
6W - 12L
1,449 SR
Queue Stats
491W - 524L
1,501 Elo+
Solo
Pele
Pele
iAmKramps
Pele
Level 10
God Stats
22W - 11L
1,715 SR
Queue Stats
198W - 173L
1,462 Elo+
Party 2
Baron Samedi
Baron Samedi
lxGREEDxl
Baron Samedi
Level 27
God Stats
8W - 9L
1,391 SR
Queue Stats
140W - 178L
1,435 Elo+
Party 2
Tyr
Tyr
vGhxstv
Tyr
Level 17
God Stats
19W - 20L
1,559 SR
Queue Stats
52W - 50L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HuntyCat28
Gilgamesh
17
2 / 5 / 4
12,173
468
19,880
32,273
33,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 13 / 2
13,163
506
12,640
28,389
10,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 4 / 10
11,963
460
23,863
25,652
10,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
jjss1999
Fafnir
15
2 / 8 / 11
11,711
450
10,940
30,110
33,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 13 / 4
8,780
338
8,955
15,303
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 1 / 11
16,753
644
41,441
27,618
40,448
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
MXLTHAEL
Medusa
18
2 / 5 / 13
11,619
447
12,678
18,904
6,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
20
12 / 4 / 9
13,513
520
17,789
21,460
8,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
lxGREEDxl
Baron Samedi
17
5 / 5 / 18
11,351
437
22,639
21,999
17,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
19
2 / 3 / 11
12,482
480
12,063
25,692
28,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
105
18
Kills
43
43
Deaths
18
31
Assists
62
Player
Kills
Deaths
Assists
KDA
W
22
1
11
27.5
L
Gilgamesh
HuntyCat28
Gilgamesh
2
5
4
0.8
W
Medusa
MXLTHAEL
Medusa
2
5
13
1.7
L
10
13
2
0.85
L
4
4
10
2.25
W
Pele
12
4
9
4.13
L
Fafnir
jjss1999
Fafnir
2
8
11
0.94
W
Baron Samedi
lxGREEDxl
Baron Samedi
5
5
18
2.8
L
0
13
4
0.15
W
Tyr
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,278
Damage
106,610
131,727
Taken
115,673
93,162
Mitigated
102,206
26,793
Healing
46,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
41,441
15,248
0
15,006
27,618
40,448
2,816
6,567
20,730
149,198
0
L
Gilgamesh
HuntyCat28
Gilgamesh
19,880
5,667
0
5,406
32,273
33,916
690
14,406
17,478
220
84,925
W
Medusa
MXLTHAEL
Medusa
12,678
5,162
0
2,683
18,904
6,501
2,522
2,821
16,040
0
79,906
L
12,640
3,057
0
4,115
28,389
10,335
0
14,074
13,756
0
59,313
L
23,863
12,290
0
4,462
25,652
10,205
0
9,698
15,504
0
99,752
W
Pele
17,789
5,366
0
4,542
21,460
8,685
469
2,899
18,497
70
121,199
L
Fafnir
jjss1999
Fafnir
10,940
2,071
325
10,001
30,110
33,226
911
16,382
12,934
39,045
0
W
Baron Samedi
lxGREEDxl
Baron Samedi
22,639
2,447
4,595
10,624
21,999
17,738
512
5,055
16,849
60,595
0
L
8,955
743
893
1,591
15,303
5,480
0
8,030
6,924
39,654
0
W
Tyr
12,063
506
0
9,291
25,692
28,834
244
2,264
23,278
0
85,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,790
Gold Earned
65,718
517
Minions Killed
731
0
Camps Cleared
0
2,193,750
Distance Traveled
2,446,077
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,753
644
204
8
0
466,533
0
L
Gilgamesh
12,173
468
156
6
0
481,075
1
W
Medusa
11,619
447
130
5
0
465,797
11
L
Pele
13,163
506
79
3
0
426,717
0
L
Hou Yi
11,963
460
159
6
0
459,208
0
W
Pele
13,513
520
150
6
0
512,117
1
L
Fafnir
11,711
450
51
2
0
423,200
2
W
Baron Samedi
11,351
437
74
3
0
460,021
7
L
Ra
8,780
338
72
3
0
403,550
3
W
Tyr
12,482
480
173
7
0
541,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role