Player Matchup

Fenrir
Fenrir
AbroadGolem1
Fenrir
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 38L
1,252 Elo+
Solo
Cthulhu
Cthulhu
Ahi44
Cthulhu
Level 22
God Stats
22W - 14L
1,768 SR
Queue Stats
33W - 31L
1,599 Elo+
Party 1
Baron Samedi
Baron Samedi
Colemans7814
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Solo
Heimdallr
Heimdallr
JakesBig
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,496 Elo+
Solo
Bellona
Bellona
deadlyshot340
Bellona
Level 38
God Stats
14W - 18L
1,572 SR
Queue Stats
88W - 72L
1,564 Elo+
Party 1
Team Averages
Level 25
1,568 SR
1,467 Elo+

VS

Team Averages
Level 19
1,403 SR
1,490 Elo+
Anubis
Anubis
Chigal
Anubis
Level 29
God Stats
2W - 3L
1,470 SR
Queue Stats
71W - 69L
1,516 Elo+
Solo
Nemesis
Nemesis
Piva03
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 62L
1,376 Elo+
Solo
Ra
Ra
SweepingApple94
Ra
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
129W - 88L
1,578 Elo+
Solo
Medusa
Medusa
Tschwift
Medusa
Level 15
God Stats
2W - 1L
1,240 SR
Queue Stats
19W - 21L
1,397 Elo+
Solo
Thoth
Thoth
cheshirestripes5
Thoth
Level 12
God Stats
1W - 1L
1,304 SR
Queue Stats
3W - 2L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 11 / 10
13,212
944
13,053
27,248
8,214
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Ahi44
Cthulhu
20
4 / 6 / 12
13,698
978
18,980
25,109
16,421
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Colemans7814
Baron Samedi
19
0 / 14 / 8
11,521
823
1,486
24,324
8,656
Heimdallr
JakesBig
Heimdallr
20
7 / 5 / 14
15,272
1,091
18,330
17,795
5,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
20
8 / 3 / 8
14,378
1,027
18,981
27,252
18,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chigal
Anubis
20
13 / 3 / 18
15,456
1,104
39,826
21,993
10,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Piva03
Nemesis
20
10 / 9 / 12
13,250
946
18,441
17,783
8,687
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 0 / 17
14,797
1,057
24,710
4,870
2,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Tschwift
Medusa
20
6 / 6 / 21
15,206
1,086
23,004
17,325
7,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
0 / 5 / 18
12,894
921
5,890
11,797
3,985

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
125
23
Kills
39
39
Deaths
23
52
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
11
10
0.82
L
Cthulhu
Ahi44
Cthulhu
4
6
12
1.67
W
Anubis
Chigal
Anubis
13
3
18
7.33
L
Baron Samedi
Colemans7814
Baron Samedi
0
14
8
0.29
L
Heimdallr
JakesBig
Heimdallr
7
5
14
2.8
W
Nemesis
Piva03
Nemesis
10
9
12
1.78
W
10
0
17
18.5
W
Medusa
Tschwift
Medusa
6
6
21
2.75
W
0
5
18
1.8
L
Bellona
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,830
Damage
111,871
121,728
Taken
73,768
57,627
Mitigated
32,611
6,299
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,053
3,834
0
1,017
27,248
8,214
0
16,083
11,165
0
31,965
L
Cthulhu
Ahi44
Cthulhu
18,980
893
259
1,168
25,109
16,421
0
15,285
9,824
53,019
0
W
Anubis
Chigal
Anubis
39,826
290
133
9,868
21,993
10,814
0
6,177
15,816
58,292
0
L
Baron Samedi
Colemans7814
Baron Samedi
1,486
187
153
182
24,324
8,656
0
8,386
14,680
7,657
0
L
Heimdallr
JakesBig
Heimdallr
18,330
8,010
0
1,799
17,795
5,737
0
11,397
6,398
0
59,130
W
Nemesis
Piva03
Nemesis
18,441
6,994
0
1,023
17,783
8,687
0
3,151
14,632
0
25,322
W
24,710
2,163
2,900
741
4,870
2,089
0
1,270
3,600
58,897
0
W
Medusa
Tschwift
Medusa
23,004
15,697
0
3,645
17,325
7,036
0
6,177
11,148
0
53,404
W
5,890
576
0
0
11,797
3,985
0
3,901
7,896
22,614
0
L
Bellona
18,981
6,573
0
1,721
27,252
18,599
0
19,275
7,977
210
31,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,081
Gold Earned
71,603
239
Minions Killed
250
7
Camps Cleared
5
1,289,148
Distance Traveled
1,371,491
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,212
944
27
2
5
273,368
0
L
Cthulhu
13,698
978
85
6
1
285,860
0
W
Anubis
15,456
1,104
53
4
2
258,943
0
L
Baron Samedi
11,521
823
10
1
0
202,745
3
L
Heimdallr
15,272
1,091
89
6
1
235,653
0
W
Nemesis
13,250
946
16
1
0
342,747
0
W
Ra
14,797
1,057
79
6
0
320,720
1
W
Medusa
15,206
1,086
62
4
3
222,026
0
W
Thoth
12,894
921
40
3
0
227,055
2
L
Bellona
14,378
1,027
28
2
0
291,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role