Player Matchup

Loki
Loki
BlazeTheVulpine
Loki
Level 142
God Stats
8W - 7L
1,534 SR
Queue Stats
334W - 328L
1,483 Elo+
Party 2
Serqet
Serqet
Skythekidrs33
Serqet
Level 67
God Stats
6W - 6L
1,435 SR
Queue Stats
476W - 375L
1,543 Elo+
Party 2
Ao Kuang
Ao Kuang
Xbox Hates fun
Ao Kuang
Level 144
God Stats
12W - 7L
1,594 SR
Queue Stats
629W - 572L
1,538 Elo+
Party 2
Team Averages
Level 118
1,521 SR
1,521 Elo+

VS

Team Averages
Level 9
1,383 SR
1,500 Elo+
Nemesis
Nemesis
FadedToast2937
Nemesis
Level 10
God Stats
0W - 1L
1,150 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Sol
Sol
VampiricFir9156
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ravana
Ravana
iEnVy Ray
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 11
8,636
864
7,597
4,523
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
9 / 0 / 16
8,819
882
9,773
7,326
2,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
14
12 / 0 / 12
9,654
965
8,320
6,066
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 0
5,552
555
3,535
11,257
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 9 / 0
6,056
606
3,064
8,329
1,523
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
iEnVy Ray
Ravana
7
0 / 11 / 0
5,619
562
2,564
9,375
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
0
31
Kills
0
0
Deaths
31
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
0
11
15.5
L
0
11
0
0
W
9
0
16
17
L
0
9
0
0
W
Ao Kuang
12
0
12
18
L
Ravana
iEnVy Ray
Ravana
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,690
Damage
9,163
17,915
Taken
28,961
7,079
Mitigated
6,312
3,829
Healing
1,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,597
1,928
0
903
4,523
1,919
374
588
3,935
0
30,907
L
3,535
1,755
0
1,102
11,257
2,312
0
3,200
7,803
0
8,250
W
9,773
2,230
0
196
7,326
2,605
0
1,523
5,803
0
19,768
L
3,064
1,363
0
358
8,329
1,523
0
1,666
6,605
12,972
0
W
Ao Kuang
8,320
3,476
0
2,730
6,066
2,555
510
1,511
4,555
23,609
3,845
L
Ravana
iEnVy Ray
Ravana
2,564
701
0
38
9,375
2,477
0
2,721
6,518
0
7,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
17,227
114
Minions Killed
49
8
Camps Cleared
1
607,551
Distance Traveled
507,649
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,636
864
46
5
1
197,210
1
L
Nemesis
5,552
555
12
1
1
184,375
2
W
Serqet
8,819
882
23
2
2
198,982
1
L
Sol
6,056
606
20
2
0
154,980
0
W
Ao Kuang
9,654
965
45
5
5
211,359
1
L
Ravana
5,619
562
17
2
0
168,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role